fix: some api bug

This commit is contained in:
wwweww
2026-03-31 22:12:06 +08:00
parent c5ff4f0216
commit e7970ac25f
219 changed files with 16195 additions and 2126 deletions
@@ -67,26 +67,19 @@ func (_u *PlayersUpdate) SetNillableStatus(v *string) *PlayersUpdate {
}
// SetGender sets the "gender" field.
func (_u *PlayersUpdate) SetGender(v int) *PlayersUpdate {
_u.mutation.ResetGender()
func (_u *PlayersUpdate) SetGender(v bool) *PlayersUpdate {
_u.mutation.SetGender(v)
return _u
}
// SetNillableGender sets the "gender" field if the given value is not nil.
func (_u *PlayersUpdate) SetNillableGender(v *int) *PlayersUpdate {
func (_u *PlayersUpdate) SetNillableGender(v *bool) *PlayersUpdate {
if v != nil {
_u.SetGender(*v)
}
return _u
}
// AddGender adds value to the "gender" field.
func (_u *PlayersUpdate) AddGender(v int) *PlayersUpdate {
_u.mutation.AddGender(v)
return _u
}
// SetRating sets the "rating" field.
func (_u *PlayersUpdate) SetRating(v decimal.Decimal) *PlayersUpdate {
_u.mutation.SetRating(v)
@@ -297,10 +290,7 @@ func (_u *PlayersUpdate) sqlSave(ctx context.Context) (_node int, err error) {
_spec.SetField(players.FieldStatus, field.TypeString, value)
}
if value, ok := _u.mutation.Gender(); ok {
_spec.SetField(players.FieldGender, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedGender(); ok {
_spec.AddField(players.FieldGender, field.TypeInt, value)
_spec.SetField(players.FieldGender, field.TypeBool, value)
}
if value, ok := _u.mutation.Rating(); ok {
_spec.SetField(players.FieldRating, field.TypeOther, value)
@@ -411,26 +401,19 @@ func (_u *PlayersUpdateOne) SetNillableStatus(v *string) *PlayersUpdateOne {
}
// SetGender sets the "gender" field.
func (_u *PlayersUpdateOne) SetGender(v int) *PlayersUpdateOne {
_u.mutation.ResetGender()
func (_u *PlayersUpdateOne) SetGender(v bool) *PlayersUpdateOne {
_u.mutation.SetGender(v)
return _u
}
// SetNillableGender sets the "gender" field if the given value is not nil.
func (_u *PlayersUpdateOne) SetNillableGender(v *int) *PlayersUpdateOne {
func (_u *PlayersUpdateOne) SetNillableGender(v *bool) *PlayersUpdateOne {
if v != nil {
_u.SetGender(*v)
}
return _u
}
// AddGender adds value to the "gender" field.
func (_u *PlayersUpdateOne) AddGender(v int) *PlayersUpdateOne {
_u.mutation.AddGender(v)
return _u
}
// SetRating sets the "rating" field.
func (_u *PlayersUpdateOne) SetRating(v decimal.Decimal) *PlayersUpdateOne {
_u.mutation.SetRating(v)
@@ -671,10 +654,7 @@ func (_u *PlayersUpdateOne) sqlSave(ctx context.Context) (_node *Players, err er
_spec.SetField(players.FieldStatus, field.TypeString, value)
}
if value, ok := _u.mutation.Gender(); ok {
_spec.SetField(players.FieldGender, field.TypeInt, value)
}
if value, ok := _u.mutation.AddedGender(); ok {
_spec.AddField(players.FieldGender, field.TypeInt, value)
_spec.SetField(players.FieldGender, field.TypeBool, value)
}
if value, ok := _u.mutation.Rating(); ok {
_spec.SetField(players.FieldRating, field.TypeOther, value)