fix: api descript
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@@ -0,0 +1,70 @@
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package logic
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import (
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"context"
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"errors"
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"juwan-backend/app/player/rpc/internal/models/playerservices"
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"juwan-backend/app/player/rpc/internal/svc"
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"juwan-backend/app/player/rpc/pb"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type SearchPlayerServicesLogic struct {
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ctx context.Context
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svcCtx *svc.ServiceContext
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logx.Logger
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}
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func NewSearchPlayerServicesLogic(ctx context.Context, svcCtx *svc.ServiceContext) *SearchPlayerServicesLogic {
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return &SearchPlayerServicesLogic{
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ctx: ctx,
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svcCtx: svcCtx,
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Logger: logx.WithContext(ctx),
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}
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}
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func (l *SearchPlayerServicesLogic) SearchPlayerServices(in *pb.SearchPlayerServicesReq) (*pb.SearchPlayerServicesResp, error) {
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if in.Limit > 1000 {
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return nil, errors.New("limit too large")
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}
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update := l.svcCtx.PlayerModelRO.PlayerServices.Query()
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if in.PlayerId != 0 {
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update.Where(playerservices.PlayerIDEQ(in.PlayerId))
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}
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all, err := update.
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Limit(int(in.Limit)).
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Offset(int(in.Limit * in.Page)).
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All(l.ctx)
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if err != nil {
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return nil, errors.New("query all player services err")
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}
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list := make([]*pb.PlayerServices, 0, len(all))
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for _, v := range all {
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temp := &pb.PlayerServices{
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Id: v.ID,
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PlayerId: v.PlayerID,
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GameId: v.GameID,
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Title: v.Title,
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Price: v.Price.InexactFloat64(),
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Unit: v.Unit,
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Availability: v.Availability,
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Rating: v.Rating.InexactFloat64(),
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IsActive: v.IsActive,
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CreatedAt: v.CreatedAt.Unix(),
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UpdatedAt: v.UpdatedAt.Unix(),
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}
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if v.Description != nil {
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temp.Description = *v.Description
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}
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if v.RankRange != nil {
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temp.RankRange = *v.RankRange
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}
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list = append(list, temp)
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}
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return &pb.SearchPlayerServicesResp{PlayerServices: list}, nil
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}
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