// Code generated by goctl. DO NOT EDIT. // goctl 1.9.2 // Source: player.proto package playerservice import ( "context" "juwan-backend/app/player/rpc/pb" "github.com/zeromicro/go-zero/zrpc" "google.golang.org/grpc" ) type ( AddPlayerServicesReq = pb.AddPlayerServicesReq AddPlayerServicesResp = pb.AddPlayerServicesResp AddPlayersReq = pb.AddPlayersReq AddPlayersResp = pb.AddPlayersResp DelPlayerServicesReq = pb.DelPlayerServicesReq DelPlayerServicesResp = pb.DelPlayerServicesResp DelPlayersReq = pb.DelPlayersReq DelPlayersResp = pb.DelPlayersResp GetPlayerServicesByIdReq = pb.GetPlayerServicesByIdReq GetPlayerServicesByIdResp = pb.GetPlayerServicesByIdResp GetPlayersByIdReq = pb.GetPlayersByIdReq GetPlayersByIdResp = pb.GetPlayersByIdResp PlayerServices = pb.PlayerServices Players = pb.Players SearchPlayerServicesReq = pb.SearchPlayerServicesReq SearchPlayerServicesResp = pb.SearchPlayerServicesResp SearchPlayersReq = pb.SearchPlayersReq SearchPlayersResp = pb.SearchPlayersResp UpdatePlayerServicesReq = pb.UpdatePlayerServicesReq UpdatePlayerServicesResp = pb.UpdatePlayerServicesResp UpdatePlayersReq = pb.UpdatePlayersReq UpdatePlayersResp = pb.UpdatePlayersResp PlayerService interface { // -----------------------playerServices----------------------- AddPlayerServices(ctx context.Context, in *AddPlayerServicesReq, opts ...grpc.CallOption) (*AddPlayerServicesResp, error) UpdatePlayerServices(ctx context.Context, in *UpdatePlayerServicesReq, opts ...grpc.CallOption) (*UpdatePlayerServicesResp, error) DelPlayerServices(ctx context.Context, in *DelPlayerServicesReq, opts ...grpc.CallOption) (*DelPlayerServicesResp, error) GetPlayerServicesById(ctx context.Context, in *GetPlayerServicesByIdReq, opts ...grpc.CallOption) (*GetPlayerServicesByIdResp, error) SearchPlayerServices(ctx context.Context, in *SearchPlayerServicesReq, opts ...grpc.CallOption) (*SearchPlayerServicesResp, error) // -----------------------players----------------------- AddPlayers(ctx context.Context, in *AddPlayersReq, opts ...grpc.CallOption) (*AddPlayersResp, error) UpdatePlayers(ctx context.Context, in *UpdatePlayersReq, opts ...grpc.CallOption) (*UpdatePlayersResp, error) DelPlayers(ctx context.Context, in *DelPlayersReq, opts ...grpc.CallOption) (*DelPlayersResp, error) GetPlayersById(ctx context.Context, in *GetPlayersByIdReq, opts ...grpc.CallOption) (*GetPlayersByIdResp, error) GetPlayerByUserId(ctx context.Context, in *SearchPlayersReq, opts ...grpc.CallOption) (*GetPlayersByIdResp, error) SearchPlayers(ctx context.Context, in *SearchPlayersReq, opts ...grpc.CallOption) (*SearchPlayersResp, error) } defaultPlayerService struct { cli zrpc.Client } ) func NewPlayerService(cli zrpc.Client) PlayerService { return &defaultPlayerService{ cli: cli, } } // -----------------------playerServices----------------------- func (m *defaultPlayerService) AddPlayerServices(ctx context.Context, in *AddPlayerServicesReq, opts ...grpc.CallOption) (*AddPlayerServicesResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.AddPlayerServices(ctx, in, opts...) } func (m *defaultPlayerService) UpdatePlayerServices(ctx context.Context, in *UpdatePlayerServicesReq, opts ...grpc.CallOption) (*UpdatePlayerServicesResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.UpdatePlayerServices(ctx, in, opts...) } func (m *defaultPlayerService) DelPlayerServices(ctx context.Context, in *DelPlayerServicesReq, opts ...grpc.CallOption) (*DelPlayerServicesResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.DelPlayerServices(ctx, in, opts...) } func (m *defaultPlayerService) GetPlayerServicesById(ctx context.Context, in *GetPlayerServicesByIdReq, opts ...grpc.CallOption) (*GetPlayerServicesByIdResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.GetPlayerServicesById(ctx, in, opts...) } func (m *defaultPlayerService) SearchPlayerServices(ctx context.Context, in *SearchPlayerServicesReq, opts ...grpc.CallOption) (*SearchPlayerServicesResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.SearchPlayerServices(ctx, in, opts...) } // -----------------------players----------------------- func (m *defaultPlayerService) AddPlayers(ctx context.Context, in *AddPlayersReq, opts ...grpc.CallOption) (*AddPlayersResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.AddPlayers(ctx, in, opts...) } func (m *defaultPlayerService) UpdatePlayers(ctx context.Context, in *UpdatePlayersReq, opts ...grpc.CallOption) (*UpdatePlayersResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.UpdatePlayers(ctx, in, opts...) } func (m *defaultPlayerService) DelPlayers(ctx context.Context, in *DelPlayersReq, opts ...grpc.CallOption) (*DelPlayersResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.DelPlayers(ctx, in, opts...) } func (m *defaultPlayerService) GetPlayersById(ctx context.Context, in *GetPlayersByIdReq, opts ...grpc.CallOption) (*GetPlayersByIdResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.GetPlayersById(ctx, in, opts...) } func (m *defaultPlayerService) GetPlayerByUserId(ctx context.Context, in *SearchPlayersReq, opts ...grpc.CallOption) (*GetPlayersByIdResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.GetPlayerByUserId(ctx, in, opts...) } func (m *defaultPlayerService) SearchPlayers(ctx context.Context, in *SearchPlayersReq, opts ...grpc.CallOption) (*SearchPlayersResp, error) { client := pb.NewPlayerServiceClient(m.cli.Conn()) return client.SearchPlayers(ctx, in, opts...) }