Files
2026-04-04 02:42:52 +08:00

123 lines
5.8 KiB
Go

// Code generated by goctl. DO NOT EDIT.
// goctl 1.9.2
// Source: player.proto
package playerservice
import (
"context"
"juwan-backend/app/player/rpc/pb"
"github.com/zeromicro/go-zero/zrpc"
"google.golang.org/grpc"
)
type (
AddPlayerServicesReq = pb.AddPlayerServicesReq
AddPlayerServicesResp = pb.AddPlayerServicesResp
AddPlayersReq = pb.AddPlayersReq
AddPlayersResp = pb.AddPlayersResp
DelPlayerServicesReq = pb.DelPlayerServicesReq
DelPlayerServicesResp = pb.DelPlayerServicesResp
DelPlayersReq = pb.DelPlayersReq
DelPlayersResp = pb.DelPlayersResp
GetPlayerServicesByIdReq = pb.GetPlayerServicesByIdReq
GetPlayerServicesByIdResp = pb.GetPlayerServicesByIdResp
GetPlayersByIdReq = pb.GetPlayersByIdReq
GetPlayersByIdResp = pb.GetPlayersByIdResp
PlayerServices = pb.PlayerServices
Players = pb.Players
SearchPlayerServicesReq = pb.SearchPlayerServicesReq
SearchPlayerServicesResp = pb.SearchPlayerServicesResp
SearchPlayersReq = pb.SearchPlayersReq
SearchPlayersResp = pb.SearchPlayersResp
UpdatePlayerServicesReq = pb.UpdatePlayerServicesReq
UpdatePlayerServicesResp = pb.UpdatePlayerServicesResp
UpdatePlayersReq = pb.UpdatePlayersReq
UpdatePlayersResp = pb.UpdatePlayersResp
PlayerService interface {
// -----------------------playerServices-----------------------
AddPlayerServices(ctx context.Context, in *AddPlayerServicesReq, opts ...grpc.CallOption) (*AddPlayerServicesResp, error)
UpdatePlayerServices(ctx context.Context, in *UpdatePlayerServicesReq, opts ...grpc.CallOption) (*UpdatePlayerServicesResp, error)
DelPlayerServices(ctx context.Context, in *DelPlayerServicesReq, opts ...grpc.CallOption) (*DelPlayerServicesResp, error)
GetPlayerServicesById(ctx context.Context, in *GetPlayerServicesByIdReq, opts ...grpc.CallOption) (*GetPlayerServicesByIdResp, error)
SearchPlayerServices(ctx context.Context, in *SearchPlayerServicesReq, opts ...grpc.CallOption) (*SearchPlayerServicesResp, error)
// -----------------------players-----------------------
AddPlayers(ctx context.Context, in *AddPlayersReq, opts ...grpc.CallOption) (*AddPlayersResp, error)
UpdatePlayers(ctx context.Context, in *UpdatePlayersReq, opts ...grpc.CallOption) (*UpdatePlayersResp, error)
DelPlayers(ctx context.Context, in *DelPlayersReq, opts ...grpc.CallOption) (*DelPlayersResp, error)
GetPlayersById(ctx context.Context, in *GetPlayersByIdReq, opts ...grpc.CallOption) (*GetPlayersByIdResp, error)
GetPlayerByUserId(ctx context.Context, in *SearchPlayersReq, opts ...grpc.CallOption) (*GetPlayersByIdResp, error)
SearchPlayers(ctx context.Context, in *SearchPlayersReq, opts ...grpc.CallOption) (*SearchPlayersResp, error)
}
defaultPlayerService struct {
cli zrpc.Client
}
)
func NewPlayerService(cli zrpc.Client) PlayerService {
return &defaultPlayerService{
cli: cli,
}
}
// -----------------------playerServices-----------------------
func (m *defaultPlayerService) AddPlayerServices(ctx context.Context, in *AddPlayerServicesReq, opts ...grpc.CallOption) (*AddPlayerServicesResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.AddPlayerServices(ctx, in, opts...)
}
func (m *defaultPlayerService) UpdatePlayerServices(ctx context.Context, in *UpdatePlayerServicesReq, opts ...grpc.CallOption) (*UpdatePlayerServicesResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.UpdatePlayerServices(ctx, in, opts...)
}
func (m *defaultPlayerService) DelPlayerServices(ctx context.Context, in *DelPlayerServicesReq, opts ...grpc.CallOption) (*DelPlayerServicesResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.DelPlayerServices(ctx, in, opts...)
}
func (m *defaultPlayerService) GetPlayerServicesById(ctx context.Context, in *GetPlayerServicesByIdReq, opts ...grpc.CallOption) (*GetPlayerServicesByIdResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.GetPlayerServicesById(ctx, in, opts...)
}
func (m *defaultPlayerService) SearchPlayerServices(ctx context.Context, in *SearchPlayerServicesReq, opts ...grpc.CallOption) (*SearchPlayerServicesResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.SearchPlayerServices(ctx, in, opts...)
}
// -----------------------players-----------------------
func (m *defaultPlayerService) AddPlayers(ctx context.Context, in *AddPlayersReq, opts ...grpc.CallOption) (*AddPlayersResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.AddPlayers(ctx, in, opts...)
}
func (m *defaultPlayerService) UpdatePlayers(ctx context.Context, in *UpdatePlayersReq, opts ...grpc.CallOption) (*UpdatePlayersResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.UpdatePlayers(ctx, in, opts...)
}
func (m *defaultPlayerService) DelPlayers(ctx context.Context, in *DelPlayersReq, opts ...grpc.CallOption) (*DelPlayersResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.DelPlayers(ctx, in, opts...)
}
func (m *defaultPlayerService) GetPlayersById(ctx context.Context, in *GetPlayersByIdReq, opts ...grpc.CallOption) (*GetPlayersByIdResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.GetPlayersById(ctx, in, opts...)
}
func (m *defaultPlayerService) GetPlayerByUserId(ctx context.Context, in *SearchPlayersReq, opts ...grpc.CallOption) (*GetPlayersByIdResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.GetPlayerByUserId(ctx, in, opts...)
}
func (m *defaultPlayerService) SearchPlayers(ctx context.Context, in *SearchPlayersReq, opts ...grpc.CallOption) (*SearchPlayersResp, error) {
client := pb.NewPlayerServiceClient(m.cli.Conn())
return client.SearchPlayers(ctx, in, opts...)
}