// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.36.11 // protoc v7.34.1 // source: game.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" unsafe "unsafe" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // --------------------------------games-------------------------------- type Games struct { state protoimpl.MessageState `protogen:"open.v1"` Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` //id Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` //name Icon string `protobuf:"bytes,3,opt,name=icon,proto3" json:"icon,omitempty"` //icon Category string `protobuf:"bytes,4,opt,name=category,proto3" json:"category,omitempty"` //category SortOrder int64 `protobuf:"varint,5,opt,name=sortOrder,proto3" json:"sortOrder,omitempty"` //sortOrder IsActive bool `protobuf:"varint,6,opt,name=isActive,proto3" json:"isActive,omitempty"` //isActive CreatedAt int64 `protobuf:"varint,7,opt,name=createdAt,proto3" json:"createdAt,omitempty"` //createdAt UpdatedAt int64 `protobuf:"varint,8,opt,name=updatedAt,proto3" json:"updatedAt,omitempty"` //updatedAt unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *Games) Reset() { *x = Games{} mi := &file_game_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *Games) String() string { return protoimpl.X.MessageStringOf(x) } func (*Games) ProtoMessage() {} func (x *Games) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use Games.ProtoReflect.Descriptor instead. func (*Games) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{0} } func (x *Games) GetId() int64 { if x != nil { return x.Id } return 0 } func (x *Games) GetName() string { if x != nil { return x.Name } return "" } func (x *Games) GetIcon() string { if x != nil { return x.Icon } return "" } func (x *Games) GetCategory() string { if x != nil { return x.Category } return "" } func (x *Games) GetSortOrder() int64 { if x != nil { return x.SortOrder } return 0 } func (x *Games) GetIsActive() bool { if x != nil { return x.IsActive } return false } func (x *Games) GetCreatedAt() int64 { if x != nil { return x.CreatedAt } return 0 } func (x *Games) GetUpdatedAt() int64 { if x != nil { return x.UpdatedAt } return 0 } type AddGamesReq struct { state protoimpl.MessageState `protogen:"open.v1"` Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` //name Icon string `protobuf:"bytes,2,opt,name=icon,proto3" json:"icon,omitempty"` //icon Category string `protobuf:"bytes,3,opt,name=category,proto3" json:"category,omitempty"` //category SortOrder int64 `protobuf:"varint,4,opt,name=sortOrder,proto3" json:"sortOrder,omitempty"` //sortOrder IsActive bool `protobuf:"varint,5,opt,name=isActive,proto3" json:"isActive,omitempty"` //isActive CreatedAt int64 `protobuf:"varint,6,opt,name=createdAt,proto3" json:"createdAt,omitempty"` //createdAt UpdatedAt int64 `protobuf:"varint,7,opt,name=updatedAt,proto3" json:"updatedAt,omitempty"` //updatedAt unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *AddGamesReq) Reset() { *x = AddGamesReq{} mi := &file_game_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *AddGamesReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*AddGamesReq) ProtoMessage() {} func (x *AddGamesReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AddGamesReq.ProtoReflect.Descriptor instead. func (*AddGamesReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{1} } func (x *AddGamesReq) GetName() string { if x != nil { return x.Name } return "" } func (x *AddGamesReq) GetIcon() string { if x != nil { return x.Icon } return "" } func (x *AddGamesReq) GetCategory() string { if x != nil { return x.Category } return "" } func (x *AddGamesReq) GetSortOrder() int64 { if x != nil { return x.SortOrder } return 0 } func (x *AddGamesReq) GetIsActive() bool { if x != nil { return x.IsActive } return false } func (x *AddGamesReq) GetCreatedAt() int64 { if x != nil { return x.CreatedAt } return 0 } func (x *AddGamesReq) GetUpdatedAt() int64 { if x != nil { return x.UpdatedAt } return 0 } type AddGamesResp struct { state protoimpl.MessageState `protogen:"open.v1"` Games *Games `protobuf:"bytes,1,opt,name=games,proto3" json:"games,omitempty"` //games unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *AddGamesResp) Reset() { *x = AddGamesResp{} mi := &file_game_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *AddGamesResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*AddGamesResp) ProtoMessage() {} func (x *AddGamesResp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AddGamesResp.ProtoReflect.Descriptor instead. func (*AddGamesResp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{2} } func (x *AddGamesResp) GetGames() *Games { if x != nil { return x.Games } return nil } type UpdateGamesReq struct { state protoimpl.MessageState `protogen:"open.v1"` Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` //id Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` //name Icon string `protobuf:"bytes,3,opt,name=icon,proto3" json:"icon,omitempty"` //icon Category string `protobuf:"bytes,4,opt,name=category,proto3" json:"category,omitempty"` //category SortOrder int64 `protobuf:"varint,5,opt,name=sortOrder,proto3" json:"sortOrder,omitempty"` //sortOrder IsActive bool `protobuf:"varint,6,opt,name=isActive,proto3" json:"isActive,omitempty"` //isActive CreatedAt int64 `protobuf:"varint,7,opt,name=createdAt,proto3" json:"createdAt,omitempty"` //createdAt UpdatedAt int64 `protobuf:"varint,8,opt,name=updatedAt,proto3" json:"updatedAt,omitempty"` //updatedAt unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *UpdateGamesReq) Reset() { *x = UpdateGamesReq{} mi := &file_game_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *UpdateGamesReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*UpdateGamesReq) ProtoMessage() {} func (x *UpdateGamesReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use UpdateGamesReq.ProtoReflect.Descriptor instead. func (*UpdateGamesReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{3} } func (x *UpdateGamesReq) GetId() int64 { if x != nil { return x.Id } return 0 } func (x *UpdateGamesReq) GetName() string { if x != nil { return x.Name } return "" } func (x *UpdateGamesReq) GetIcon() string { if x != nil { return x.Icon } return "" } func (x *UpdateGamesReq) GetCategory() string { if x != nil { return x.Category } return "" } func (x *UpdateGamesReq) GetSortOrder() int64 { if x != nil { return x.SortOrder } return 0 } func (x *UpdateGamesReq) GetIsActive() bool { if x != nil { return x.IsActive } return false } func (x *UpdateGamesReq) GetCreatedAt() int64 { if x != nil { return x.CreatedAt } return 0 } func (x *UpdateGamesReq) GetUpdatedAt() int64 { if x != nil { return x.UpdatedAt } return 0 } type UpdateGamesResp struct { state protoimpl.MessageState `protogen:"open.v1"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *UpdateGamesResp) Reset() { *x = UpdateGamesResp{} mi := &file_game_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *UpdateGamesResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*UpdateGamesResp) ProtoMessage() {} func (x *UpdateGamesResp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use UpdateGamesResp.ProtoReflect.Descriptor instead. func (*UpdateGamesResp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{4} } type DelGamesReq struct { state protoimpl.MessageState `protogen:"open.v1"` Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` //id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *DelGamesReq) Reset() { *x = DelGamesReq{} mi := &file_game_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *DelGamesReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*DelGamesReq) ProtoMessage() {} func (x *DelGamesReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[5] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DelGamesReq.ProtoReflect.Descriptor