feat: 添加争议微服务,支持订单争议流程
This commit is contained in:
@@ -0,0 +1,459 @@
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// Code generated by ent, DO NOT EDIT.
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package models
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import (
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"context"
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"errors"
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"fmt"
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"juwan-backend/app/dispute/rpc/internal/models/disputetimeline"
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"juwan-backend/app/dispute/rpc/internal/models/predicate"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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)
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// DisputeTimelineUpdate is the builder for updating DisputeTimeline entities.
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type DisputeTimelineUpdate struct {
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config
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hooks []Hook
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mutation *DisputeTimelineMutation
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}
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// Where appends a list predicates to the DisputeTimelineUpdate builder.
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func (_u *DisputeTimelineUpdate) Where(ps ...predicate.DisputeTimeline) *DisputeTimelineUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetDisputeID sets the "dispute_id" field.
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func (_u *DisputeTimelineUpdate) SetDisputeID(v int64) *DisputeTimelineUpdate {
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_u.mutation.ResetDisputeID()
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_u.mutation.SetDisputeID(v)
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return _u
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}
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// SetNillableDisputeID sets the "dispute_id" field if the given value is not nil.
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func (_u *DisputeTimelineUpdate) SetNillableDisputeID(v *int64) *DisputeTimelineUpdate {
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if v != nil {
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_u.SetDisputeID(*v)
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}
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return _u
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}
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// AddDisputeID adds value to the "dispute_id" field.
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func (_u *DisputeTimelineUpdate) AddDisputeID(v int64) *DisputeTimelineUpdate {
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_u.mutation.AddDisputeID(v)
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return _u
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}
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// SetEventType sets the "event_type" field.
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func (_u *DisputeTimelineUpdate) SetEventType(v string) *DisputeTimelineUpdate {
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_u.mutation.SetEventType(v)
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return _u
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}
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// SetNillableEventType sets the "event_type" field if the given value is not nil.
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func (_u *DisputeTimelineUpdate) SetNillableEventType(v *string) *DisputeTimelineUpdate {
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if v != nil {
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_u.SetEventType(*v)
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}
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return _u
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}
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// SetActorID sets the "actor_id" field.
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func (_u *DisputeTimelineUpdate) SetActorID(v int64) *DisputeTimelineUpdate {
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_u.mutation.ResetActorID()
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_u.mutation.SetActorID(v)
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return _u
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}
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// SetNillableActorID sets the "actor_id" field if the given value is not nil.
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func (_u *DisputeTimelineUpdate) SetNillableActorID(v *int64) *DisputeTimelineUpdate {
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if v != nil {
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_u.SetActorID(*v)
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}
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return _u
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}
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// AddActorID adds value to the "actor_id" field.
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func (_u *DisputeTimelineUpdate) AddActorID(v int64) *DisputeTimelineUpdate {
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_u.mutation.AddActorID(v)
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return _u
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}
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// ClearActorID clears the value of the "actor_id" field.
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func (_u *DisputeTimelineUpdate) ClearActorID() *DisputeTimelineUpdate {
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_u.mutation.ClearActorID()
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return _u
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}
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// SetActorName sets the "actor_name" field.
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func (_u *DisputeTimelineUpdate) SetActorName(v string) *DisputeTimelineUpdate {
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_u.mutation.SetActorName(v)
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return _u
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}
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// SetNillableActorName sets the "actor_name" field if the given value is not nil.
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func (_u *DisputeTimelineUpdate) SetNillableActorName(v *string) *DisputeTimelineUpdate {
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if v != nil {
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_u.SetActorName(*v)
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}
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return _u
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}
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// ClearActorName clears the value of the "actor_name" field.
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func (_u *DisputeTimelineUpdate) ClearActorName() *DisputeTimelineUpdate {
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_u.mutation.ClearActorName()
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return _u
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}
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// SetDetails sets the "details" field.
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func (_u *DisputeTimelineUpdate) SetDetails(v map[string]interface{}) *DisputeTimelineUpdate {
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_u.mutation.SetDetails(v)
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return _u
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}
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// ClearDetails clears the value of the "details" field.
