fix: some api bug
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@@ -0,0 +1,46 @@
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// Code scaffolded by goctl. Safe to edit.
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// goctl 1.9.2
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package game
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import (
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"context"
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"errors"
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"juwan-backend/app/game/rpc/pb"
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"juwan-backend/app/game/api/internal/svc"
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"juwan-backend/app/game/api/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type CreateGameLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// 创建游戏
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func NewCreateGameLogic(ctx context.Context, svcCtx *svc.ServiceContext) *CreateGameLogic {
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return &CreateGameLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *CreateGameLogic) CreateGame(req *types.Game) (resp *types.Game, err error) {
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// todo: add your logic here and delete this line
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_, err = l.svcCtx.GameRpc.AddGames(l.ctx, &pb.AddGamesReq{
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Name: req.Name,
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Icon: req.Icon,
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Category: req.Category,
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IsActive: false,
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})
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if err != nil {
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logx.Errorf("add game err: %v", err)
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return nil, errors.New("add game err")
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}
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return &types.Game{}, nil
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}
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@@ -35,6 +35,7 @@ func (l *ListGamesLogic) ListGames(req *types.PageReq) (resp *types.GameListResp
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Limit: req.Limit,
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})
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if err != nil {
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logx.Errorf("ListGames err:%v", err)
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return nil, err
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}
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