// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.36.11
// 	protoc        v7.34.1
// source: game.proto

package pb

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
	unsafe "unsafe"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

// --------------------------------games--------------------------------
type Games struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Id            int64                  `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`               //id
	Name          string                 `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`            //name
	Icon          string                 `protobuf:"bytes,3,opt,name=icon,proto3" json:"icon,omitempty"`            //icon
	Category      string                 `protobuf:"bytes,4,opt,name=category,proto3" json:"category,omitempty"`    //category
	SortOrder     int64                  `protobuf:"varint,5,opt,name=sortOrder,proto3" json:"sortOrder,omitempty"` //sortOrder
	IsActive      bool                   `protobuf:"varint,6,opt,name=isActive,proto3" json:"isActive,omitempty"`   //isActive
	CreatedAt     int64                  `protobuf:"varint,7,opt,name=createdAt,proto3" json:"createdAt,omitempty"` //createdAt
	UpdatedAt     int64                  `protobuf:"varint,8,opt,name=updatedAt,proto3" json:"updatedAt,omitempty"` //updatedAt
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *Games) Reset() {
	*x = Games{}
	mi := &file_game_proto_msgTypes[0]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *Games) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*Games) ProtoMessage() {}

func (x *Games) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[0]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use Games.ProtoReflect.Descriptor instead.
func (*Games) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{0}
}

func (x *Games) GetId() int64 {
	if x != nil {
		return x.Id
	}
	return 0
}

func (x *Games) GetName() string {
	if x != nil {
		return x.Name
	}
	return ""
}

func (x *Games) GetIcon() string {
	if x != nil {
		return x.Icon
	}
	return ""
}

func (x *Games) GetCategory() string {
	if x != nil {
		return x.Category
	}
	return ""
}

func (x *Games) GetSortOrder() int64 {
	if x != nil {
		return x.SortOrder
	}
	return 0
}

func (x *Games) GetIsActive() bool {
	if x != nil {
		return x.IsActive
	}
	return false
}

func (x *Games) GetCreatedAt() int64 {
	if x != nil {
		return x.CreatedAt
	}
	return 0
}

func (x *Games) GetUpdatedAt() int64 {
	if x != nil {
		return x.UpdatedAt
	}
	return 0
}

type AddGamesReq struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Name          string                 `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`            //name
	Icon          string                 `protobuf:"bytes,2,opt,name=icon,proto3" json:"icon,omitempty"`            //icon
	Category      string                 `protobuf:"bytes,3,opt,name=category,proto3" json:"category,omitempty"`    //category
	SortOrder     int64                  `protobuf:"varint,4,opt,name=sortOrder,proto3" json:"sortOrder,omitempty"` //sortOrder
	IsActive      bool                   `protobuf:"varint,5,opt,name=isActive,proto3" json:"isActive,omitempty"`   //isActive
	CreatedAt     int64                  `protobuf:"varint,6,opt,name=createdAt,proto3" json:"createdAt,omitempty"` //createdAt
	UpdatedAt     int64                  `protobuf:"varint,7,opt,name=updatedAt,proto3" json:"updatedAt,omitempty"` //updatedAt
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *AddGamesReq) Reset() {
	*x = AddGamesReq{}
	mi := &file_game_proto_msgTypes[1]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *AddGamesReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*AddGamesReq) ProtoMessage() {}

func (x *AddGamesReq) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[1]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use AddGamesReq.ProtoReflect.Descriptor instead.
func (*AddGamesReq) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{1}
}

func (x *AddGamesReq) GetName() string {
	if x != nil {
		return x.Name
	}
	return ""
}

func (x *AddGamesReq) GetIcon() string {
	if x != nil {
		return x.Icon
	}
	return ""
}

func (x *AddGamesReq) GetCategory() string {
	if x != nil {
		return x.Category
	}
	return ""
}

func (x *AddGamesReq) GetSortOrder() int64 {
	if x != nil {
		return x.SortOrder
	}
	return 0
}

