// Code generated by ent, DO NOT EDIT.

package models

import (
	"context"
	"errors"
	"fmt"
	"log"
	"reflect"

	"juwan-backend/app/shop/rpc/internal/models/migrate"

	"juwan-backend/app/shop/rpc/internal/models/shopinvitations"
	"juwan-backend/app/shop/rpc/internal/models/shopplayers"
	"juwan-backend/app/shop/rpc/internal/models/shops"

	"entgo.io/ent"
	"entgo.io/ent/dialect"
	"entgo.io/ent/dialect/sql"
)

// Client is the client that holds all ent builders.
type Client struct {
	config
	// Schema is the client for creating, migrating and dropping schema.
	Schema *migrate.Schema
	// ShopInvitations is the client for interacting with the ShopInvitations builders.
	ShopInvitations *ShopInvitationsClient
	// ShopPlayers is the client for interacting with the ShopPlayers builders.
	ShopPlayers *ShopPlayersClient
	// Shops is the client for interacting with the Shops builders.
	Shops *ShopsClient
}

// NewClient creates a new client configured with the given options.
func NewClient(opts ...Option) *Client {
	client := &Client{config: newConfig(opts...)}
	client.init()
	return client
}

func (c *Client) init() {
	c.Schema = migrate.NewSchema(c.driver)
	c.ShopInvitations = NewShopInvitationsClient(c.config)
	c.ShopPlayers = NewShopPlayersClient(c.config)
	c.Shops = NewShopsClient(c.config)
}

type (
	// config is the configuration for the client and its builder.
	config struct {
		// driver used for executing database requests.
		driver dialect.Driver
		// debug enable a debug logging.
		debug bool
		// log used for logging on debug mode.
		log func(...any)
		// hooks to execute on mutations.
		hooks *hooks
		// interceptors to execute on queries.
		inters *inters
	}
	// Option function to configure the client.
	Option func(*config)
)

// newConfig creates a new config for the client.
func newConfig(opts ...Option) config {
	cfg := config{log: log.Println, hooks: &hooks{}, inters: &inters{}}
	cfg.options(opts...)
	return cfg
}

// options applies the options on the config object.
func (c *config) options(opts ...Option) {
	for _, opt := range opts {
		opt(c)
	}
	if c.debug {
		c.driver = dialect.Debug(c.driver, c.log)
	}
}

// Debug enables debug logging on the ent.Driver.
func Debug() Option {
	return func(c *config) {
		c.debug = true
	}
}

// Log sets the logging function for debug mode.
func Log(fn func(...any)) Option {
	return func(c *config) {
		c.log = fn
	}
}

// Driver configures the client driver.
func Driver(driver dialect.Driver) Option {
	return func(c *config) {
		c.driver = driver
	}
}

// Open opens a database/sql.DB specified by the driver name and
// the data source name, and returns a new client attached to it.
// Optional parameters can be added for configuring the client.
func Open(driverName, dataSourceName string, options ...Option) (*Client, error) {
	switch driverName {
	case dialect.MySQL, dialect.Postgres, dialect.SQLite:
		drv, err := sql.Open(driverName, dataSourceName)
		if err != nil {
			return nil, err
		}
		return NewClient(append(options, Driver(drv))...), nil
	default:
		return nil, fmt.Errorf("unsupported driver: %q", driverName)
	}
}

// ErrTxStarted is returned when trying to start a new transaction from a transactional client.
var ErrTxStarted = errors.New("models: cannot start a transaction within a transaction")

// Tx returns a new transactional client. The provided context
// is used until the transaction is committed or rolled back.
func (c *Client) Tx(ctx context.Context) (*Tx, error) {
	if _, ok := c.driver.(*txDriver); ok {
		return nil, ErrTxStarted
	}
	tx, err := newTx(ctx, c.driver)
	if err != nil {
		return nil, fmt.Errorf("models: starting a transaction: %w", err)
	}
	cfg := c.config
	cfg.driver = tx
	return &Tx{
		ctx:             ctx,
		config:          cfg,
		ShopInvitations: NewShopInvitationsClient(cfg),
		ShopPlayers:     NewShopPlayersClient(cfg),
		Shops:           NewShopsClient(cfg),
	}, nil
}

