// Code generated by ent, DO NOT EDIT. package games import ( "juwan-backend/app/game/rpc/internal/models/predicate" "time" "entgo.io/ent/dialect/sql" ) // ID filters vertices based on their ID field. func ID(id int64) predicate.Games { return predicate.Games(sql.FieldEQ(FieldID, id)) } // IDEQ applies the EQ predicate on the ID field. func IDEQ(id int64) predicate.Games { return predicate.Games(sql.FieldEQ(FieldID, id)) } // IDNEQ applies the NEQ predicate on the ID field. func IDNEQ(id int64) predicate.Games { return predicate.Games(sql.FieldNEQ(FieldID, id)) } // IDIn applies the In predicate on the ID field. func IDIn(ids ...int64) predicate.Games { return predicate.Games(sql.FieldIn(FieldID, ids...)) } // IDNotIn applies the NotIn predicate on the ID field. func IDNotIn(ids ...int64) predicate.Games { return predicate.Games(sql.FieldNotIn(FieldID, ids...)) } // IDGT applies the GT predicate on the ID field. func IDGT(id int64) predicate.Games { return predicate.Games(sql.FieldGT(FieldID, id)) } // IDGTE applies the GTE predicate on the ID field. func IDGTE(id int64) predicate.Games { return predicate.Games(sql.FieldGTE(FieldID, id)) } // IDLT applies the LT predicate on the ID field. func IDLT(id int64) predicate.Games { return predicate.Games(sql.FieldLT(FieldID, id)) } // IDLTE applies the LTE predicate on the ID field. func IDLTE(id int64) predicate.Games { return predicate.Games(sql.FieldLTE(FieldID, id)) } // Name applies equality check predicate on the "name" field. It's identical to NameEQ. func Name(v string) predicate.Games { return predicate.Games(sql.FieldEQ(FieldName, v)) } // Icon applies equality check predicate on the "icon" field. It's identical to IconEQ. func Icon(v string) predicate.Games { return predicate.Games(sql.FieldEQ(FieldIcon, v)) } // Category applies equality check predicate on the "category" field. It's identical to CategoryEQ. func Category(v string) predicate.Games { return predicate.Games(sql.FieldEQ(FieldCategory, v)) } // SortOrder applies equality check predicate on the "sort_order" field. It's identical to SortOrderEQ. func SortOrder(v int) predicate.Games { return predicate.Games(sql.FieldEQ(FieldSortOrder, v)) } // IsActive applies equality check predicate on the "is_active" field. It's identical to IsActiveEQ. func IsActive(v bool) predicate.Games { return predicate.Games(sql.FieldEQ(FieldIsActive, v)) } // CreatedAt applies equality check predicate on the "created_at" field. It's identical to CreatedAtEQ. func CreatedAt(v time.Time) predicate.Games { return predicate.Games(sql.FieldEQ(FieldCreatedAt, v)) } // UpdatedAt applies equality check predicate on the "updated_at" field. It's identical to UpdatedAtEQ. func UpdatedAt(v time.Time) predicate.Games { return predicate.Games(sql.FieldEQ(FieldUpdatedAt, v)) } // NameEQ applies the EQ predicate on the "name" field. func NameEQ(v string) predicate.Games { return predicate.Games(sql.FieldEQ(FieldName, v)) } // NameNEQ applies the NEQ predicate on the "name" field. func NameNEQ(v string) predicate.Games { return predicate.Games(sql.FieldNEQ(FieldName, v)) } // NameIn applies the In predicate on the "name" field. func NameIn(vs ...string) predicate.Games { return predicate.Games(sql.FieldIn(FieldName, vs...)) } // NameNotIn applies the NotIn predicate on the "name" field. func NameNotIn(vs ...string) predicate.Games { return predicate.Games(sql.FieldNotIn(FieldName, vs...)) } // NameGT applies the GT predicate on the "name" field. func NameGT(v string) predicate.Games { return predicate.Games(sql.FieldGT(FieldName, v)) } // NameGTE applies the GTE predicate on the "name" field. func NameGTE(v string) predicate.Games { return predicate.Games(sql.FieldGTE(FieldName, v)) } // NameLT applies the LT predicate on the "name" field. func NameLT(v string) predicate.Games { return predicate.Games(sql.FieldLT(FieldName, v)) } // NameLTE applies the LTE predicate on the "name" field. func NameLTE(v string) predicate.Games { return predicate.Games(sql.FieldLTE(FieldName, v)) } // NameContains applies the Contains predicate on the "name" field. func NameContains(v string) predicate.Games { return predicate.Games(sql.FieldContains(FieldName, v)) } // NameHasPrefix applies the HasPrefix predicate on the "name" field. func NameHasPrefix(v string) predicate.Games { return predicate.Games(sql.FieldHasPrefix(FieldName, v)) } // NameHasSuffix applies the HasSuffix predicate on the "name" field. func NameHasSuffix(v string) predicate.Games { return predicate.Games(sql.FieldHasSuffix(FieldName, v)) } // NameEqualFold applies the EqualFold predicate on the "name" field. func NameEqualFold(v string) predicate.Games { return predicate.Games(sql.FieldEqualFold(FieldName, v)) } // NameContainsFold applies the ContainsFold predicate on the "name" field. func NameContainsFold(v string) predicate.Games { return predicate.Games(sql.FieldContainsFold(FieldName, v)) } // IconEQ applies the EQ predicate on the "icon" field. func IconEQ(v string) predicate.Games { return predicate.Games(sql.FieldEQ(FieldIcon, v)) } // IconNEQ applies the NEQ predicate on the "icon" field. func IconNEQ(v string) predicate.Games { return predicate.Games(sql.FieldNEQ(FieldIcon, v)) } // IconIn applies the In predicate on the "icon" field. func IconIn(vs ...string) predicate.Games { return predicate.Games(sql.FieldIn(FieldIcon, vs...)) } // IconNotIn applies the NotIn predicate on the "icon" field. func IconNotIn(vs ...string) predicate.Games { return predicate.Games(sql.FieldNotIn(FieldIcon, vs...)) } // IconGT applies the GT predicate on the "icon" field. func IconGT(v string) predicate.Games { return predicate.Games(sql.FieldGT(FieldIcon, v)) } // IconGTE applies the GTE predicate on the "icon" field. func IconGTE(v string) predicate.Games { return predicate.Games(sql.FieldGTE(FieldIcon, v)) } // IconLT applies the LT predicate on the "icon" field. func IconLT(v string) predicate.Games { return predicate.Games(sql.FieldLT(FieldIcon, v)) } // IconLTE applies the LTE predicate on the "icon" field. func IconLTE(v string) predicate.Games { return predicate.Games(sql.FieldLTE(FieldIcon, v)) } // IconContains applies the Contains predicate on the "icon" field. func IconContains(v string) predicate.Games { return predicate.Games(sql.FieldContains(FieldIcon, v)) } // IconHasPrefix applies the HasPrefix predicate on the "icon" field. func IconHasPrefix(v string) predicate.Games { return predicate.Games(sql.FieldHasPrefix(FieldIcon, v)) } // IconHasSuffix applies the HasSuffix predicate on the "icon" field. func IconHasSuffix(v string) predicate.Games { return predicate.Games(sql.FieldHasSuffix(FieldIcon, v)) } // IconEqualFold applies the EqualFold predicate on the "icon" field. func IconEqualFold(v string) predicate.Games { return predicate.Games(sql.FieldEqualFold(FieldIcon, v)) } // IconContainsFold applies the ContainsFold predicate on the "icon" field. func IconContainsFold(v string) predicate.Games { return predicate.Games(sql.FieldContainsFold(FieldIcon, v)) } // CategoryEQ applies the EQ predicate on the "category" field. func CategoryEQ(v string) predicate.Games { return predicate.Games(sql.FieldEQ(FieldCategory, v)) } // CategoryNEQ applies the NEQ predicate on the "category" field. func CategoryNEQ(v string) predicate.Games { return predicate.Games(sql.FieldNEQ(FieldCategory, v)) } // CategoryIn