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func (_u *DisputeTimelineUpdate) ClearDetails() *DisputeTimelineUpdate {
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_u.mutation.ClearDetails()
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return _u
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}
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// Mutation returns the DisputeTimelineMutation object of the builder.
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func (_u *DisputeTimelineUpdate) Mutation() *DisputeTimelineMutation {
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return _u.mutation
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *DisputeTimelineUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *DisputeTimelineUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *DisputeTimelineUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *DisputeTimelineUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_u *DisputeTimelineUpdate) check() error {
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if v, ok := _u.mutation.EventType(); ok {
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if err := disputetimeline.EventTypeValidator(v); err != nil {
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return &ValidationError{Name: "event_type", err: fmt.Errorf(`models: validator failed for field "DisputeTimeline.event_type": %w`, err)}
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}
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}
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if v, ok := _u.mutation.ActorName(); ok {
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if err := disputetimeline.ActorNameValidator(v); err != nil {
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return &ValidationError{Name: "actor_name", err: fmt.Errorf(`models: validator failed for field "DisputeTimeline.actor_name": %w`, err)}
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}
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}
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return nil
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}
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func (_u *DisputeTimelineUpdate) sqlSave(ctx context.Context) (_node int, err error) {
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if err := _u.check(); err != nil {
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return _node, err
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}
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_spec := sqlgraph.NewUpdateSpec(disputetimeline.Table, disputetimeline.Columns, sqlgraph.NewFieldSpec(disputetimeline.FieldID, field.TypeInt64))
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if ps := _u.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.DisputeID(); ok {
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_spec.SetField(disputetimeline.FieldDisputeID, field.TypeInt64, value)
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}
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if value, ok := _u.mutation.AddedDisputeID(); ok {
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_spec.AddField(disputetimeline.FieldDisputeID, field.TypeInt64, value)
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}
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if value, ok := _u.mutation.EventType(); ok {
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_spec.SetField(disputetimeline.FieldEventType, field.TypeString, value)
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}
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if value, ok := _u.mutation.ActorID(); ok {
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_spec.SetField(disputetimeline.FieldActorID, field.TypeInt64, value)
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}
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if value, ok := _u.mutation.AddedActorID(); ok {
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_spec.AddField(disputetimeline.FieldActorID, field.TypeInt64, value)
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}
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if _u.mutation.ActorIDCleared() {
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_spec.ClearField(disputetimeline.FieldActorID, field.TypeInt64)
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}
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if value, ok := _u.mutation.ActorName(); ok {
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_spec.SetField(disputetimeline.FieldActorName, field.TypeString, value)
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}
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if _u.mutation.ActorNameCleared() {
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_spec.ClearField(disputetimeline.FieldActorName, field.TypeString)
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}
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if value, ok := _u.mutation.Details(); ok {
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_spec.SetField(disputetimeline.FieldDetails, field.TypeJSON, value)
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}
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if _u.mutation.DetailsCleared() {
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_spec.ClearField(disputetimeline.FieldDetails, field.TypeJSON)
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}
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if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{disputetimeline.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return 0, err
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}
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_u.mutation.done = true
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return _node, nil
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}
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// DisputeTimelineUpdateOne is the builder for updating a single DisputeTimeline entity.
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type DisputeTimelineUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *DisputeTimelineMutation
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}
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// SetDisputeID sets the "dispute_id" field.
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func (_u *DisputeTimelineUpdateOne) SetDisputeID(v int64) *DisputeTimelineUpdateOne {
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_u.mutation.ResetDisputeID()
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_u.mutation.SetDisputeID(v)
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return _u
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}
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// SetNillableDisputeID sets the "dispute_id" field if the given value is not nil.
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func (_u *DisputeTimelineUpdateOne) SetNillableDisputeID(v *int64) *DisputeTimelineUpdateOne {
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if v != nil {
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_u.SetDisputeID(*v)
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}
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return _u
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}
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// AddDisputeID adds value to the "dispute_id" field.