// BeginTx returns a transactional client with specified options.
func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) {
	if _, ok := c.driver.(*txDriver); ok {
		return nil, errors.New("ent: cannot start a transaction within a transaction")
	}
	tx, err := c.driver.(interface {
		BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error)
	}).BeginTx(ctx, opts)
	if err != nil {
		return nil, fmt.Errorf("ent: starting a transaction: %w", err)
	}
	cfg := c.config
	cfg.driver = &txDriver{tx: tx, drv: c.driver}
	return &Tx{
		ctx:             ctx,
		config:          cfg,
		ShopInvitations: NewShopInvitationsClient(cfg),
		ShopPlayers:     NewShopPlayersClient(cfg),
		Shops:           NewShopsClient(cfg),
	}, nil
}

// Debug returns a new debug-client. It's used to get verbose logging on specific operations.
//
//	client.Debug().
//		ShopInvitations.
//		Query().
//		Count(ctx)
func (c *Client) Debug() *Client {
	if c.debug {
		return c
	}
	cfg := c.config
	cfg.driver = dialect.Debug(c.driver, c.log)
	client := &Client{config: cfg}
	client.init()
	return client
}

// Close closes the database connection and prevents new queries from starting.
func (c *Client) Close() error {
	return c.driver.Close()
}

// Use adds the mutation hooks to all the entity clients.
// In order to add hooks to a specific client, call: `client.Node.Use(...)`.
func (c *Client) Use(hooks ...Hook) {
	c.ShopInvitations.Use(hooks...)
	c.ShopPlayers.Use(hooks...)
	c.Shops.Use(hooks...)
}

// Intercept adds the query interceptors to all the entity clients.
// In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
func (c *Client) Intercept(interceptors ...Interceptor) {
	c.ShopInvitations.Intercept(interceptors...)
	c.ShopPlayers.Intercept(interceptors...)
	c.Shops.Intercept(interceptors...)
}

// Mutate implements the ent.Mutator interface.
func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error) {
	switch m := m.(type) {
	case *ShopInvitationsMutation:
		return c.ShopInvitations.mutate(ctx, m)
	case *ShopPlayersMutation:
		return c.ShopPlayers.mutate(ctx, m)
	case *ShopsMutation:
		return c.Shops.mutate(ctx, m)
	default:
		return nil, fmt.Errorf("models: unknown mutation type %T", m)
	}
}

// ShopInvitationsClient is a client for the ShopInvitations schema.
type ShopInvitationsClient struct {
	config
}

// NewShopInvitationsClient returns a client for the ShopInvitations from the given config.
func NewShopInvitationsClient(c config) *ShopInvitationsClient {
	return &ShopInvitationsClient{config: c}
}

// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `shopinvitations.Hooks(f(g(h())))`.
func (c *ShopInvitationsClient) Use(hooks ...Hook) {
	c.hooks.ShopInvitations = append(c.hooks.ShopInvitations, hooks...)
}

// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `shopinvitations.Intercept(f(g(h())))`.
func (c *ShopInvitationsClient) Intercept(interceptors ...Interceptor) {
	c.inters.ShopInvitations = append(c.inters.ShopInvitations, interceptors...)
}

// Create returns a builder for creating a ShopInvitations entity.
func (c *ShopInvitationsClient) Create() *ShopInvitationsCreate {
	mutation := newShopInvitationsMutation(c.config, OpCreate)
	return &ShopInvitationsCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// CreateBulk returns a builder for creating a bulk of ShopInvitations entities.
func (c *ShopInvitationsClient) CreateBulk(builders ...*ShopInvitationsCreate) *ShopInvitationsCreateBulk {
	return &ShopInvitationsCreateBulk{config: c.config, builders: builders}
}

// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
// a builder and applies setFunc on it.
func (c *ShopInvitationsClient) MapCreateBulk(slice any, setFunc func(*ShopInvitationsCreate, int)) *ShopInvitationsCreateBulk {
	rv := reflect.ValueOf(slice)
	if rv.Kind() != reflect.Slice {
		return &ShopInvitationsCreateBulk{err: fmt.Errorf("calling to ShopInvitationsClient.MapCreateBulk with wrong type %T, need slice", slice)}
	}
	builders := make([]*ShopInvitationsCreate, rv.Len())
	for i := 0; i < rv.Len(); i++ {
		builders[i] = c.Create()
		setFunc(builders[i], i)
	}
	return &ShopInvitationsCreateBulk{config: c.config, builders: builders}
}