func (x *AddGamesReq) GetIsActive() bool {
	if x != nil {
		return x.IsActive
	}
	return false
}

func (x *AddGamesReq) GetCreatedAt() int64 {
	if x != nil {
		return x.CreatedAt
	}
	return 0
}

func (x *AddGamesReq) GetUpdatedAt() int64 {
	if x != nil {
		return x.UpdatedAt
	}
	return 0
}

type AddGamesResp struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Games         *Games                 `protobuf:"bytes,1,opt,name=games,proto3" json:"games,omitempty"` //games
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *AddGamesResp) Reset() {
	*x = AddGamesResp{}
	mi := &file_game_proto_msgTypes[2]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *AddGamesResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*AddGamesResp) ProtoMessage() {}

func (x *AddGamesResp) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[2]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use AddGamesResp.ProtoReflect.Descriptor instead.
func (*AddGamesResp) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{2}
}

func (x *AddGamesResp) GetGames() *Games {
	if x != nil {
		return x.Games
	}
	return nil
}

type UpdateGamesReq struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Id            int64                  `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`               //id
	Name          string                 `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`            //name
	Icon          string                 `protobuf:"bytes,3,opt,name=icon,proto3" json:"icon,omitempty"`            //icon
	Category      string                 `protobuf:"bytes,4,opt,name=category,proto3" json:"category,omitempty"`    //category
	SortOrder     int64                  `protobuf:"varint,5,opt,name=sortOrder,proto3" json:"sortOrder,omitempty"` //sortOrder
	IsActive      bool                   `protobuf:"varint,6,opt,name=isActive,proto3" json:"isActive,omitempty"`   //isActive
	CreatedAt     int64                  `protobuf:"varint,7,opt,name=createdAt,proto3" json:"createdAt,omitempty"` //createdAt
	UpdatedAt     int64                  `protobuf:"varint,8,opt,name=updatedAt,proto3" json:"updatedAt,omitempty"` //updatedAt
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *UpdateGamesReq) Reset() {
	*x = UpdateGamesReq{}
	mi := &file_game_proto_msgTypes[3]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *UpdateGamesReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*UpdateGamesReq) ProtoMessage() {}

func (x *UpdateGamesReq) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[3]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use UpdateGamesReq.ProtoReflect.Descriptor instead.
func (*UpdateGamesReq) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{3}
}

func (x *UpdateGamesReq) GetId() int64 {
	if x != nil {
		return x.Id
	}
	return 0
}

func (x *UpdateGamesReq) GetName() string {
	if x != nil {
		return x.Name
	}
	return ""
}

func (x *UpdateGamesReq) GetIcon() string {
	if x != nil {
		return x.Icon
	}
	return ""
}

func (x *UpdateGamesReq) GetCategory() string {
	if x != nil {
		return x.Category
	}
	return ""
}

func (x *UpdateGamesReq) GetSortOrder() int64 {
	if x != nil {
		return x.SortOrder
	}
	return 0
}

func (x *UpdateGamesReq) GetIsActive() bool {
	if x != nil {
		return x.IsActive
	}
	return false
}

func (x *UpdateGamesReq) GetCreatedAt() int64 {
	if x != nil {
		return x.CreatedAt
	}
	return 0
}

func (x *UpdateGamesReq) GetUpdatedAt() int64 {
	if x != nil {
		return x.UpdatedAt
	}
	return 0
}

type UpdateGamesResp struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *UpdateGamesResp) Reset() {
	*x = UpdateGamesResp{}
	mi := &file_game_proto_msgTypes[4]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *UpdateGamesResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*UpdateGamesResp) ProtoMessage() {}

func (x *UpdateGamesResp) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[4]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use UpdateGamesResp.ProtoReflect.Descriptor instead.
func (*UpdateGamesResp) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{4}
}