applies the In predicate on the "category" field. func CategoryIn(vs ...string) predicate.Games { return predicate.Games(sql.FieldIn(FieldCategory, vs...)) } // CategoryNotIn applies the NotIn predicate on the "category" field. func CategoryNotIn(vs ...string) predicate.Games { return predicate.Games(sql.FieldNotIn(FieldCategory, vs...)) } // CategoryGT applies the GT predicate on the "category" field. func CategoryGT(v string) predicate.Games { return predicate.Games(sql.FieldGT(FieldCategory, v)) } // CategoryGTE applies the GTE predicate on the "category" field. func CategoryGTE(v string) predicate.Games { return predicate.Games(sql.FieldGTE(FieldCategory, v)) } // CategoryLT applies the LT predicate on the "category" field. func CategoryLT(v string) predicate.Games { return predicate.Games(sql.FieldLT(FieldCategory, v)) } // CategoryLTE applies the LTE predicate on the "category" field. func CategoryLTE(v string) predicate.Games { return predicate.Games(sql.FieldLTE(FieldCategory, v)) } // CategoryContains applies the Contains predicate on the "category" field. func CategoryContains(v string) predicate.Games { return predicate.Games(sql.FieldContains(FieldCategory, v)) } // CategoryHasPrefix applies the HasPrefix predicate on the "category" field. func CategoryHasPrefix(v string) predicate.Games { return predicate.Games(sql.FieldHasPrefix(FieldCategory, v)) } // CategoryHasSuffix applies the HasSuffix predicate on the "category" field. func CategoryHasSuffix(v string) predicate.Games { return predicate.Games(sql.FieldHasSuffix(FieldCategory, v)) } // CategoryEqualFold applies the EqualFold predicate on the "category" field. func CategoryEqualFold(v string) predicate.Games { return predicate.Games(sql.FieldEqualFold(FieldCategory, v)) } // CategoryContainsFold applies the ContainsFold predicate on the "category" field. func CategoryContainsFold(v string) predicate.Games { return predicate.Games(sql.FieldContainsFold(FieldCategory, v)) } // SortOrderEQ applies the EQ predicate on the "sort_order" field. func SortOrderEQ(v int) predicate.Games { return predicate.Games(sql.FieldEQ(FieldSortOrder, v)) } // SortOrderNEQ applies the NEQ predicate on the "sort_order" field. func SortOrderNEQ(v int) predicate.Games { return predicate.Games(sql.FieldNEQ(FieldSortOrder, v)) } // SortOrderIn applies the In predicate on the "sort_order" field. func SortOrderIn(vs ...int) predicate.Games { return predicate.Games(sql.FieldIn(FieldSortOrder, vs...)) } // SortOrderNotIn applies the NotIn predicate on the "sort_order" field. func SortOrderNotIn(vs ...int) predicate.Games { return predicate.Games(sql.FieldNotIn(FieldSortOrder, vs...)) } // SortOrderGT applies the GT predicate on the "sort_order" field. func SortOrderGT(v int) predicate.Games { return predicate.Games(sql.FieldGT(FieldSortOrder, v)) } // SortOrderGTE applies the GTE predicate on the "sort_order" field. func SortOrderGTE(v int) predicate.Games { return predicate.Games(sql.FieldGTE(FieldSortOrder, v)) } // SortOrderLT applies the LT predicate on the "sort_order" field. func SortOrderLT(v int) predicate.Games { return predicate.Games(sql.FieldLT(FieldSortOrder, v)) } // SortOrderLTE applies the LTE predicate on the "sort_order" field. func SortOrderLTE(v int) predicate.Games { return predicate.Games(sql.FieldLTE(FieldSortOrder, v)) } // IsActiveEQ applies the EQ predicate on the "is_active" field. func IsActiveEQ(v bool) predicate.Games { return predicate.Games(sql.FieldEQ(FieldIsActive, v)) } // IsActiveNEQ applies the NEQ predicate on the "is_active" field. func IsActiveNEQ(v bool) predicate.Games { return predicate.Games(sql.FieldNEQ(FieldIsActive, v)) } // IsActiveIsNil