// Code generated by ent, DO NOT EDIT. package models import ( "fmt" "juwan-backend/app/player/rpc/internal/models/playerservices" "juwan-backend/pkg/types" "strings" "time" "entgo.io/ent" "entgo.io/ent/dialect/sql" "github.com/shopspring/decimal" ) // PlayerServices is the model entity for the PlayerServices schema. type PlayerServices struct { config `json:"-"` // ID of the ent. ID int64 `json:"id,omitempty"` // PlayerID holds the value of the "player_id" field. PlayerID int64 `json:"player_id,omitempty"` // GameID holds the value of the "game_id" field. GameID int64 `json:"game_id,omitempty"` // Title holds the value of the "title" field. Title string `json:"title,omitempty"` // Description holds the value of the "description" field. Description *string `json:"description,omitempty"` // Price holds the value of the "price" field. Price decimal.Decimal `json:"price,omitempty"` // Unit holds the value of the "unit" field. Unit string `json:"unit,omitempty"` // RankRange holds the value of the "rank_range" field. RankRange *string `json:"rank_range,omitempty"` // Availability holds the value of the "availability" field. Availability []string `json:"availability,omitempty"` // Rating holds the value of the "rating" field. Rating decimal.Decimal `json:"rating,omitempty"` // IsActive holds the value of the "is_active" field. IsActive bool `json:"is_active,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // UpdatedAt holds the value of the "updated_at" field. UpdatedAt time.Time `json:"updated_at,omitempty"` selectValues sql.SelectValues } // scanValues returns the types for scanning values from sql.Rows. func (*PlayerServices) scanValues(columns []string) ([]any, error) { values := make([]any, len(columns)) for i := range columns { switch columns[i] { case playerservices.FieldAvailability: values[i] = new(types.TextArray) case playerservices.FieldPrice, playerservices.FieldRating: values[i] = new(decimal.Decimal) case playerservices.FieldIsActive: values[i] = new(sql.NullBool) case playerservices.FieldID, playerservices.FieldPlayerID, playerservices.FieldGameID: values[i] = new(sql.NullInt64) case playerservices.FieldTitle, playerservices.FieldDescription, playerservices.FieldUnit, playerservices.FieldRankRange: values[i] = new(sql.NullString) case playerservices.FieldCreatedAt, playerservices.FieldUpdatedAt: values[i] = new(sql.NullTime) default: values[i] = new(sql.UnknownType) } } return values, nil } // assignValues assigns the values that were returned from sql.Rows (after scanning) // to the PlayerServices fields. func (_m *PlayerServices) assignValues(columns []string, values []any) error { if m, n := len(values), len(columns); m < n { return fmt.Errorf("mismatch number of scan values: %d != %d", m, n) } for i := range columns { switch columns[i] { case playerservices.FieldID: value, ok := values[i].(*sql.NullInt64) if !ok { return fmt.Errorf("unexpected type %T for field id", value) } _m.ID = int64(value.Int64) case playerservices.FieldPlayerID: if value, ok := values[i].(*sql.NullInt64); !ok { return fmt.Errorf("unexpected type %T for field player_id", values[i]) } else if value.Valid { _m.PlayerID = value.Int64 } case playerservices.FieldGameID: if value, ok := values[i].(*sql.NullInt64); !ok { return fmt.Errorf("unexpected type %T for field game_id", values[i]) } else if value.Valid { _m.GameID = value.Int64 } case playerservices.FieldTitle: if value, ok := values[i].(*sql.NullString); !ok { return fmt.Errorf("unexpected type %T for field title", values[i]) } else if value.Valid { _m.Title = value.String } case playerservices.FieldDescription: if value, ok := values[i].(*sql.NullString); !ok { return fmt.Errorf("unexpected type %T for field description", values[i]) } else if value.Valid { _m.Description = new(string) *_m.Description = value.String } case playerservices.FieldPrice: if value, ok := values[i].(*decimal.Decimal); !ok { return fmt.Errorf("unexpected type %T for field price", values[i]) } else if value != nil { _m.Price = *value } case playerservices.FieldUnit: if value, ok := values[i].