type DelGamesReq struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Id            int64                  `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` //id
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *DelGamesReq) Reset() {
	*x = DelGamesReq{}
	mi := &file_game_proto_msgTypes[5]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *DelGamesReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*DelGamesReq) ProtoMessage() {}

func (x *DelGamesReq) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[5]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use DelGamesReq.ProtoReflect.Descriptor instead.
func (*DelGamesReq) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{5}
}

func (x *DelGamesReq) GetId() int64 {
	if x != nil {
		return x.Id
	}
	return 0
}

type DelGamesResp struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *DelGamesResp) Reset() {
	*x = DelGamesResp{}
	mi := &file_game_proto_msgTypes[6]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *DelGamesResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*DelGamesResp) ProtoMessage() {}

func (x *DelGamesResp) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[6]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use DelGamesResp.ProtoReflect.Descriptor instead.
func (*DelGamesResp) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{6}
}

type GetGamesByIdReq struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Id            int64                  `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` //id
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *GetGamesByIdReq) Reset() {
	*x = GetGamesByIdReq{}
	mi := &file_game_proto_msgTypes[7]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *GetGamesByIdReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GetGamesByIdReq) ProtoMessage() {}

func (x *GetGamesByIdReq) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[7]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GetGamesByIdReq.ProtoReflect.Descriptor instead.
func (*GetGamesByIdReq) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{7}
}

func (x *GetGamesByIdReq) GetId() int64 {
	if x != nil {
		return x.Id
	}
	return 0
}

type GetGamesByIdResp struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Games         *Games                 `protobuf:"bytes,1,opt,name=games,proto3" json:"games,omitempty"` //games
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *GetGamesByIdResp) Reset() {
	*x = GetGamesByIdResp{}
	mi := &file_game_proto_msgTypes[8]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *GetGamesByIdResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GetGamesByIdResp) ProtoMessage() {}

func (x *GetGamesByIdResp) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[8]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GetGamesByIdResp.ProtoReflect.Descriptor instead.
func (*GetGamesByIdResp) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{8}
}

func (x *GetGamesByIdResp) GetGames() *Games {
	if x != nil {
		return x.Games
	}
	return nil
}

type SearchGamesReq struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Offset        int64                  `protobuf:"varint,1,opt,name=offset,proto3" json:"offset,omitempty"`              //offset
	Limit         int64                  `protobuf:"varint,2,opt,name=limit,proto3" json:"limit,omitempty"`                //limit
	Id            int64                  `protobuf:"varint,3,opt,name=id,proto3" json:"id,omitempty"`                      //id
	Name          *string                `protobuf:"bytes,4,opt,name=name,proto3,oneof" json:"name,omitempty"`             //name
	Icon          *string                `protobuf:"bytes,5,opt,name=icon,proto3,oneof" json:"icon,omitempty"`             //icon
	Category      *string                `protobuf:"bytes,6,opt,name=category,proto3,oneof" json:"category,omitempty"`     //category
	SortOrder     *int64                 `protobuf:"varint,7,opt,name=sortOrder,proto3,oneof" json:"sortOrder,omitempty"`  //sortOrder
	IsActive      *bool                  `protobuf:"varint,8,opt,name=isActive,proto3,oneof" json:"isActive,omitempty"`    //isActive
	CreatedAt     *int64                 `protobuf:"varint,9,opt,name=createdAt,proto3,oneof" json:"createdAt,omitempty"`  //createdAt
	UpdatedAt     *int64                 `protobuf:"varint,10,opt,name=updatedAt,proto3,oneof" json:"updatedAt,omitempty"` //updatedAt
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *SearchGamesReq) Reset() {
	*x = SearchGamesReq{}
	mi := &file_game_proto_msgTypes[9]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *SearchGamesReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*SearchGamesReq) ProtoMessage() {}

func (x *SearchGamesReq) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[9]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use SearchGamesReq.ProtoReflect.Descriptor instead.
func (*SearchGamesReq) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{9}
}