instead. func (*DelGamesReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{5} } func (x *DelGamesReq) GetId() int64 { if x != nil { return x.Id } return 0 } type DelGamesResp struct { state protoimpl.MessageState `protogen:"open.v1"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *DelGamesResp) Reset() { *x = DelGamesResp{} mi := &file_game_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *DelGamesResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*DelGamesResp) ProtoMessage() {} func (x *DelGamesResp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[6] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DelGamesResp.ProtoReflect.Descriptor instead. func (*DelGamesResp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{6} } type GetGamesByIdReq struct { state protoimpl.MessageState `protogen:"open.v1"` Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` //id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GetGamesByIdReq) Reset() { *x = GetGamesByIdReq{} mi := &file_game_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GetGamesByIdReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*GetGamesByIdReq) ProtoMessage() {} func (x *GetGamesByIdReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[7] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GetGamesByIdReq.ProtoReflect.Descriptor instead. func (*GetGamesByIdReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{7} } func (x *GetGamesByIdReq) GetId() int64 { if x != nil { return x.Id } return 0 } type GetGamesByIdResp struct { state protoimpl.MessageState `protogen:"open.v1"` Games *Games `protobuf:"bytes,1,opt,name=games,proto3" json:"games,omitempty"` //games unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GetGamesByIdResp) Reset() { *x = GetGamesByIdResp{} mi := &file_game_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GetGamesByIdResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*GetGamesByIdResp) ProtoMessage() {} func (x *GetGamesByIdResp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[8] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GetGamesByIdResp.ProtoReflect.Descriptor instead. func (*GetGamesByIdResp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{8} } func (x *GetGamesByIdResp) GetGames() *Games { if x != nil { return x.Games } return nil } type SearchGamesReq struct { state protoimpl.MessageState `protogen:"open.v1"` Offset int64 `protobuf:"varint,1,opt,name=offset,proto3" json:"offset,omitempty"` //offset Limit int64 `protobuf:"varint,2,opt,name=limit,proto3" json:"limit,omitempty"` //limit Id int64 `protobuf:"varint,3,opt,name=id,proto3" json:"id,omitempty"` //id Name *string `protobuf:"bytes,4,opt,name=name,proto3,oneof" json:"name,omitempty"` //name Icon *string `protobuf:"bytes,5,opt,name=icon,proto3,oneof" json:"icon,omitempty"` //icon Category *string `protobuf:"bytes,6,opt,name=category,proto3,oneof" json:"category,omitempty"` //category SortOrder *int64 `protobuf:"varint,7,opt,name=sortOrder,proto3,oneof" json:"sortOrder,omitempty"` //sortOrder IsActive *bool `protobuf:"varint,8,opt,name=isActive,proto3,oneof" json:"isActive,omitempty"` //isActive CreatedAt *int64 `protobuf:"varint,9,opt,name=createdAt,proto3,oneof" json:"createdAt,omitempty"` //createdAt UpdatedAt *int64 `protobuf:"varint,10,opt,name=updatedAt,proto3,oneof" json:"updatedAt,omitempty"` //updatedAt unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *SearchGamesReq) Reset() { *x = SearchGamesReq{} mi := &file_game_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *SearchGamesReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*SearchGamesReq) ProtoMessage() {} func (x *SearchGamesReq) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[9] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SearchGamesReq.ProtoReflect.Descriptor