Files

628 lines
21 KiB
Go

// Code generated by ent, DO NOT EDIT.
package models
import (
"context"
"errors"
"fmt"
"log"
"reflect"
"juwan-backend/app/shop/rpc/internal/models/migrate"
"juwan-backend/app/shop/rpc/internal/models/shopinvitations"
"juwan-backend/app/shop/rpc/internal/models/shopplayers"
"juwan-backend/app/shop/rpc/internal/models/shops"
"entgo.io/ent"
"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
)
// Client is the client that holds all ent builders.
type Client struct {
config
// Schema is the client for creating, migrating and dropping schema.
Schema *migrate.Schema
// ShopInvitations is the client for interacting with the ShopInvitations builders.
ShopInvitations *ShopInvitationsClient
// ShopPlayers is the client for interacting with the ShopPlayers builders.
ShopPlayers *ShopPlayersClient
// Shops is the client for interacting with the Shops builders.
Shops *ShopsClient
}
// NewClient creates a new client configured with the given options.
func NewClient(opts ...Option) *Client {
client := &Client{config: newConfig(opts...)}
client.init()
return client
}
func (c *Client) init() {
c.Schema = migrate.NewSchema(c.driver)
c.ShopInvitations = NewShopInvitationsClient(c.config)
c.ShopPlayers = NewShopPlayersClient(c.config)
c.Shops = NewShopsClient(c.config)
}
type (
// config is the configuration for the client and its builder.
config struct {
// driver used for executing database requests.
driver dialect.Driver
// debug enable a debug logging.
debug bool
// log used for logging on debug mode.
log func(...any)
// hooks to execute on mutations.
hooks *hooks
// interceptors to execute on queries.
inters *inters
}
// Option function to configure the client.
Option func(*config)
)
// newConfig creates a new config for the client.
func newConfig(opts ...Option) config {
cfg := config{log: log.Println, hooks: &hooks{}, inters: &inters{}}
cfg.options(opts...)
return cfg
}
// options applies the options on the config object.
func (c *config) options(opts ...Option) {
for _, opt := range opts {
opt(c)
}
if c.debug {
c.driver = dialect.Debug(c.driver, c.log)
}
}
// Debug enables debug logging on the ent.Driver.
func Debug() Option {
return func(c *config) {
c.debug = true
}
}
// Log sets the logging function for debug mode.
func Log(fn func(...any)) Option {
return func(c *config) {
c.log = fn
}
}
// Driver configures the client driver.
func Driver(driver dialect.Driver) Option {
return func(c *config) {
c.driver = driver
}
}
// Open opens a database/sql.DB specified by the driver name and
// the data source name, and returns a new client attached to it.
// Optional parameters can be added for configuring the client.
func Open(driverName, dataSourceName string, options ...Option) (*Client, error) {
switch driverName {
case dialect.MySQL, dialect.Postgres, dialect.SQLite:
drv, err := sql.Open(driverName, dataSourceName)
if err != nil {
return nil, err
}
return NewClient(append(options, Driver(drv))...), nil
default:
return nil, fmt.Errorf("unsupported driver: %q", driverName)
}
}
// ErrTxStarted is returned when trying to start a new transaction from a transactional client.
var ErrTxStarted = errors.New("models: cannot start a transaction within a transaction")
// Tx returns a new transactional client. The provided context
// is used until the transaction is committed or rolled back.
func (c *Client) Tx(ctx context.Context) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
return nil, ErrTxStarted
}
tx, err := newTx(ctx, c.driver)
if err != nil {
return nil, fmt.Errorf("models: starting a transaction: %w", err)
}
cfg := c.config
cfg.driver = tx
return &Tx{
ctx: ctx,
config: cfg,
ShopInvitations: NewShopInvitationsClient(cfg),
ShopPlayers: NewShopPlayersClient(cfg),
Shops: NewShopsClient(cfg),
}, nil
}
// BeginTx returns a transactional client with specified options.
func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
return nil, errors.New("ent: cannot start a transaction within a transaction")
}
tx, err := c.driver.(interface {
BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error)
}).BeginTx(ctx, opts)
if err != nil {
return nil, fmt.Errorf("ent: starting a transaction: %w", err)
}
cfg := c.config
cfg.driver = &txDriver{tx: tx, drv: c.driver}
return &Tx{
ctx: ctx,
config: cfg,
ShopInvitations: NewShopInvitationsClient(cfg),
ShopPlayers: NewShopPlayersClient(cfg),
Shops: NewShopsClient(cfg),
}, nil
}
// Debug returns a new debug-client. It's used to get verbose logging on specific operations.
//
// client.Debug().
// ShopInvitations.
// Query().
// Count(ctx)
func (c *Client) Debug() *Client {
if c.debug {
return c
}
cfg := c.config
cfg.driver = dialect.Debug(c.driver, c.log)
client := &Client{config: cfg}
client.init()
return client
}
// Close closes the database connection and prevents new queries from starting.
func (c *Client) Close() error {
return c.driver.Close()
}
// Use adds the mutation hooks to all the entity clients.