func (x *SearchGamesReq) GetOffset() int64 {
	if x != nil {
		return x.Offset
	}
	return 0
}

func (x *SearchGamesReq) GetLimit() int64 {
	if x != nil {
		return x.Limit
	}
	return 0
}

func (x *SearchGamesReq) GetId() int64 {
	if x != nil {
		return x.Id
	}
	return 0
}

func (x *SearchGamesReq) GetName() string {
	if x != nil && x.Name != nil {
		return *x.Name
	}
	return ""
}

func (x *SearchGamesReq) GetIcon() string {
	if x != nil && x.Icon != nil {
		return *x.Icon
	}
	return ""
}

func (x *SearchGamesReq) GetCategory() string {
	if x != nil && x.Category != nil {
		return *x.Category
	}
	return ""
}

func (x *SearchGamesReq) GetSortOrder() int64 {
	if x != nil && x.SortOrder != nil {
		return *x.SortOrder
	}
	return 0
}

func (x *SearchGamesReq) GetIsActive() bool {
	if x != nil && x.IsActive != nil {
		return *x.IsActive
	}
	return false
}

func (x *SearchGamesReq) GetCreatedAt() int64 {
	if x != nil && x.CreatedAt != nil {
		return *x.CreatedAt
	}
	return 0
}

func (x *SearchGamesReq) GetUpdatedAt() int64 {
	if x != nil && x.UpdatedAt != nil {
		return *x.UpdatedAt
	}
	return 0
}

type SearchGamesResp struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Games         []*Games               `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"` //games
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *SearchGamesResp) Reset() {
	*x = SearchGamesResp{}
	mi := &file_game_proto_msgTypes[10]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *SearchGamesResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*SearchGamesResp) ProtoMessage() {}

func (x *SearchGamesResp) ProtoReflect() protoreflect.Message {
	mi := &file_game_proto_msgTypes[10]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use SearchGamesResp.ProtoReflect.Descriptor instead.
func (*SearchGamesResp) Descriptor() ([]byte, []int) {
	return file_game_proto_rawDescGZIP(), []int{10}
}

func (x *SearchGamesResp) GetGames() []*Games {
	if x != nil {
		return x.Games
	}
	return nil
}

