fix: api descript
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// Code generated by ent, DO NOT EDIT.
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package players
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import (
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"time"
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"entgo.io/ent/dialect/sql"
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"github.com/lib/pq"
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"github.com/shopspring/decimal"
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)
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const (
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// Label holds the string label denoting the players type in the database.
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Label = "players"
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// FieldID holds the string denoting the id field in the database.
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FieldID = "id"
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// FieldUserID holds the string denoting the user_id field in the database.
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FieldUserID = "user_id"
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// FieldStatus holds the string denoting the status field in the database.
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FieldStatus = "status"
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// FieldGender holds the string denoting the gender field in the database.
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FieldGender = "gender"
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// FieldRating holds the string denoting the rating field in the database.
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FieldRating = "rating"
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// FieldTotalOrders holds the string denoting the total_orders field in the database.
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FieldTotalOrders = "total_orders"
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// FieldCompletedOrders holds the string denoting the completed_orders field in the database.
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FieldCompletedOrders = "completed_orders"
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// FieldShopID holds the string denoting the shop_id field in the database.
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FieldShopID = "shop_id"
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// FieldTags holds the string denoting the tags field in the database.
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FieldTags = "tags"
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// FieldGames holds the string denoting the games field in the database.
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FieldGames = "games"
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// FieldCreatedAt holds the string denoting the created_at field in the database.
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FieldCreatedAt = "created_at"
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// FieldUpdatedAt holds the string denoting the updated_at field in the database.
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FieldUpdatedAt = "updated_at"
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// Table holds the table name of the players in the database.
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Table = "players"
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)
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// Columns holds all SQL columns for players fields.
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var Columns = []string{
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FieldID,
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FieldUserID,
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FieldStatus,
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FieldGender,
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FieldRating,
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FieldTotalOrders,
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FieldCompletedOrders,
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FieldShopID,
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FieldTags,
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FieldGames,
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FieldCreatedAt,
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FieldUpdatedAt,
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}
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// ValidColumn reports if the column name is valid (part of the table columns).
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func ValidColumn(column string) bool {
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for i := range Columns {
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if column == Columns[i] {
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return true
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}
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}
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return false
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}
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var (
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// DefaultStatus holds the default value on creation for the "status" field.
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DefaultStatus string
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// StatusValidator is a validator for the "status" field. It is called by the builders before save.
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StatusValidator func(string) error
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// DefaultRating holds the default value on creation for the "rating" field.
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DefaultRating decimal.Decimal
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// DefaultTotalOrders holds the default value on creation for the "total_orders" field.
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DefaultTotalOrders int
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// DefaultCompletedOrders holds the default value on creation for the "completed_orders" field.
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DefaultCompletedOrders int
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// DefaultTags holds the default value on creation for the "tags" field.
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DefaultTags []string
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// DefaultGames holds the default value on creation for the "games" field.
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DefaultGames pq.Int64Array
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// DefaultCreatedAt holds the default value on creation for the "created_at" field.
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DefaultCreatedAt func() time.Time
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// DefaultUpdatedAt holds the default value on creation for the "updated_at" field.
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DefaultUpdatedAt func() time.Time
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// UpdateDefaultUpdatedAt holds the default value on update for the "updated_at" field.
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UpdateDefaultUpdatedAt func() time.Time
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)
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// OrderOption defines the ordering options for the Players queries.
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type OrderOption func(*sql.Selector)
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// ByID orders the results by the id field.
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func ByID(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldID, opts...).ToFunc()
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}
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// ByUserID orders the results by the user_id field.
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func ByUserID(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldUserID, opts...).ToFunc()
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}
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// ByStatus orders the results by the status field.
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func ByStatus(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldStatus, opts...).ToFunc()
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}
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// ByGender orders the results by the gender field.
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func ByGender(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldGender, opts...).ToFunc()
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}
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// ByRating orders the results by the rating field.
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func ByRating(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldRating, opts...).ToFunc()
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}
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// ByTotalOrders orders the results by the total_orders field.
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func ByTotalOrders(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldTotalOrders, opts...).ToFunc()
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}
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// ByCompletedOrders orders the results by the completed_orders field.
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func ByCompletedOrders(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldCompletedOrders, opts...).ToFunc()
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}
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// ByShopID orders the results by the shop_id field.
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func ByShopID(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldShopID, opts...).ToFunc()
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}
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// ByGames orders the results by the games field.
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func ByGames(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldGames, opts...).ToFunc()
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}
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// ByCreatedAt orders the results by the created_at field.
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func ByCreatedAt(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldCreatedAt, opts...).ToFunc()
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}
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// ByUpdatedAt orders the results by the updated_at field.
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func ByUpdatedAt(opts ...sql.OrderTermOption) OrderOption {
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return sql.OrderByField(FieldUpdatedAt, opts...).ToFunc()
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}
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