add: player-rpc 增加按用户查询打手

This commit is contained in:
zetaloop
2026-04-04 02:42:52 +08:00
parent 98aac81b43
commit 85ce6a45c5
5 changed files with 106 additions and 0 deletions
@@ -0,0 +1,56 @@
package logic
import (
"context"
"errors"
"juwan-backend/app/player/rpc/internal/models/players"
"juwan-backend/app/player/rpc/internal/svc"
"juwan-backend/app/player/rpc/pb"
"github.com/zeromicro/go-zero/core/logx"
)
type GetPlayerByUserIdLogic struct {
ctx context.Context
svcCtx *svc.ServiceContext
logx.Logger
}
func NewGetPlayerByUserIdLogic(ctx context.Context, svcCtx *svc.ServiceContext) *GetPlayerByUserIdLogic {
return &GetPlayerByUserIdLogic{
ctx: ctx,
svcCtx: svcCtx,
Logger: logx.WithContext(ctx),
}
}
func (l *GetPlayerByUserIdLogic) GetPlayerByUserId(in *pb.SearchPlayersReq) (*pb.GetPlayersByIdResp, error) {
if in.UserId == nil {
return nil, errors.New("user id is required")
}
player, err := l.svcCtx.PlayerModelRO.Players.Query().Where(players.UserIDEQ(in.GetUserId())).First(l.ctx)
if err != nil {
logx.WithContext(l.ctx).Errorf("GetPlayerByUserIdLogic err: %v", err)
return nil, errors.New("get player by user id failed")
}
pbPlayer := pb.Players{
Id: player.ID,
UserId: player.UserID,
Status: player.Status,
Rating: player.Rating.InexactFloat64(),
TotalOrders: int64(player.TotalOrders),
CompletedOrders: int64(player.CompletedOrders),
Tags: player.Tags,
Games: []int64(player.Games),
CreatedAt: player.CreatedAt.Unix(),
UpdatedAt: player.UpdatedAt.Unix(),
}
if player.ShopID != nil {
pbPlayer.ShopId = *player.ShopID
}
return &pb.GetPlayersByIdResp{Players: &pbPlayer}, nil
}
@@ -70,6 +70,11 @@ func (s *PlayerServiceServer) GetPlayersById(ctx context.Context, in *pb.GetPlay
return l.GetPlayersById(in)
}
func (s *PlayerServiceServer) GetPlayerByUserId(ctx context.Context, in *pb.SearchPlayersReq) (*pb.GetPlayersByIdResp, error) {
l := logic.NewGetPlayerByUserIdLogic(ctx, s.svcCtx)
return l.GetPlayerByUserId(in)
}
func (s *PlayerServiceServer) SearchPlayers(ctx context.Context, in *pb.SearchPlayersReq) (*pb.SearchPlayersResp, error) {
l := logic.NewSearchPlayersLogic(ctx, s.svcCtx)
return l.SearchPlayers(in)