Refactor: Remove deprecated gRPC service files and implement new API structure

- Deleted old gRPC service definitions in `game_grpc.pb.go` and `public.go`.
- Added new API server implementations for objectstory, player, and shop services.
- Introduced configuration files for new APIs in `etc/*.yaml`.
- Created main entry points for each service in `objectstory.go`, `player.go`, and `shop.go`.
- Removed unused user update handler and user API files.
- Added utility functions for context management and HTTP header parsing.
- Introduced PostgreSQL backup configuration in `backup/postgreSql.yaml`.
This commit is contained in:
wwweww
2026-02-28 18:35:56 +08:00
parent d2f33b4b96
commit 19cc7a778c
349 changed files with 42548 additions and 1453 deletions
@@ -3,7 +3,7 @@ package logic
import (
"context"
"errors"
"juwan-backend/app/shop/rpc/internal/models"
"juwan-backend/app/shop/rpc/internal/models/predicate"
"juwan-backend/app/shop/rpc/internal/models/shopplayers"
"time"
@@ -28,5 +28,32 @@ func NewUpdateShopPlayersLogic(ctx context.Context, svcCtx *svc.ServiceContext)
}
func (l *UpdateShopPlayersLogic) UpdateShopPlayers(in *pb.UpdateShopPlayersReq) (*pb.UpdateShopPlayersResp, error) {
if in.ShopId <= 0 || in.PlayerId <= 0 {
return nil, errors.New("invalid shop_id or player_id")
}
preds := []predicate.ShopPlayers{
shopplayers.ShopIDEQ(in.ShopId),
shopplayers.PlayerIDEQ(in.PlayerId),
}
updater := l.svcCtx.ShopModelRW.ShopPlayers.Update().
Where(shopplayers.And(preds...)).
SetIsPrimary(in.IsPrimary)
if in.LeftAt > 0 {
t := time.Unix(in.LeftAt, 0)
updater = updater.SetLeftAt(t)
}
affected, err := updater.Save(l.ctx)
if err != nil {
logx.Errorf("update shop players failed, %s", err.Error())
return nil, errors.New("update shop players failed")
}
if affected == 0 {
return nil, errors.New("shop player not found")
}
return &pb.UpdateShopPlayersResp{}, nil
}