feat(player): 新增 GET /players/me 查询当前用户打手资料
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@@ -0,0 +1,126 @@
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// Code scaffolded by goctl. Safe to edit.
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// goctl 1.10.1
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package player
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import (
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"context"
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"encoding/json"
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"errors"
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"strconv"
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"time"
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"juwan-backend/app/player/api/internal/svc"
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"juwan-backend/app/player/api/internal/types"
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"juwan-backend/app/player/rpc/pb"
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"juwan-backend/app/player/rpc/playerservice"
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"juwan-backend/app/users/rpc/usercenter"
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"juwan-backend/common/utils/contextj"
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"github.com/zeromicro/go-zero/core/logx"
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"google.golang.org/grpc/status"
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)
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type GetMyPlayerLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// 获取当前用户的打手资料
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func NewGetMyPlayerLogic(ctx context.Context, svcCtx *svc.ServiceContext) *GetMyPlayerLogic {
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return &GetMyPlayerLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *GetMyPlayerLogic) GetMyPlayer(req *types.EmptyResp) (resp *types.PlayerProfile, err error) {
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userID, err := contextj.UserIDFrom(l.ctx)
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if err != nil {
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return nil, err
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}
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playerResp, err := l.svcCtx.PlayerRpc.GetPlayerByUserId(l.ctx, &playerservice.SearchPlayersReq{UserId: &userID})
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if err != nil {
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st, _ := status.FromError(err)
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if st.Code().String() == "NotFound" {
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return nil, errors.New("player not found")
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}
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return nil, err
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}
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player := playerResp.GetPlayers()
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if player == nil {
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return nil, errors.New("player not found")
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}
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userResp, err := l.svcCtx.UserRpc.GetUsersById(l.ctx, &usercenter.GetUsersByIdReq{Id: userID})
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if err != nil {
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return nil, err
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}
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user := userResp.GetUsers()
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if user == nil {
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return nil, errors.New("user not found")
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}
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games := make([]string, 0, len(player.Games))
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for _, gameID := range player.Games {
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games = append(games, strconv.FormatInt(gameID, 10))
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}
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verificationStatus := map[string]string{}
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if user.VerificationStatus != "" {
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_ = json.Unmarshal([]byte(user.VerificationStatus), &verificationStatus)
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}
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resp = &types.PlayerProfile{
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Id: player.Id,
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User: types.UserProfile{
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Id: strconv.FormatInt(user.Id, 10),
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Username: user.Username,
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Nickname: user.Nickname,
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Avatar: user.Avatar,
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Role: user.CurrentRole,
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VerifiedRoles: append([]string{}, user.VerifiedRoles...),
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VerificationStatus: verificationStatus,
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Phone: user.Phone,
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Bio: user.Bio,
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CreatedAt: time.Unix(user.CreatedAt, 0).Format(time.DateTime),
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},
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Rating: player.Rating,
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TotalOrders: player.TotalOrders,
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Status: player.Status,
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Games: games,
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Services: []types.PlayerService{},
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Gender: player.Gender,
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Tags: append([]string{}, player.Tags...),
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}
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if player.ShopId != 0 {
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resp.ShopId = strconv.FormatInt(player.ShopId, 10)
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}
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svcResp, svcErr := l.svcCtx.PlayerRpc.SearchPlayerServices(l.ctx, &pb.SearchPlayerServicesReq{
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PlayerId: player.Id,
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Limit: 100,
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})
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if svcErr != nil {
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logx.Errorf("GetMyPlayer SearchPlayerServices player=%d err: %v", player.Id, svcErr)
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} else {
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for _, s := range svcResp.PlayerServices {
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resp.Services = append(resp.Services, types.PlayerService{
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Id: s.Id,
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PlayerId: s.PlayerId,
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GameId: s.GameId,
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Title: s.Title,
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Description: s.Description,
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Price: s.Price,
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Unit: s.Unit,
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RankRange: s.RankRange,
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Availability: s.Availability,
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})
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}
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}
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return resp, nil
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}
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