instead. func (*SearchGamesReq) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{9} } func (x *SearchGamesReq) GetOffset() int64 { if x != nil { return x.Offset } return 0 } func (x *SearchGamesReq) GetLimit() int64 { if x != nil { return x.Limit } return 0 } func (x *SearchGamesReq) GetId() int64 { if x != nil { return x.Id } return 0 } func (x *SearchGamesReq) GetName() string { if x != nil && x.Name != nil { return *x.Name } return "" } func (x *SearchGamesReq) GetIcon() string { if x != nil && x.Icon != nil { return *x.Icon } return "" } func (x *SearchGamesReq) GetCategory() string { if x != nil && x.Category != nil { return *x.Category } return "" } func (x *SearchGamesReq) GetSortOrder() int64 { if x != nil && x.SortOrder != nil { return *x.SortOrder } return 0 } func (x *SearchGamesReq) GetIsActive() bool { if x != nil && x.IsActive != nil { return *x.IsActive } return false } func (x *SearchGamesReq) GetCreatedAt() int64 { if x != nil && x.CreatedAt != nil { return *x.CreatedAt } return 0 } func (x *SearchGamesReq) GetUpdatedAt() int64 { if x != nil && x.UpdatedAt != nil { return *x.UpdatedAt } return 0 } type SearchGamesResp struct { state protoimpl.MessageState `protogen:"open.v1"` Games []*Games `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"` //games unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *SearchGamesResp) Reset() { *x = SearchGamesResp{} mi := &file_game_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *SearchGamesResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*SearchGamesResp) ProtoMessage() {} func (x *SearchGamesResp) ProtoReflect() protoreflect.Message { mi := &file_game_proto_msgTypes[10] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SearchGamesResp.ProtoReflect.Descriptor instead. func (*SearchGamesResp) Descriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{10} } func (x *SearchGamesResp) GetGames() []*Games { if x != nil { return x.Games } return nil } var File_game_proto protoreflect.FileDescriptor const file_game_proto_rawDesc = "" + "\n" + "\n" + "game.proto\x12\x02pb\"\xd1\x01\n" + "\x05Games\x12\x0e\n" + "\x02id\x18\x01 \x01(\x03R\x02id\x12\x12\n" + "\x04name\x18\x02 \x01(\tR\x04name\x12\x12\n" + "\x04icon\x18\x03 \x01(\tR\x04icon\x12\x1a\n" + "\bcategory\x18\x04 \x01(\tR\bcategory\x12\x1c\n" + "\tsortOrder\x18\x05 \x01(\x03R\tsortOrder\x12\x1a\n" + "\bisActive\x18\x06 \x01(\bR\bisActive\x12\x1c\n" + "\tcreatedAt\x18\a \x01(\x03R\tcreatedAt\x12\x1c\n" + "\tupdatedAt\x18\b \x01(\x03R\tupdatedAt\"\xc7\x01\n" + "\vAddGamesReq\x12\x12\n" + "\x04name\x18\x01 \x01(\tR\x04name\x12\x12\n" + "\x04icon\x18\x02 \x01(\tR\x04icon\x12\x1a\n" + "\bcategory\x18\x03 \x01(\tR\bcategory\x12\x1c\n" + "\tsortOrder\x18\x04 \x01(\x03R\tsortOrder\x12\x1a\n" + "\bisActive\x18\x05 \x01(\bR\bisActive\x12\x1c\n" + "\tcreatedAt\x18\x06 \x01(\x03R\tcreatedAt\x12\x1c\n" + "\tupdatedAt\x18\a \x01(\x03R\tupdatedAt\"/\n" + "\fAddGamesResp\x12\x1f\n" + "\x05games\x18\x01 \x01(\v2\t.pb.GamesR\x05games\"\xda\x01\n" + "\x0eUpdateGamesReq\x12\x0e\n" + "\x02id\x18\x01 \x01(\x03R\x02id\x12\x12\n" + "\x04name\x18\x02 \x01(\tR\x04name\x12\x12\n" + "\x04icon\x18\x03 \x01(\tR\x04icon\x12\x1a\n" + "\bcategory\x18\x04 \x01(\tR\bcategory\x12\x1c\n" + "\tsortOrder\x18\x05 \x01(\x03R\tsortOrder\x12\x1a\n" + "\bisActive\x18\x06 \x01(\bR\bisActive\x12\x1c\n" + "\tcreatedAt\x18\a \x01(\x03R\tcreatedAt\x12\x1c\n" + "\tupdatedAt\x18\b \x01(\x03R\tupdatedAt\"\x11\n" + "\x0fUpdateGamesResp\"\x1d\n" + "\vDelGamesReq\x12\x0e\n" + "\x02id\x18\x01 \x01(\x03R\x02id\"\x0e\n" + "\fDelGamesResp\"!