Refactor: Remove deprecated gRPC service files and implement new API structure

- Deleted old gRPC service definitions in `game_grpc.pb.go` and `public.go`.
- Added new API server implementations for objectstory, player, and shop services.
- Introduced configuration files for new APIs in `etc/*.yaml`.
- Created main entry points for each service in `objectstory.go`, `player.go`, and `shop.go`.
- Removed unused user update handler and user API files.
- Added utility functions for context management and HTTP header parsing.
- Introduced PostgreSQL backup configuration in `backup/postgreSql.yaml`.
This commit is contained in:
wwweww
2026-02-28 18:35:56 +08:00
parent d2f33b4b96
commit 19cc7a778c
349 changed files with 42548 additions and 1453 deletions
@@ -4,27 +4,29 @@
package game
import (
"juwan-backend/common/utils/responses"
"net/http"
"github.com/zeromicro/go-zero/rest/httpx"
"juwan-backend/app/game/api/internal/logic/game"
"juwan-backend/app/game/api/internal/svc"
"juwan-backend/app/game/api/internal/types"
"github.com/zeromicro/go-zero/rest/httpx"
)
// 获取游戏详情
func GetGameHandler(svcCtx *svc.ServiceContext) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
var req types.EmptyResp
var req types.GetGameReq
if err := httpx.Parse(r, &req); err != nil {
httpx.ErrorCtx(r.Context(), w, err)
return
}
l := game.NewGetGameLogic(r.Context(), svcCtx)
resp := l.GetGame(&req)
resp, err := l.GetGame(&req)
if err != nil {
httpx.ErrorCtx(r.Context(), w, err)
httpx.ErrorCtx(r.Context(), w, responses.NewErrorResp(400, err))
} else {
httpx.OkJsonCtx(r.Context(), w, resp)
}