Refactor: Remove deprecated gRPC service files and implement new API structure
- Deleted old gRPC service definitions in `game_grpc.pb.go` and `public.go`. - Added new API server implementations for objectstory, player, and shop services. - Introduced configuration files for new APIs in `etc/*.yaml`. - Created main entry points for each service in `objectstory.go`, `player.go`, and `shop.go`. - Removed unused user update handler and user API files. - Added utility functions for context management and HTTP header parsing. - Introduced PostgreSQL backup configuration in `backup/postgreSql.yaml`.
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@@ -0,0 +1,128 @@
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// Code scaffolded by goctl. Safe to edit.
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// goctl 1.9.2
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package order
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import (
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"context"
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"encoding/json"
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"errors"
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"strconv"
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"time"
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"juwan-backend/app/order/rpc/orderservice"
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"juwan-backend/app/player/rpc/playerservice"
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"juwan-backend/common/utils/contextj"
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"juwan-backend/app/order/api/internal/svc"
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"juwan-backend/app/order/api/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type CreateOrderLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// 创建订单
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func NewCreateOrderLogic(ctx context.Context, svcCtx *svc.ServiceContext) *CreateOrderLogic {
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return &CreateOrderLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *CreateOrderLogic) CreateOrder(req *types.CreateOrderReq) (resp *types.CreateOrderResp, err error) {
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if req.Quantity <= 0 {
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return nil, errors.New("quantity must be greater than 0")
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}
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consumerID, err := contextj.UserIDFrom(l.ctx)
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if err != nil {
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return nil, err
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}
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serviceResp, err := l.svcCtx.PlayerRpc.GetPlayerServicesById(l.ctx, &playerservice.GetPlayerServicesByIdReq{Id: req.ServiceId})
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if err != nil {
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return nil, err
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}
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service := serviceResp.GetPlayerServices()
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if service == nil {
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return nil, errors.New("player service not found")
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}
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if req.PlayerId > 0 && service.GetPlayerId() != req.PlayerId {
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return nil, errors.New("service does not belong to player")
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}
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playerID := service.GetPlayerId()
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if req.PlayerId > 0 {
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playerID = req.PlayerId
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}
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price := service.GetPrice()
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totalPrice := price * float64(req.Quantity)
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totalPriceStr := strconv.FormatFloat(totalPrice, 'f', 2, 64)
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serviceSnapshot := types.PlayerService{
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Id: req.ServiceId,
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PlayerId: playerID,
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GameId: service.GetGameId(),
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Title: service.GetTitle(),
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Description: service.GetDescription(),
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Price: price,
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Unit: service.GetUnit(),
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RankRange: service.GetRankRange(),
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Availability: service.GetAvailability(),
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}
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snapshotBytes, err := json.Marshal(serviceSnapshot)
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if err != nil {
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return nil, err
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}
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orderID := time.Now().UnixNano()
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consumerName := strconv.FormatInt(consumerID, 10)
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playerName := strconv.FormatInt(playerID, 10)
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shopName := ""
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if req.ShopId > 0 {
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shopName = strconv.FormatInt(req.ShopId, 10)
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}
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now := time.Now().Unix()
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status := "pending_payment"
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searchText := consumerName + " " + playerName + " " + shopName + " " + req.Note
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addReq := &orderservice.AddOrdersReq{
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Id: orderID,
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ConsumerId: consumerID,
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ConsumerName: consumerName,
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PlayerId: playerID,
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PlayerName: playerName,
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ServiceSnapshot: string(snapshotBytes),
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Status: &status,
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TotalPrice: totalPriceStr,
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SearchText: &searchText,
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CreatedAt: &now,
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UpdatedAt: &now,
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}
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if req.ShopId > 0 {
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addReq.ShopId = &req.ShopId
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addReq.ShopName = &shopName
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}
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if req.Note != "" {
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addReq.Note = &req.Note
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}
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if _, err = l.svcCtx.OrderRpc.AddOrders(l.ctx, addReq); err != nil {
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return nil, err
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}
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created, err := l.svcCtx.OrderRpc.GetOrdersById(l.ctx, &orderservice.GetOrdersByIdReq{Id: orderID})
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if err != nil {
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return nil, err
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}
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return &types.CreateOrderResp{Ok: true, Order: toAPIOrder(created.GetOrders())}, nil
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}
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