\n" + "\x0fGetGamesByIdReq\x12\x0e\n" + "\x02id\x18\x01 \x01(\x03R\x02id\"3\n" + "\x10GetGamesByIdResp\x12\x1f\n" + "\x05games\x18\x01 \x01(\v2\t.pb.GamesR\x05games\"\x81\x03\n" + "\x0eSearchGamesReq\x12\x16\n" + "\x06offset\x18\x01 \x01(\x03R\x06offset\x12\x14\n" + "\x05limit\x18\x02 \x01(\x03R\x05limit\x12\x0e\n" + "\x02id\x18\x03 \x01(\x03R\x02id\x12\x17\n" + "\x04name\x18\x04 \x01(\tH\x00R\x04name\x88\x01\x01\x12\x17\n" + "\x04icon\x18\x05 \x01(\tH\x01R\x04icon\x88\x01\x01\x12\x1f\n" + "\bcategory\x18\x06 \x01(\tH\x02R\bcategory\x88\x01\x01\x12!\n" + "\tsortOrder\x18\a \x01(\x03H\x03R\tsortOrder\x88\x01\x01\x12\x1f\n" + "\bisActive\x18\b \x01(\bH\x04R\bisActive\x88\x01\x01\x12!\n" + "\tcreatedAt\x18\t \x01(\x03H\x05R\tcreatedAt\x88\x01\x01\x12!\n" + "\tupdatedAt\x18\n" + " \x01(\x03H\x06R\tupdatedAt\x88\x01\x01B\a\n" + "\x05_nameB\a\n" + "\x05_iconB\v\n" + "\t_categoryB\f\n" + "\n" + "_sortOrderB\v\n" + "\t_isActiveB\f\n" + "\n" + "_createdAtB\f\n" + "\n" + "_updatedAt\"2\n" + "\x0fSearchGamesResp\x12\x1f\n" + "\x05games\x18\x01 \x03(\v2\t.pb.GamesR\x05games2\x96\x02\n" + "\vGameService\x12-\n" + "\bAddGames\x12\x0f.pb.AddGamesReq\x1a\x10.pb.AddGamesResp\x126\n" + "\vUpdateGames\x12\x12.pb.UpdateGamesReq\x1a\x13.pb.UpdateGamesResp\x12-\n" + "\bDelGames\x12\x0f.pb.DelGamesReq\x1a\x10.pb.DelGamesResp\x129\n" + "\fGetGamesById\x12\x13.pb.GetGamesByIdReq\x1a\x14.pb.GetGamesByIdResp\x126\n" + "\vSearchGames\x12\x12.pb.SearchGamesReq\x1a\x13.pb.SearchGamesRespB\x06Z\x04./pbb\x06proto3" var ( file_game_proto_rawDescOnce sync.Once file_game_proto_rawDescData []byte ) func file_game_proto_rawDescGZIP() []byte { file_game_proto_rawDescOnce.Do(func() { file_game_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_game_proto_rawDesc), len(file_game_proto_rawDesc))) }) return file_game_proto_rawDescData } var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 11) var file_game_proto_goTypes = []any{ (*Games)(nil), // 0: pb.Games (*AddGamesReq)(nil), // 1: pb.AddGamesReq (*AddGamesResp)(nil), // 2: pb.AddGamesResp (*UpdateGamesReq)(nil), // 3: pb.UpdateGamesReq (*UpdateGamesResp)(nil), // 4: pb.UpdateGamesResp (*DelGamesReq)(nil), // 5: pb.DelGamesReq (*DelGamesResp)(nil), // 6: pb.DelGamesResp (*GetGamesByIdReq)(nil), // 7: pb.GetGamesByIdReq (*GetGamesByIdResp)(nil), // 8: pb.GetGamesByIdResp (*SearchGamesReq)(nil), // 9: pb.SearchGamesReq (*SearchGamesResp)(nil), // 10: pb.SearchGamesResp } var file_game_proto_depIdxs = []int32{ 0, // 0: pb.AddGamesResp.games:type_name -> pb.Games 0, // 1: pb.GetGamesByIdResp.games:type_name -> pb.Games 0, // 2: pb.SearchGamesResp.games:type_name -> pb.Games 1, // 3: pb.GameService.AddGames:input_type -> pb.AddGamesReq 3, // 4: pb.GameService.UpdateGames:input_type -> pb.UpdateGamesReq 5, // 5: pb.GameService.DelGames:input_type -> pb.DelGamesReq 7, // 6: pb.GameService.GetGamesById:input_type -> pb.GetGamesByIdReq 9, // 7: pb.GameService.SearchGames:input_type -> pb.SearchGamesReq 2, // 8: pb.GameService.AddGames:output_type -> pb.AddGamesResp 4, // 9: pb.GameService.UpdateGames:output_type -> pb.UpdateGamesResp 6, // 10: pb.GameService.DelGames:output_type -> pb.DelGamesResp 8, // 11: pb.GameService.GetGamesById:output_type -> pb.GetGamesByIdResp 10, // 12: pb.GameService.SearchGames:output_type -> pb.SearchGamesResp 8, // [8:13] is the sub-list for method output_type 3, // [3:8] is the sub-list for method input_type 3, // [3:3] is the sub-list for extension type_name 3, // [3:3] is the sub-list for extension extendee 0, // [0:3] is the sub-list for field type_name } func init() { file_game_proto_init() } func file_game_proto_init() { if File_game_proto != nil { return } file_game_proto_msgTypes[9].OneofWrappers = []any{} type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_game_proto_rawDesc), len(file_game_proto_rawDesc)), NumEnums: 0, NumMessages: 11, NumExtensions: 0, NumServices: 1, }, GoTypes: file_game_proto_goTypes, DependencyIndexes: file_game_proto_depIdxs, MessageInfos: file_game_proto_msgTypes, }.Build() File_game_proto = out.File file_game_proto_goTypes = nil file_game_proto_depIdxs = nil }