// Update returns an update builder for ShopInvitations.
func (c *ShopInvitationsClient) Update() *ShopInvitationsUpdate {
	mutation := newShopInvitationsMutation(c.config, OpUpdate)
	return &ShopInvitationsUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// UpdateOne returns an update builder for the given entity.
func (c *ShopInvitationsClient) UpdateOne(_m *ShopInvitations) *ShopInvitationsUpdateOne {
	mutation := newShopInvitationsMutation(c.config, OpUpdateOne, withShopInvitations(_m))
	return &ShopInvitationsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// UpdateOneID returns an update builder for the given id.
func (c *ShopInvitationsClient) UpdateOneID(id int64) *ShopInvitationsUpdateOne {
	mutation := newShopInvitationsMutation(c.config, OpUpdateOne, withShopInvitationsID(id))
	return &ShopInvitationsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// Delete returns a delete builder for ShopInvitations.
func (c *ShopInvitationsClient) Delete() *ShopInvitationsDelete {
	mutation := newShopInvitationsMutation(c.config, OpDelete)
	return &ShopInvitationsDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// DeleteOne returns a builder for deleting the given entity.
func (c *ShopInvitationsClient) DeleteOne(_m *ShopInvitations) *ShopInvitationsDeleteOne {
	return c.DeleteOneID(_m.ID)
}

// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *ShopInvitationsClient) DeleteOneID(id int64) *ShopInvitationsDeleteOne {
	builder := c.Delete().Where(shopinvitations.ID(id))
	builder.mutation.id = &id
	builder.mutation.op = OpDeleteOne
	return &ShopInvitationsDeleteOne{builder}
}

// Query returns a query builder for ShopInvitations.
func (c *ShopInvitationsClient) Query() *ShopInvitationsQuery {
	return &ShopInvitationsQuery{
		config: c.config,
		ctx:    &QueryContext{Type: TypeShopInvitations},
		inters: c.Interceptors(),
	}
}

// Get returns a ShopInvitations entity by its id.
func (c *ShopInvitationsClient) Get(ctx context.Context, id int64) (*ShopInvitations, error) {
	return c.Query().Where(shopinvitations.ID(id)).Only(ctx)
}

// GetX is like Get, but panics if an error occurs.
func (c *ShopInvitationsClient) GetX(ctx context.Context, id int64) *ShopInvitations {
	obj, err := c.Get(ctx, id)
	if err != nil {
		panic(err)
	}
	return obj
}

// Hooks returns the client hooks.
func (c *ShopInvitationsClient) Hooks() []Hook {
	return c.hooks.ShopInvitations
}

// Interceptors returns the client interceptors.
func (c *ShopInvitationsClient) Interceptors() []Interceptor {
	return c.inters.ShopInvitations
}

func (c *ShopInvitationsClient) mutate(ctx context.Context, m *ShopInvitationsMutation) (Value, error) {
	switch m.Op() {
	case OpCreate:
		return (&ShopInvitationsCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
	case OpUpdate:
		return (&ShopInvitationsUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
	case OpUpdateOne:
		return (&ShopInvitationsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
	case OpDelete, OpDeleteOne:
		return (&ShopInvitationsDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
	default:
		return nil, fmt.Errorf("models: unknown ShopInvitations mutation op: %q", m.Op())
	}
}

// ShopPlayersClient is a client for the ShopPlayers schema.
type ShopPlayersClient struct {
	config
}

// NewShopPlayersClient returns a client for the ShopPlayers from the given config.
func NewShopPlayersClient(c config) *ShopPlayersClient {
	return &ShopPlayersClient{config: c}
}

// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `shopplayers.Hooks(f(g(h())))`.
func (c *ShopPlayersClient) Use(hooks ...Hook) {
	c.hooks.ShopPlayers = append(c.hooks.ShopPlayers, hooks...)
}

// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `shopplayers.Intercept(f(g(h())))`.
func (c *ShopPlayersClient) Intercept(interceptors ...Interceptor) {
	c.inters.ShopPlayers = append(c.inters.ShopPlayers, interceptors...)
}

// Create returns a builder for creating a ShopPlayers entity.
func (c *ShopPlayersClient) Create() *ShopPlayersCreate {
	mutation := newShopPlayersMutation(c.config, OpCreate)
	return &ShopPlayersCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// CreateBulk returns a builder for creating a bulk of ShopPlayers entities.
func (c *ShopPlayersClient) CreateBulk(builders ...*ShopPlayersCreate) *ShopPlayersCreateBulk {
	return &ShopPlayersCreateBulk{config: c.config, builders: builders}
}

// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
// a builder and applies setFunc on it.
func (c *ShopPlayersClient) MapCreateBulk(slice any, setFunc func(*ShopPlayersCreate, int)) *ShopPlayersCreateBulk {
	rv := reflect.ValueOf(slice)
	if rv.Kind() != reflect.Slice {
		return &ShopPlayersCreateBulk{err: fmt.Errorf("calling to ShopPlayersClient.MapCreateBulk with wrong type %T, need slice", slice)}
	}
	builders := make([]*ShopPlayersCreate, rv.Len())
	for i := 0; i < rv.Len(); i++ {
		builders[i] = c.Create()
		setFunc(builders[i], i)
	}
	return &ShopPlayersCreateBulk{config: c.config, builders: builders}
}

// Update returns an update builder for ShopPlayers.
func (c *ShopPlayersClient) Update() *ShopPlayersUpdate {
	mutation := newShopPlayersMutation(c.config, OpUpdate)
	return &ShopPlayersUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// UpdateOne returns an update builder for the given entity.
func (c *ShopPlayersClient) UpdateOne(_m *ShopPlayers) *ShopPlayersUpdateOne {
	mutation := newShopPlayersMutation(c.config, OpUpdateOne, withShopPlayers(_m))
	return &ShopPlayersUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// UpdateOneID returns an update builder for the given id.
func (c *ShopPlayersClient) UpdateOneID(id int64) *ShopPlayersUpdateOne {
	mutation := newShopPlayersMutation(c.config, OpUpdateOne, withShopPlayersID(id))
	return &ShopPlayersUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// Delete returns a delete builder for ShopPlayers.
func (c *ShopPlayersClient) Delete() *ShopPlayersDelete {
	mutation := newShopPlayersMutation(c.config, OpDelete)
	return &ShopPlayersDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// DeleteOne returns a builder for deleting the given entity.
func (c *ShopPlayersClient) DeleteOne(_m *ShopPlayers) *ShopPlayersDeleteOne {
	return c.DeleteOneID(_m.ID)
}

// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *ShopPlayersClient) DeleteOneID(id int64) *ShopPlayersDeleteOne {
	builder := c.Delete().Where(shopplayers.ID(id))
	builder.mutation.id = &id
	builder.mutation.op = OpDeleteOne
	return &ShopPlayersDeleteOne{builder}
}

// Query returns a query builder for ShopPlayers.
func (c *ShopPlayersClient) Query() *ShopPlayersQuery {
	return &ShopPlayersQuery{
		config: c.config,
		ctx:    &QueryContext{Type: TypeShopPlayers},
		inters: c.Interceptors(),
	}
}

// Get returns a ShopPlayers entity by its id.
func (c *ShopPlayersClient) Get(ctx context.Context, id int64) (*ShopPlayers, error) {
	return c.Query().Where(shopplayers.ID(id)).Only(ctx)
}

// GetX is like Get, but panics if an error occurs.
func (c *ShopPlayersClient) GetX(ctx context.Context, id int64) *ShopPlayers {
	obj, err := c.Get(ctx, id)
	if err != nil {
		panic(err)
	}
	return obj
}

// Hooks returns the client hooks.
func (c *ShopPlayersClient) Hooks() []Hook {
	return c.hooks.ShopPlayers
}

// Interceptors returns the client interceptors.
func (c *ShopPlayersClient) Interceptors() []Interceptor {
	return c.inters.ShopPlayers
}

func (c *ShopPlayersClient) mutate(ctx context.Context, m *ShopPlayersMutation) (Value, error) {
	switch m.Op() {
	case OpCreate:
		return (&ShopPlayersCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
	case OpUpdate:
		return (&ShopPlayersUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
	case OpUpdateOne:
		return (&ShopPlayersUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
	case OpDelete, OpDeleteOne:
		return (&ShopPlayersDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
	default:
		return nil, fmt.Errorf("models: unknown ShopPlayers mutation op: %q", m.Op())
	}
}

// ShopsClient is a client for the Shops schema.
type ShopsClient struct {
	config
}

// NewShopsClient returns a client for the Shops from the given config.
func NewShopsClient(c config) *ShopsClient {
	return &ShopsClient{config: c}
}

// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `shops.Hooks(f(g(h())))`.
func (c *ShopsClient) Use(hooks ...Hook) {
	c.hooks.Shops = append(c.hooks.Shops, hooks...)
}

// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `shops.Intercept(f(g(h())))`.
func (c *ShopsClient) Intercept(interceptors ...Interceptor) {
	c.inters.Shops = append(c.inters.Shops, interceptors...)
}

// Create returns a builder for creating a Shops entity.
func (c *ShopsClient) Create() *ShopsCreate {
	mutation := newShopsMutation(c.config, OpCreate)
	return &ShopsCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// CreateBulk returns a builder for creating a bulk of Shops entities.
func (c *ShopsClient) CreateBulk(builders ...*ShopsCreate) *ShopsCreateBulk {
	return &ShopsCreateBulk{config: c.config, builders: builders}
}

// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
// a builder and applies setFunc on it.
func (c *ShopsClient) MapCreateBulk(slice any, setFunc func(*ShopsCreate, int)) *ShopsCreateBulk {
	rv := reflect.ValueOf(slice)
	if rv.Kind() != reflect.Slice {
		return &ShopsCreateBulk{err: fmt.Errorf("calling to ShopsClient.MapCreateBulk with wrong type %T, need slice", slice)}
	}
	builders := make([]*ShopsCreate, rv.Len())
	for i := 0; i < rv.Len(); i++ {
		builders[i] = c.Create()
		setFunc(builders[i], i)
	}
	return &ShopsCreateBulk{config: c.config, builders: builders}
}

// Update returns an update builder for Shops.
func (c *ShopsClient) Update() *ShopsUpdate {
	mutation := newShopsMutation(c.config, OpUpdate)
	return &ShopsUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// UpdateOne returns an update builder for the given entity.
func (c *ShopsClient) UpdateOne(_m *Shops) *ShopsUpdateOne {
	mutation := newShopsMutation(c.config, OpUpdateOne, withShops(_m))
	return &ShopsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// UpdateOneID returns an update builder for the given id.
func (c *ShopsClient) UpdateOneID(id int64) *ShopsUpdateOne {
	mutation := newShopsMutation(c.config, OpUpdateOne, withShopsID(id))
	return &ShopsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// Delete returns a delete builder for Shops.
func (c *ShopsClient) Delete() *ShopsDelete {
	mutation := newShopsMutation(c.config, OpDelete)
	return &ShopsDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}

// DeleteOne returns a builder for deleting the given entity.
func (c *ShopsClient) DeleteOne(_m *Shops) *ShopsDeleteOne {
	return c.DeleteOneID(_m.ID)
}

// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *ShopsClient) DeleteOneID(id int64) *ShopsDeleteOne {
	builder := c.Delete().Where(shops.ID(id))
	builder.mutation.id = &id
	builder.mutation.op = OpDeleteOne
	return &ShopsDeleteOne{builder}
}

// Query returns a query builder for Shops.
func (c *ShopsClient) Query() *ShopsQuery {
	return &ShopsQuery{
		config: c.config,
		ctx:    &QueryContext{Type: TypeShops},
		inters: c.Interceptors(),
	}
}

// Get returns a Shops entity by its id.
func (c *ShopsClient) Get(ctx context.Context, id int64) (*Shops, error) {
	return c.Query().Where(shops.ID(id)).Only(ctx)
}

// GetX is like Get, but panics if an error occurs.
func (c *ShopsClient) GetX(ctx context.Context, id int64) *Shops {
	obj, err := c.Get(ctx, id)
	if err != nil {
		panic(err)
	}
	return obj
}

// Hooks returns the client hooks.
func (c *ShopsClient) Hooks() []Hook {
	return c.hooks.Shops
}

// Interceptors returns the client interceptors.
func (c *ShopsClient) Interceptors() []Interceptor {
	return c.inters.Shops
}

func (c *ShopsClient) mutate(ctx context.Context, m *ShopsMutation) (Value, error) {
	switch m.Op() {
	case OpCreate:
		return (&ShopsCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
	case OpUpdate:
		return (&ShopsUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
	case OpUpdateOne:
		return (&ShopsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
	case OpDelete, OpDeleteOne:
		return (&ShopsDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
	default:
		return nil, fmt.Errorf("models: unknown Shops mutation op: %q", m.Op())
	}
}

// hooks and interceptors per client, for fast access.
type (
	hooks struct {
		ShopInvitations, ShopPlayers, Shops []ent.Hook
	}
	inters struct {
		ShopInvitations, ShopPlayers, Shops []ent.Interceptor
	}
)