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func (_u *DisputeTimelineUpdateOne) AddDisputeID(v int64) *DisputeTimelineUpdateOne {
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_u.mutation.AddDisputeID(v)
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return _u
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}
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// SetEventType sets the "event_type" field.
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func (_u *DisputeTimelineUpdateOne) SetEventType(v string) *DisputeTimelineUpdateOne {
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_u.mutation.SetEventType(v)
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return _u
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}
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// SetNillableEventType sets the "event_type" field if the given value is not nil.
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func (_u *DisputeTimelineUpdateOne) SetNillableEventType(v *string) *DisputeTimelineUpdateOne {
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if v != nil {
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_u.SetEventType(*v)
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}
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return _u
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}
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// SetActorID sets the "actor_id" field.
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func (_u *DisputeTimelineUpdateOne) SetActorID(v int64) *DisputeTimelineUpdateOne {
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_u.mutation.ResetActorID()
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_u.mutation.SetActorID(v)
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return _u
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}
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// SetNillableActorID sets the "actor_id" field if the given value is not nil.
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func (_u *DisputeTimelineUpdateOne) SetNillableActorID(v *int64) *DisputeTimelineUpdateOne {
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if v != nil {
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_u.SetActorID(*v)
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}
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return _u
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}
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// AddActorID adds value to the "actor_id" field.
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func (_u *DisputeTimelineUpdateOne) AddActorID(v int64) *DisputeTimelineUpdateOne {
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_u.mutation.AddActorID(v)
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return _u
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}
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// ClearActorID clears the value of the "actor_id" field.
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func (_u *DisputeTimelineUpdateOne) ClearActorID() *DisputeTimelineUpdateOne {
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_u.mutation.ClearActorID()
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return _u
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}
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// SetActorName sets the "actor_name" field.
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func (_u *DisputeTimelineUpdateOne) SetActorName(v string) *DisputeTimelineUpdateOne {
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_u.mutation.SetActorName(v)
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return _u
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}
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// SetNillableActorName sets the "actor_name" field if the given value is not nil.
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func (_u *DisputeTimelineUpdateOne) SetNillableActorName(v *string) *DisputeTimelineUpdateOne {
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if v != nil {
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_u.SetActorName(*v)
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}
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return _u
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}
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// ClearActorName clears the value of the "actor_name" field.
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func (_u *DisputeTimelineUpdateOne) ClearActorName() *DisputeTimelineUpdateOne {
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_u.mutation.ClearActorName()
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return _u
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}
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// SetDetails sets the "details" field.
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func (_u *DisputeTimelineUpdateOne) SetDetails(v map[string]interface{}) *DisputeTimelineUpdateOne {
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_u.mutation.SetDetails(v)
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return _u
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}
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// ClearDetails clears the value of the "details" field.
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func (_u *DisputeTimelineUpdateOne) ClearDetails() *DisputeTimelineUpdateOne {
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_u.mutation.ClearDetails()
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return _u
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}
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// Mutation returns the DisputeTimelineMutation object of the builder.
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func (_u *DisputeTimelineUpdateOne) Mutation() *DisputeTimelineMutation {
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return _u.mutation
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}
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// Where appends a list predicates to the DisputeTimelineUpdate builder.
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func (_u *DisputeTimelineUpdateOne) Where(ps ...predicate.DisputeTimeline) *DisputeTimelineUpdateOne {
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_u.mutation.Where(ps...)
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return _u
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (_u *DisputeTimelineUpdateOne) Select(field string, fields ...string) *DisputeTimelineUpdateOne {
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_u.fields = append([]string{field}, fields...)
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return _u
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}
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// Save executes the query and returns the updated DisputeTimeline entity.
