// Code generated by ent, DO NOT EDIT. package models import ( "context" "errors" "fmt" "log" "reflect" "juwan-backend/app/shop/rpc/internal/models/migrate" "juwan-backend/app/shop/rpc/internal/models/shopinvitations" "juwan-backend/app/shop/rpc/internal/models/shopplayers" "juwan-backend/app/shop/rpc/internal/models/shops" "entgo.io/ent" "entgo.io/ent/dialect" "entgo.io/ent/dialect/sql" ) // Client is the client that holds all ent builders. type Client struct { config // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // ShopInvitations is the client for interacting with the ShopInvitations builders. ShopInvitations *ShopInvitationsClient // ShopPlayers is the client for interacting with the ShopPlayers builders. ShopPlayers *ShopPlayersClient // Shops is the client for interacting with the Shops builders. Shops *ShopsClient } // NewClient creates a new client configured with the given options. func NewClient(opts ...Option) *Client { client := &Client{config: newConfig(opts...)} client.init() return client } func (c *Client) init() { c.Schema = migrate.NewSchema(c.driver) c.ShopInvitations = NewShopInvitationsClient(c.config) c.ShopPlayers = NewShopPlayersClient(c.config) c.Shops = NewShopsClient(c.config) } type ( // config is the configuration for the client and its builder. config struct { // driver used for executing database requests. driver dialect.Driver // debug enable a debug logging. debug bool // log used for logging on debug mode. log func(...any) // hooks to execute on mutations. hooks *hooks // interceptors to execute on queries. inters *inters } // Option function to configure the client. Option func(*config) ) // newConfig creates a new config for the client. func newConfig(opts ...Option) config { cfg := config{log: log.Println, hooks: &hooks{}, inters: &inters{}} cfg.options(opts...) return cfg } // options applies the options on the config object. func (c *config) options(opts ...Option) { for _, opt := range opts { opt(c) } if c.debug { c.driver = dialect.Debug(c.driver, c.log) } } // Debug enables debug logging on the ent.Driver. func Debug() Option { return func(c *config) { c.debug = true } } // Log sets the logging function for debug mode. func Log(fn func(...any)) Option { return func(c *config) { c.log = fn } } // Driver configures the client driver. func Driver(driver dialect.Driver) Option { return func(c *config) { c.driver = driver } } // Open opens a database/sql.DB specified by the driver name and // the data source name, and returns a new client attached to it. // Optional parameters can be added for configuring the client. func Open(driverName, dataSourceName string, options ...Option) (*Client, error) { switch driverName { case dialect.MySQL, dialect.Postgres, dialect.SQLite: drv, err := sql.Open(driverName, dataSourceName) if err != nil { return nil, err } return NewClient(append(options, Driver(drv))...), nil default: return nil, fmt.Errorf("unsupported driver: %q", driverName) } } // ErrTxStarted is returned when trying to start a new transaction from a transactional client. var ErrTxStarted = errors.New("models: cannot start a transaction within a transaction") // Tx returns a new transactional client. The provided context // is used until the transaction is committed or rolled back. func (c *Client) Tx(ctx context.Context) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, ErrTxStarted } tx, err := newTx(ctx, c.driver) if err != nil { return nil, fmt.Errorf("models: starting a transaction: %w", err) } cfg := c.config cfg.driver = tx return &Tx{ ctx: ctx, config: cfg, ShopInvitations: NewShopInvitationsClient(cfg), ShopPlayers: NewShopPlayersClient(cfg), Shops: NewShopsClient(cfg), }, nil } // BeginTx returns a transactional client with specified options. func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, errors.New("ent: cannot start a transaction within a transaction") } tx, err := c.driver.