var File_game_proto protoreflect.FileDescriptor

const file_game_proto_rawDesc = "" +
	"\n" +
	"\n" +
	"game.proto\x12\x02pb\"\xd1\x01\n" +
	"\x05Games\x12\x0e\n" +
	"\x02id\x18\x01 \x01(\x03R\x02id\x12\x12\n" +
	"\x04name\x18\x02 \x01(\tR\x04name\x12\x12\n" +
	"\x04icon\x18\x03 \x01(\tR\x04icon\x12\x1a\n" +
	"\bcategory\x18\x04 \x01(\tR\bcategory\x12\x1c\n" +
	"\tsortOrder\x18\x05 \x01(\x03R\tsortOrder\x12\x1a\n" +
	"\bisActive\x18\x06 \x01(\bR\bisActive\x12\x1c\n" +
	"\tcreatedAt\x18\a \x01(\x03R\tcreatedAt\x12\x1c\n" +
	"\tupdatedAt\x18\b \x01(\x03R\tupdatedAt\"\xc7\x01\n" +
	"\vAddGamesReq\x12\x12\n" +
	"\x04name\x18\x01 \x01(\tR\x04name\x12\x12\n" +
	"\x04icon\x18\x02 \x01(\tR\x04icon\x12\x1a\n" +
	"\bcategory\x18\x03 \x01(\tR\bcategory\x12\x1c\n" +
	"\tsortOrder\x18\x04 \x01(\x03R\tsortOrder\x12\x1a\n" +
	"\bisActive\x18\x05 \x01(\bR\bisActive\x12\x1c\n" +
	"\tcreatedAt\x18\x06 \x01(\x03R\tcreatedAt\x12\x1c\n" +
	"\tupdatedAt\x18\a \x01(\x03R\tupdatedAt\"/\n" +
	"\fAddGamesResp\x12\x1f\n" +
	"\x05games\x18\x01 \x01(\v2\t.pb.GamesR\x05games\"\xda\x01\n" +
	"\x0eUpdateGamesReq\x12\x0e\n" +
	"\x02id\x18\x01 \x01(\x03R\x02id\x12\x12\n" +
	"\x04name\x18\x02 \x01(\tR\x04name\x12\x12\n" +
	"\x04icon\x18\x03 \x01(\tR\x04icon\x12\x1a\n" +
	"\bcategory\x18\x04 \x01(\tR\bcategory\x12\x1c\n" +
	"\tsortOrder\x18\x05 \x01(\x03R\tsortOrder\x12\x1a\n" +
	"\bisActive\x18\x06 \x01(\bR\bisActive\x12\x1c\n" +
	"\tcreatedAt\x18\a \x01(\x03R\tcreatedAt\x12\x1c\n" +
	"\tupdatedAt\x18\b \x01(\x03R\tupdatedAt\"\x11\n" +
	"\x0fUpdateGamesResp\"\x1d\n" +
	"\vDelGamesReq\x12\x0e\n" +
	"\x02id\x18\x01 \x01(\x03R\x02id\"\x0e\n" +
	"\fDelGamesResp\"!\n" +
	"\x0fGetGamesByIdReq\x12\x0e\n" +
	"\x02id\x18\x01 \x01(\x03R\x02id\"3\n" +
	"\x10GetGamesByIdResp\x12\x1f\n" +
	"\x05games\x18\x01 \x01(\v2\t.pb.GamesR\x05games\"\x81\x03\n" +
	"\x0eSearchGamesReq\x12\x16\n" +
	"\x06offset\x18\x01 \x01(\x03R\x06offset\x12\x14\n" +
	"\x05limit\x18\x02 \x01(\x03R\x05limit\x12\x0e\n" +
	"\x02id\x18\x03 \x01(\x03R\x02id\x12\x17\n" +
	"\x04name\x18\x04 \x01(\tH\x00R\x04name\x88\x01\x01\x12\x17\n" +
	"\x04icon\x18\x05 \x01(\tH\x01R\x04icon\x88\x01\x01\x12\x1f\n" +
	"\bcategory\x18\x06 \x01(\tH\x02R\bcategory\x88\x01\x01\x12!\n" +
	"\tsortOrder\x18\a \x01(\x03H\x03R\tsortOrder\x88\x01\x01\x12\x1f\n" +
	"\bisActive\x18\b \x01(\bH\x04R\bisActive\x88\x01\x01\x12!\n" +
	"\tcreatedAt\x18\t \x01(\x03H\x05R\tcreatedAt\x88\x01\x01\x12!\n" +
	"\tupdatedAt\x18\n" +
	" \x01(\x03H\x06R\tupdatedAt\x88\x01\x01B\a\n" +
	"\x05_nameB\a\n" +
	"\x05_iconB\v\n" +
	"\t_categoryB\f\n" +
	"\n" +
	"_sortOrderB\v\n" +
	"\t_isActiveB\f\n" +
	"\n" +
	"_createdAtB\f\n" +
	"\n" +
	"_updatedAt\"2\n" +
	"\x0fSearchGamesResp\x12\x1f\n" +
	"\x05games\x18\x01 \x03(\v2\t.pb.GamesR\x05games2\x96\x02\n" +
	"\vGameService\x12-\n" +
	"\bAddGames\x12\x0f.pb.AddGamesReq\x1a\x10.pb.AddGamesResp\x126\n" +
	"\vUpdateGames\x12\x12.pb.UpdateGamesReq\x1a\x13.pb.UpdateGamesResp\x12-\n" +
	"\bDelGames\x12\x0f.pb.DelGamesReq\x1a\x10.pb.DelGamesResp\x129\n" +
	"\fGetGamesById\x12\x13.pb.GetGamesByIdReq\x1a\x14.pb.GetGamesByIdResp\x126\n" +
	"\vSearchGames\x12\x12.pb.SearchGamesReq\x1a\x13.pb.SearchGamesRespB\x06Z\x04./pbb\x06proto3"