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func (_u *DisputeTimelineUpdateOne) Save(ctx context.Context) (*DisputeTimeline, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *DisputeTimelineUpdateOne) SaveX(ctx context.Context) *DisputeTimeline {
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node, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (_u *DisputeTimelineUpdateOne) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *DisputeTimelineUpdateOne) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_u *DisputeTimelineUpdateOne) check() error {
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if v, ok := _u.mutation.EventType(); ok {
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if err := disputetimeline.EventTypeValidator(v); err != nil {
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return &ValidationError{Name: "event_type", err: fmt.Errorf(`models: validator failed for field "DisputeTimeline.event_type": %w`, err)}
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}
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}
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if v, ok := _u.mutation.ActorName(); ok {
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if err := disputetimeline.ActorNameValidator(v); err != nil {
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return &ValidationError{Name: "actor_name", err: fmt.Errorf(`models: validator failed for field "DisputeTimeline.actor_name": %w`, err)}
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}
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}
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return nil
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}
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func (_u *DisputeTimelineUpdateOne) sqlSave(ctx context.Context) (_node *DisputeTimeline, err error) {
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if err := _u.check(); err != nil {
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return _node, err
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}
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_spec := sqlgraph.NewUpdateSpec(disputetimeline.Table, disputetimeline.Columns, sqlgraph.NewFieldSpec(disputetimeline.FieldID, field.TypeInt64))
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id, ok := _u.mutation.ID()
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if !ok {
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return nil, &ValidationError{Name: "id", err: errors.New(`models: missing "DisputeTimeline.id" for update`)}
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}
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_spec.Node.ID.Value = id
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if fields := _u.fields; len(fields) > 0 {
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_spec.Node.Columns = make([]string, 0, len(fields))
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_spec.Node.Columns = append(_spec.Node.Columns, disputetimeline.FieldID)
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for _, f := range fields {
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if !disputetimeline.ValidColumn(f) {
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return nil, &ValidationError{Name: f, err: fmt.Errorf("models: invalid field %q for query", f)}
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}
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if f != disputetimeline.FieldID {
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_spec.Node.Columns = append(_spec.Node.Columns, f)
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}
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}
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}
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if ps := _u.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.DisputeID(); ok {
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_spec.SetField(disputetimeline.FieldDisputeID, field.TypeInt64, value)
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}
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if value, ok := _u.mutation.AddedDisputeID(); ok {
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_spec.AddField(disputetimeline.FieldDisputeID, field.TypeInt64, value)
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}
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if value, ok := _u.mutation.EventType(); ok {
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_spec.SetField(disputetimeline.FieldEventType, field.TypeString, value)
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}
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if value, ok := _u.mutation.ActorID(); ok {
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_spec.SetField(disputetimeline.FieldActorID, field.TypeInt64, value)
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}
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if value, ok := _u.mutation.AddedActorID(); ok {
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_spec.AddField(disputetimeline.FieldActorID, field.TypeInt64, value)
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}
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if _u.mutation.ActorIDCleared() {
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_spec.ClearField(disputetimeline.FieldActorID, field.TypeInt64)
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}
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if value, ok := _u.mutation.ActorName(); ok {
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_spec.SetField(disputetimeline.FieldActorName, field.TypeString, value)
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}
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if _u.mutation.ActorNameCleared() {
|
||||
_spec.ClearField(disputetimeline.FieldActorName, field.TypeString)
|
||||
}
|
||||
if value, ok := _u.mutation.Details(); ok {
|
||||
_spec.SetField(disputetimeline.FieldDetails, field.TypeJSON, value)
|
||||
}
|
||||
if _u.mutation.DetailsCleared() {
|
||||
_spec.ClearField(disputetimeline.FieldDetails, field.TypeJSON)
|
||||
}
|
||||
_node = &DisputeTimeline{config: _u.config}
|
||||
_spec.Assign = _node.assignValues
|
||||
_spec.ScanValues = _node.scanValues
|
||||
if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
|
||||
if _, ok := err.(*sqlgraph.NotFoundError); ok {
|
||||
err = &NotFoundError{disputetimeline.Label}
|
||||
} else if sqlgraph.IsConstraintError(err) {
|
||||
err = &ConstraintError{msg: err.Error(), wrap: err}
|
||||
}
|
||||
return nil, err
|
||||
}
|
||||
_u.mutation.done = true
|
||||
return _node, nil
|
||||
}
|
||||
Reference in New Issue
Block a user