(interface { BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error) }).BeginTx(ctx, opts) if err != nil { return nil, fmt.Errorf("ent: starting a transaction: %w", err) } cfg := c.config cfg.driver = &txDriver{tx: tx, drv: c.driver} return &Tx{ ctx: ctx, config: cfg, ShopInvitations: NewShopInvitationsClient(cfg), ShopPlayers: NewShopPlayersClient(cfg), Shops: NewShopsClient(cfg), }, nil } // Debug returns a new debug-client. It's used to get verbose logging on specific operations. // // client.Debug(). // ShopInvitations. // Query(). // Count(ctx) func (c *Client) Debug() *Client { if c.debug { return c } cfg := c.config cfg.driver = dialect.Debug(c.driver, c.log) client := &Client{config: cfg} client.init() return client } // Close closes the database connection and prevents new queries from starting. func (c *Client) Close() error { return c.driver.Close() } // Use adds the mutation hooks to all the entity clients. // In order to add hooks to a specific client, call: `client.Node.Use(...)`. func (c *Client) Use(hooks ...Hook) { c.ShopInvitations.Use(hooks...) c.ShopPlayers.Use(hooks...) c.Shops.Use(hooks...) } // Intercept adds the query interceptors to all the entity clients. // In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`. func (c *Client) Intercept(interceptors ...Interceptor) { c.ShopInvitations.Intercept(interceptors...) c.ShopPlayers.Intercept(interceptors...) c.Shops.Intercept(interceptors...) } // Mutate implements the ent.Mutator interface. func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error) { switch m := m.(type) { case *ShopInvitationsMutation: return c.ShopInvitations.mutate(ctx, m) case *ShopPlayersMutation: return c.ShopPlayers.mutate(ctx, m) case *ShopsMutation: return c.Shops.mutate(ctx, m) default: return nil, fmt.Errorf("models: unknown mutation type %T", m) } } // ShopInvitationsClient is a client for the ShopInvitations schema. type ShopInvitationsClient struct { config } // NewShopInvitationsClient returns a client for the ShopInvitations from the given config. func NewShopInvitationsClient(c config) *ShopInvitationsClient { return &ShopInvitationsClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `shopinvitations.Hooks(f(g(h())))`. func (c *ShopInvitationsClient) Use(hooks ...Hook) { c.hooks.ShopInvitations = append(c.hooks.ShopInvitations, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `shopinvitations.Intercept(f(g(h())))`. func (c *ShopInvitationsClient) Intercept(interceptors ...Interceptor) { c.inters.ShopInvitations = append(c.inters.ShopInvitations, interceptors...) } // Create returns a builder for creating a ShopInvitations entity. func (c *ShopInvitationsClient) Create() *ShopInvitationsCreate { mutation := newShopInvitationsMutation(c.config, OpCreate) return &ShopInvitationsCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of ShopInvitations entities. func (c *ShopInvitationsClient) CreateBulk(builders ...*ShopInvitationsCreate) *ShopInvitationsCreateBulk { return &ShopInvitationsCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *ShopInvitationsClient) MapCreateBulk(slice any, setFunc func(*ShopInvitationsCreate, int)) *ShopInvitationsCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &ShopInvitationsCreateBulk{err: fmt.Errorf("calling to ShopInvitationsClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*ShopInvitationsCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &ShopInvitationsCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for ShopInvitations. func (c *ShopInvitationsClient) Update() *ShopInvitationsUpdate { mutation := newShopInvitationsMutation(c.config, OpUpdate) return &ShopInvitationsUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *ShopInvitationsClient) UpdateOne(_m *ShopInvitations) *ShopInvitationsUpdateOne { mutation := newShopInvitationsMutation(c.config, OpUpdateOne, withShopInvitations(_m)) return &ShopInvitationsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *ShopInvitationsClient) UpdateOneID(id int64) *ShopInvitationsUpdateOne { mutation := newShopInvitationsMutation(c.config, OpUpdateOne, withShopInvitationsID(id)) return &ShopInvitationsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for ShopInvitations. func (c *ShopInvitationsClient) Delete() *ShopInvitationsDelete { mutation := newShopInvitationsMutation(c.config, OpDelete) return &ShopInvitationsDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *ShopInvitationsClient) DeleteOne(_m *ShopInvitations) *ShopInvitationsDeleteOne { return c.DeleteOneID(_m.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *ShopInvitationsClient) DeleteOneID(id int64) *ShopInvitationsDeleteOne { builder := c.Delete().Where(shopinvitations.