applies the IsNil predicate on the "is_active" field. func IsActiveIsNil() predicate.Games { return predicate.Games(sql.FieldIsNull(FieldIsActive)) } // IsActiveNotNil applies the NotNil predicate on the "is_active" field. func IsActiveNotNil() predicate.Games { return predicate.Games(sql.FieldNotNull(FieldIsActive)) } // CreatedAtEQ applies the EQ predicate on the "created_at" field. func CreatedAtEQ(v time.Time) predicate.Games { return predicate.Games(sql.FieldEQ(FieldCreatedAt, v)) } // CreatedAtNEQ applies the NEQ predicate on the "created_at" field. func CreatedAtNEQ(v time.Time) predicate.Games { return predicate.Games(sql.FieldNEQ(FieldCreatedAt, v)) } // CreatedAtIn applies the In predicate on the "created_at" field. func CreatedAtIn(vs ...time.Time) predicate.Games { return predicate.Games(sql.FieldIn(FieldCreatedAt, vs...)) } // CreatedAtNotIn applies the NotIn predicate on the "created_at" field. func CreatedAtNotIn(vs ...time.Time) predicate.Games { return predicate.Games(sql.FieldNotIn(FieldCreatedAt, vs...)) } // CreatedAtGT applies the GT predicate on the "created_at" field. func CreatedAtGT(v time.Time) predicate.Games { return predicate.Games(sql.FieldGT(FieldCreatedAt, v)) } // CreatedAtGTE applies the GTE predicate on the "created_at" field. func CreatedAtGTE(v time.Time) predicate.Games { return predicate.Games(sql.FieldGTE(FieldCreatedAt, v)) } // CreatedAtLT applies the LT predicate on the "created_at" field. func CreatedAtLT(v time.Time) predicate.Games { return predicate.Games(sql.FieldLT(FieldCreatedAt, v)) } // CreatedAtLTE applies the LTE predicate on the "created_at" field. func CreatedAtLTE(v time.Time) predicate.Games { return predicate.Games(sql.FieldLTE(FieldCreatedAt, v)) } // UpdatedAtEQ applies the EQ predicate on the "updated_at" field. func UpdatedAtEQ(v time.Time) predicate.Games { return predicate.Games(sql.FieldEQ(FieldUpdatedAt, v)) } // UpdatedAtNEQ applies the NEQ predicate on the "updated_at" field. func UpdatedAtNEQ(v time.Time) predicate.Games { return predicate.Games(sql.FieldNEQ(FieldUpdatedAt, v)) } // UpdatedAtIn applies the In predicate on the "updated_at" field. func UpdatedAtIn(vs ...time.Time) predicate.Games { return predicate.Games(sql.FieldIn(FieldUpdatedAt, vs...)) } // UpdatedAtNotIn applies the NotIn predicate on the "updated_at" field. func UpdatedAtNotIn(vs ...time.Time) predicate.Games { return predicate.Games(sql.FieldNotIn(FieldUpdatedAt, vs...)) } // UpdatedAtGT applies the GT predicate on the "updated_at" field. func UpdatedAtGT(v time.Time) predicate.Games { return predicate.Games(sql.FieldGT(FieldUpdatedAt, v)) } // UpdatedAtGTE applies the GTE predicate on the "updated_at" field. func UpdatedAtGTE(v time.Time) predicate.Games { return predicate.Games(sql.FieldGTE(FieldUpdatedAt, v)) } // UpdatedAtLT applies the LT predicate on the "updated_at" field. func UpdatedAtLT(v time.Time) predicate.Games { return predicate.Games(sql.FieldLT(FieldUpdatedAt, v)) } // UpdatedAtLTE applies the LTE predicate on the "updated_at" field. func UpdatedAtLTE(v time.Time) predicate.Games { return predicate.Games(sql.FieldLTE(FieldUpdatedAt, v)) } // And groups predicates with the AND operator between them. func And(predicates ...predicate.Games) predicate.Games { return predicate.Games(sql.AndPredicates(predicates...)) } // Or groups predicates with the OR operator between them. func Or(predicates ...predicate.Games) predicate.Games { return predicate.Games(sql.OrPredicates(predicates...)) } // Not applies the not operator on the given predicate. func Not(p predicate.Games) predicate.Games { return predicate.Games(sql.NotPredicates(p)) }