// Code generated by ent, DO NOT EDIT. package models import ( "juwan-backend/app/game/rpc/internal/models/games" "juwan-backend/app/game/rpc/internal/models/schema" "time" ) // The init function reads all schema descriptors with runtime code // (default values, validators, hooks and policies) and stitches it // to their package variables. func init() { gamesFields := schema.Games{}.Fields() _ = gamesFields // gamesDescName is the schema descriptor for name field. gamesDescName := gamesFields[1].Descriptor() // games.NameValidator is a validator for the "name" field. It is called by the builders before save. games.NameValidator = gamesDescName.Validators[0].(func(string) error) // gamesDescCategory is the schema descriptor for category field. gamesDescCategory := gamesFields[3].Descriptor() // games.CategoryValidator is a validator for the "category" field. It is called by the builders before save. games.CategoryValidator = gamesDescCategory.Validators[0].(func(string) error) // gamesDescSortOrder is the schema descriptor for sort_order field. gamesDescSortOrder := gamesFields[4].Descriptor() // games.DefaultSortOrder holds the default value on creation for the sort_order field. games.DefaultSortOrder = gamesDescSortOrder.Default.(int) // gamesDescIsActive is the schema descriptor for is_active field. gamesDescIsActive := gamesFields[5].Descriptor() // games.DefaultIsActive holds the default value on creation for the is_active field. games.DefaultIsActive = gamesDescIsActive.Default.(bool) // gamesDescCreatedAt is the schema descriptor for created_at field. gamesDescCreatedAt := gamesFields[6].Descriptor() // games.DefaultCreatedAt holds the default value on creation for the created_at field. games.DefaultCreatedAt = gamesDescCreatedAt.Default.(func() time.Time) // gamesDescUpdatedAt is the schema descriptor for updated_at field. gamesDescUpdatedAt := gamesFields[7].Descriptor() // games.DefaultUpdatedAt holds the default value on creation for the updated_at field. games.DefaultUpdatedAt = gamesDescUpdatedAt.Default.(func() time.Time) // games.UpdateDefaultUpdatedAt holds the default value on update for the updated_at field. games.UpdateDefaultUpdatedAt = gamesDescUpdatedAt.UpdateDefault.(func() time.Time) }