// Code generated by ent, DO NOT EDIT. package games import ( "time" "entgo.io/ent/dialect/sql" ) const ( // Label holds the string label denoting the games type in the database. Label = "games" // FieldID holds the string denoting the id field in the database. FieldID = "id" // FieldName holds the string denoting the name field in the database. FieldName = "name" // FieldIcon holds the string denoting the icon field in the database. FieldIcon = "icon" // FieldCategory holds the string denoting the category field in the database. FieldCategory = "category" // FieldSortOrder holds the string denoting the sort_order field in the database. FieldSortOrder = "sort_order" // FieldIsActive holds the string denoting the is_active field in the database. FieldIsActive = "is_active" // FieldCreatedAt holds the string denoting the created_at field in the database. FieldCreatedAt = "created_at" // FieldUpdatedAt holds the string denoting the updated_at field in the database. FieldUpdatedAt = "updated_at" // Table holds the table name of the games in the database. Table = "games" ) // Columns holds all SQL columns for games fields. var Columns = []string{ FieldID, FieldName, FieldIcon, FieldCategory, FieldSortOrder, FieldIsActive, FieldCreatedAt, FieldUpdatedAt, } // ValidColumn reports if the column name is valid (part of the table columns). func ValidColumn(column string) bool { for i := range Columns { if column == Columns[i] { return true } } return false } var ( // NameValidator is a validator for the "name" field. It is called by the builders before save. NameValidator func(string) error // CategoryValidator is a validator for the "category" field. It is called by the builders before save. CategoryValidator func(string) error // DefaultSortOrder holds the default value on creation for the "sort_order" field. DefaultSortOrder int // DefaultIsActive holds the default value on creation for the "is_active" field. DefaultIsActive bool // DefaultCreatedAt holds the default value on creation for the "created_at" field. DefaultCreatedAt func() time.Time // DefaultUpdatedAt holds the default value on creation for the "updated_at" field. DefaultUpdatedAt func() time.Time // UpdateDefaultUpdatedAt holds the default value on update for the "updated_at" field. UpdateDefaultUpdatedAt func() time.Time ) // OrderOption defines the ordering options for the Games queries. type OrderOption func(*sql.Selector) // ByID orders the results by the id field. func ByID(opts ...sql.OrderTermOption) OrderOption { return sql.OrderByField(FieldID, opts...).ToFunc() } // ByName orders the results by the name field. func ByName(opts ...sql.OrderTermOption) OrderOption { return sql.OrderByField(FieldName, opts...).ToFunc() } // ByIcon orders the results by the icon field. func ByIcon(opts ...sql.OrderTermOption) OrderOption { return sql.OrderByField(FieldIcon, opts...).ToFunc() } // ByCategory orders the results by the category field. func ByCategory(opts ...sql.OrderTermOption) OrderOption { return sql.OrderByField(FieldCategory, opts...).ToFunc() } // BySortOrder orders the results by the sort_order field. func BySortOrder(opts ...sql.OrderTermOption) OrderOption { return sql.OrderByField(FieldSortOrder, opts...).ToFunc() } // ByIsActive orders the results by the is_active field. func ByIsActive(opts ...sql.OrderTermOption) OrderOption { return sql.OrderByField(FieldIsActive, opts...).ToFunc() } // ByCreatedAt orders the results by the created_at field. func ByCreatedAt(opts ...sql.OrderTermOption) OrderOption { return sql.OrderByField(FieldCreatedAt, opts...).ToFunc() } // ByUpdatedAt orders the results by the updated_at field. func ByUpdatedAt(opts ...sql.OrderTermOption) OrderOption { return sql.OrderByField(FieldUpdatedAt, opts...).ToFunc() }