(*sql.NullString); !ok { return fmt.Errorf("unexpected type %T for field unit", values[i]) } else if value.Valid { _m.Unit = value.String } case playerservices.FieldRankRange: if value, ok := values[i].(*sql.NullString); !ok { return fmt.Errorf("unexpected type %T for field rank_range", values[i]) } else if value.Valid { _m.RankRange = new(string) *_m.RankRange = value.String } case playerservices.FieldAvailability: if value, ok := values[i].(*types.TextArray); !ok { return fmt.Errorf("unexpected type %T for field availability", values[i]) } else if value != nil { _m.Availability = append([]string{}, value.Elements...) } case playerservices.FieldRating: if value, ok := values[i].(*decimal.Decimal); !ok { return fmt.Errorf("unexpected type %T for field rating", values[i]) } else if value != nil { _m.Rating = *value } case playerservices.FieldIsActive: if value, ok := values[i].(*sql.NullBool); !ok { return fmt.Errorf("unexpected type %T for field is_active", values[i]) } else if value.Valid { _m.IsActive = value.Bool } case playerservices.FieldCreatedAt: if value, ok := values[i].(*sql.NullTime); !ok { return fmt.Errorf("unexpected type %T for field created_at", values[i]) } else if value.Valid { _m.CreatedAt = value.Time } case playerservices.FieldUpdatedAt: if value, ok := values[i].(*sql.NullTime); !ok { return fmt.Errorf("unexpected type %T for field updated_at", values[i]) } else if value.Valid { _m.UpdatedAt = value.Time } default: _m.selectValues.Set(columns[i], values[i]) } } return nil } // Value returns the ent.Value that was dynamically selected and assigned to the PlayerServices. // This includes values selected through modifiers, order, etc. func (_m *PlayerServices) Value(name string) (ent.Value, error) { return _m.selectValues.Get(name) } // Update returns a builder for updating this PlayerServices. // Note that you need to call PlayerServices.Unwrap() before calling this method if this PlayerServices // was returned from a transaction, and the transaction was committed or rolled back. func (_m *PlayerServices) Update() *PlayerServicesUpdateOne { return NewPlayerServicesClient(_m.config).UpdateOne(_m) } // Unwrap unwraps the PlayerServices entity that was returned from a transaction after it was closed, // so that all future queries will be executed through the driver which created the transaction. func (_m *PlayerServices) Unwrap() *PlayerServices { _tx, ok := _m.config.driver.(*txDriver) if !ok { panic("models: PlayerServices is not a transactional entity") } _m.config.driver = _tx.drv return _m } // String implements the fmt.Stringer. func (_m *PlayerServices) String() string { var builder strings.Builder builder.WriteString("PlayerServices(") builder.WriteString(fmt.Sprintf("id=%v, ", _m.ID)) builder.WriteString("player_id=") builder.WriteString(fmt.Sprintf("%v", _m.PlayerID)) builder.WriteString(", ") builder.WriteString("game_id=") builder.WriteString(fmt.Sprintf("%v", _m.GameID)) builder.WriteString(", ") builder.WriteString("title=") builder.WriteString(_m.Title) builder.WriteString(", ") if v := _m.Description; v != nil { builder.WriteString("description=") builder.WriteString(*v) } builder.WriteString(", ") builder.WriteString("price=") builder.WriteString(fmt.Sprintf("%v", _m.Price)) builder.WriteString(", ") builder.WriteString("unit=") builder.WriteString(_m.Unit) builder.WriteString(", ") if v := _m.RankRange; v != nil { builder.WriteString("rank_range=") builder.WriteString(*v) } builder.WriteString(", ") builder.WriteString("availability=") builder.WriteString(fmt.Sprintf("%v", _m.Availability)) builder.WriteString(", ") builder.WriteString("rating=") builder.WriteString(fmt.Sprintf("%v", _m.Rating)) builder.WriteString(", ") builder.WriteString("is_active=") builder.WriteString(fmt.Sprintf("%v", _m.IsActive)) builder.WriteString(", ") builder.WriteString("created_at=") builder.WriteString(_m.CreatedAt.Format(time.ANSIC)) builder.WriteString(", ") builder.WriteString("updated_at=") builder.WriteString(_m.UpdatedAt.Format(time.ANSIC)) builder.WriteByte(')') return builder.String() } // PlayerServicesSlice is a parsable slice of PlayerServices. type PlayerServicesSlice []*PlayerServices