var (
	file_game_proto_rawDescOnce sync.Once
	file_game_proto_rawDescData []byte
)

func file_game_proto_rawDescGZIP() []byte {
	file_game_proto_rawDescOnce.Do(func() {
		file_game_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_game_proto_rawDesc), len(file_game_proto_rawDesc)))
	})
	return file_game_proto_rawDescData
}

var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
var file_game_proto_goTypes = []any{
	(*Games)(nil),            // 0: pb.Games
	(*AddGamesReq)(nil),      // 1: pb.AddGamesReq
	(*AddGamesResp)(nil),     // 2: pb.AddGamesResp
	(*UpdateGamesReq)(nil),   // 3: pb.UpdateGamesReq
	(*UpdateGamesResp)(nil),  // 4: pb.UpdateGamesResp
	(*DelGamesReq)(nil),      // 5: pb.DelGamesReq
	(*DelGamesResp)(nil),     // 6: pb.DelGamesResp
	(*GetGamesByIdReq)(nil),  // 7: pb.GetGamesByIdReq
	(*GetGamesByIdResp)(nil), // 8: pb.GetGamesByIdResp
	(*SearchGamesReq)(nil),   // 9: pb.SearchGamesReq
	(*SearchGamesResp)(nil),  // 10: pb.SearchGamesResp
}
var file_game_proto_depIdxs = []int32{
	0,  // 0: pb.AddGamesResp.games:type_name -> pb.Games
	0,  // 1: pb.GetGamesByIdResp.games:type_name -> pb.Games
	0,  // 2: pb.SearchGamesResp.games:type_name -> pb.Games
	1,  // 3: pb.GameService.AddGames:input_type -> pb.AddGamesReq
	3,  // 4: pb.GameService.UpdateGames:input_type -> pb.UpdateGamesReq
	5,  // 5: pb.GameService.DelGames:input_type -> pb.DelGamesReq
	7,  // 6: pb.GameService.GetGamesById:input_type -> pb.GetGamesByIdReq
	9,  // 7: pb.GameService.SearchGames:input_type -> pb.SearchGamesReq
	2,  // 8: pb.GameService.AddGames:output_type -> pb.AddGamesResp
	4,  // 9: pb.GameService.UpdateGames:output_type -> pb.UpdateGamesResp
	6,  // 10: pb.GameService.DelGames:output_type -> pb.DelGamesResp
	8,  // 11: pb.GameService.GetGamesById:output_type -> pb.GetGamesByIdResp
	10, // 12: pb.GameService.SearchGames:output_type -> pb.SearchGamesResp
	8,  // [8:13] is the sub-list for method output_type
	3,  // [3:8] is the sub-list for method input_type
	3,  // [3:3] is the sub-list for extension type_name
	3,  // [3:3] is the sub-list for extension extendee
	0,  // [0:3] is the sub-list for field type_name
}

func init() { file_game_proto_init() }
func file_game_proto_init() {
	if File_game_proto != nil {
		return
	}
	file_game_proto_msgTypes[9].OneofWrappers = []any{}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: unsafe.Slice(unsafe.StringData(file_game_proto_rawDesc), len(file_game_proto_rawDesc)),
			NumEnums:      0,
			NumMessages:   11,
			NumExtensions: 0,
			NumServices:   1,
		},
		GoTypes:           file_game_proto_goTypes,
		DependencyIndexes: file_game_proto_depIdxs,
		MessageInfos:      file_game_proto_msgTypes,
	}.Build()
	File_game_proto = out.File
	file_game_proto_goTypes = nil
	file_game_proto_depIdxs = nil
}