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &ShopInvitationsDeleteOne{builder} } // Query returns a query builder for ShopInvitations. func (c *ShopInvitationsClient) Query() *ShopInvitationsQuery { return &ShopInvitationsQuery{ config: c.config, ctx: &QueryContext{Type: TypeShopInvitations}, inters: c.Interceptors(), } } // Get returns a ShopInvitations entity by its id. func (c *ShopInvitationsClient) Get(ctx context.Context, id int64) (*ShopInvitations, error) { return c.Query().Where(shopinvitations.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *ShopInvitationsClient) GetX(ctx context.Context, id int64) *ShopInvitations { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *ShopInvitationsClient) Hooks() []Hook { return c.hooks.ShopInvitations } // Interceptors returns the client interceptors. func (c *ShopInvitationsClient) Interceptors() []Interceptor { return c.inters.ShopInvitations } func (c *ShopInvitationsClient) mutate(ctx context.Context, m *ShopInvitationsMutation) (Value, error) { switch m.Op() { case OpCreate: return (&ShopInvitationsCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&ShopInvitationsUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&ShopInvitationsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&ShopInvitationsDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("models: unknown ShopInvitations mutation op: %q", m.Op()) } } // ShopPlayersClient is a client for the ShopPlayers schema. type ShopPlayersClient struct { config } // NewShopPlayersClient returns a client for the ShopPlayers from the given config. func NewShopPlayersClient(c config) *ShopPlayersClient { return &ShopPlayersClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `shopplayers.Hooks(f(g(h())))`. func (c *ShopPlayersClient) Use(hooks ...Hook) { c.hooks.ShopPlayers = append(c.hooks.ShopPlayers, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `shopplayers.Intercept(f(g(h())))`. func (c *ShopPlayersClient) Intercept(interceptors ...Interceptor) { c.inters.ShopPlayers = append(c.inters.ShopPlayers, interceptors...) } // Create returns a builder for creating a ShopPlayers entity. func (c *ShopPlayersClient) Create() *ShopPlayersCreate { mutation := newShopPlayersMutation(c.config, OpCreate) return &ShopPlayersCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of ShopPlayers entities. func (c *ShopPlayersClient) CreateBulk(builders ...*ShopPlayersCreate) *ShopPlayersCreateBulk { return &ShopPlayersCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *ShopPlayersClient) MapCreateBulk(slice any, setFunc func(*ShopPlayersCreate, int)) *ShopPlayersCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &ShopPlayersCreateBulk{err: fmt.Errorf("calling to ShopPlayersClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*ShopPlayersCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &ShopPlayersCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for ShopPlayers. func (c *ShopPlayersClient) Update() *ShopPlayersUpdate { mutation := newShopPlayersMutation(c.config, OpUpdate) return &ShopPlayersUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *ShopPlayersClient) UpdateOne(_m *ShopPlayers) *ShopPlayersUpdateOne { mutation := newShopPlayersMutation(c.config, OpUpdateOne, withShopPlayers(_m)) return &ShopPlayersUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *ShopPlayersClient) UpdateOneID(id int64) *ShopPlayersUpdateOne { mutation := newShopPlayersMutation(c.config, OpUpdateOne, withShopPlayersID(id)) return &ShopPlayersUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for ShopPlayers. func (c *ShopPlayersClient) Delete() *ShopPlayersDelete { mutation := newShopPlayersMutation(c.config, OpDelete) return &ShopPlayersDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *ShopPlayersClient) DeleteOne(_m *ShopPlayers) *ShopPlayersDeleteOne { return c.DeleteOneID(_m.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *ShopPlayersClient) DeleteOneID(id int64) *ShopPlayersDeleteOne { builder := c.Delete().Where(shopplayers.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &ShopPlayersDeleteOne{builder} } // Query returns a query builder for ShopPlayers. func (c *ShopPlayersClient) Query() *ShopPlayersQuery { return &ShopPlayersQuery{ config: c.config, ctx: &QueryContext{Type: TypeShopPlayers}, inters: c.Interceptors(), } } // Get returns a ShopPlayers entity by its id. func (c *ShopPlayersClient) Get(ctx context.Context, id int64) (*ShopPlayers, error) { return c.Query().Where(shopplayers.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *ShopPlayersClient) GetX(ctx context.Context, id int64) *ShopPlayers { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *ShopPlayersClient) Hooks() []Hook { return c.hooks.ShopPlayers } // Interceptors returns the client interceptors. func (c *ShopPlayersClient) Interceptors() []Interceptor { return c.inters.ShopPlayers } func (c *ShopPlayersClient) mutate(ctx context.Context, m *ShopPlayersMutation) (Value, error) { switch m.Op() { case OpCreate: return (&ShopPlayersCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&ShopPlayersUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&ShopPlayersUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&ShopPlayersDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("models: unknown ShopPlayers mutation op: %q", m.Op()) } } // ShopsClient is a client for the Shops schema. type ShopsClient struct { config } // NewShopsClient returns a client for the Shops from the given config. func NewShopsClient(c config) *ShopsClient { return &ShopsClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `shops.Hooks(f(g(h())))`. func (c *ShopsClient) Use(hooks ...Hook) { c.hooks.Shops = append(c.hooks.Shops, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `shops.Intercept(f(g(h())))`. func (c *ShopsClient) Intercept(interceptors ...Interceptor) { c.inters.Shops = append(c.inters.Shops, interceptors...) } // Create returns a builder for creating a Shops entity. func (c *ShopsClient) Create() *ShopsCreate { mutation := newShopsMutation(c.config, OpCreate) return &ShopsCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of Shops entities. func (c *ShopsClient) CreateBulk(builders ...*ShopsCreate) *ShopsCreateBulk { return &ShopsCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *ShopsClient) MapCreateBulk(slice any, setFunc func(*ShopsCreate, int)) *ShopsCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &ShopsCreateBulk{err: fmt.Errorf("calling to ShopsClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*ShopsCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &ShopsCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for Shops. func (c *ShopsClient) Update() *ShopsUpdate { mutation := newShopsMutation(c.config, OpUpdate) return &ShopsUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *ShopsClient) UpdateOne(_m *Shops) *ShopsUpdateOne { mutation := newShopsMutation(c.config, OpUpdateOne, withShops(_m)) return &ShopsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *ShopsClient) UpdateOneID(id int64) *ShopsUpdateOne { mutation := newShopsMutation(c.config, OpUpdateOne, withShopsID(id)) return &ShopsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for Shops. func (c *ShopsClient) Delete() *ShopsDelete { mutation := newShopsMutation(c.config, OpDelete) return &ShopsDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *ShopsClient) DeleteOne(_m *Shops) *ShopsDeleteOne { return c.DeleteOneID(_m.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *ShopsClient) DeleteOneID(id int64) *ShopsDeleteOne { builder := c.Delete().Where(shops.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &ShopsDeleteOne{builder} } // Query returns a query builder for Shops. func (c *ShopsClient) Query() *ShopsQuery { return &ShopsQuery{ config: c.config, ctx: &QueryContext{Type: TypeShops}, inters: c.Interceptors(), } } // Get returns a Shops entity by its id. func (c *ShopsClient) Get(ctx context.Context, id int64) (*Shops, error) { return c.Query().Where(shops.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *ShopsClient) GetX(ctx context.Context, id int64) *Shops { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *ShopsClient) Hooks() []Hook { return c.hooks.Shops } // Interceptors returns the client interceptors. func (c *ShopsClient) Interceptors() []Interceptor { return c.inters.Shops } func (c *ShopsClient) mutate(ctx context.Context, m *ShopsMutation) (Value, error) { switch m.Op() { case OpCreate: return (&ShopsCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&ShopsUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&ShopsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&ShopsDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("models: unknown Shops mutation op: %q", m.Op()) } } // hooks and interceptors per client, for fast access. type ( hooks struct { ShopInvitations, ShopPlayers, Shops []ent.Hook } inters struct { ShopInvitations, ShopPlayers, Shops []ent.Interceptor } )