// In order to add hooks to a specific client, call: `client.Node.Use(...)`.
func (c *Client) Use(hooks ...Hook) {
c.ShopInvitations.Use(hooks...)
c.ShopPlayers.Use(hooks...)
c.Shops.Use(hooks...)
}
// Intercept adds the query interceptors to all the entity clients.
// In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
func (c *Client) Intercept(interceptors ...Interceptor) {
c.ShopInvitations.Intercept(interceptors...)
c.ShopPlayers.Intercept(interceptors...)
c.Shops.Intercept(interceptors...)
}
// Mutate implements the ent.Mutator interface.
func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error) {
switch m := m.(type) {
case *ShopInvitationsMutation:
return c.ShopInvitations.mutate(ctx, m)
case *ShopPlayersMutation:
return c.ShopPlayers.mutate(ctx, m)
case *ShopsMutation:
return c.Shops.mutate(ctx, m)
default:
return nil, fmt.Errorf("models: unknown mutation type %T", m)
}
}
// ShopInvitationsClient is a client for the ShopInvitations schema.
type ShopInvitationsClient struct {
config
}
// NewShopInvitationsClient returns a client for the ShopInvitations from the given config.
func NewShopInvitationsClient(c config) *ShopInvitationsClient {
return &ShopInvitationsClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `shopinvitations.Hooks(f(g(h())))`.
func (c *ShopInvitationsClient) Use(hooks ...Hook) {
c.hooks.ShopInvitations = append(c.hooks.ShopInvitations, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `shopinvitations.Intercept(f(g(h())))`.
func (c *ShopInvitationsClient) Intercept(interceptors ...Interceptor) {
c.inters.ShopInvitations = append(c.inters.ShopInvitations, interceptors...)
}
// Create returns a builder for creating a ShopInvitations entity.
func (c *ShopInvitationsClient) Create() *ShopInvitationsCreate {
mutation := newShopInvitationsMutation(c.config, OpCreate)
return &ShopInvitationsCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of ShopInvitations entities.
func (c *ShopInvitationsClient) CreateBulk(builders ...*ShopInvitationsCreate) *ShopInvitationsCreateBulk {
return &ShopInvitationsCreateBulk{config: c.config, builders: builders}
}
// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
// a builder and applies setFunc on it.
func (c *ShopInvitationsClient) MapCreateBulk(slice any, setFunc func(*ShopInvitationsCreate, int)) *ShopInvitationsCreateBulk {
rv := reflect.ValueOf(slice)
if rv.Kind() != reflect.Slice {
return &ShopInvitationsCreateBulk{err: fmt.Errorf("calling to ShopInvitationsClient.MapCreateBulk with wrong type %T, need slice", slice)}
}
builders := make([]*ShopInvitationsCreate, rv.Len())
for i := 0; i < rv.Len(); i++ {
builders[i] = c.Create()
setFunc(builders[i], i)
}
return &ShopInvitationsCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for ShopInvitations.
func (c *ShopInvitationsClient) Update() *ShopInvitationsUpdate {
mutation := newShopInvitationsMutation(c.config, OpUpdate)
return &ShopInvitationsUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *ShopInvitationsClient) UpdateOne(_m *ShopInvitations) *ShopInvitationsUpdateOne {
mutation := newShopInvitationsMutation(c.config, OpUpdateOne, withShopInvitations(_m))
return &ShopInvitationsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *ShopInvitationsClient) UpdateOneID(id int64) *ShopInvitationsUpdateOne {
mutation := newShopInvitationsMutation(c.config, OpUpdateOne, withShopInvitationsID(id))
return &ShopInvitationsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for ShopInvitations.
func (c *ShopInvitationsClient) Delete() *ShopInvitationsDelete {
mutation := newShopInvitationsMutation(c.config, OpDelete)
return &ShopInvitationsDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *ShopInvitationsClient) DeleteOne(_m *ShopInvitations) *ShopInvitationsDeleteOne {
return c.DeleteOneID(_m.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *ShopInvitationsClient) DeleteOneID(id int64) *ShopInvitationsDeleteOne {
builder := c.Delete().Where(shopinvitations.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &ShopInvitationsDeleteOne{builder}
}
// Query returns a query builder for ShopInvitations.
func (c *ShopInvitationsClient) Query() *ShopInvitationsQuery {
return &ShopInvitationsQuery{
config: c.config,
ctx: &QueryContext{Type: TypeShopInvitations},
inters: c.Interceptors(),
}
}
// Get returns a ShopInvitations entity by its id.
func (c *ShopInvitationsClient) Get(ctx context.Context, id int64) (*ShopInvitations, error) {
return c.Query().Where(shopinvitations.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *ShopInvitationsClient) GetX(ctx context.Context, id int64) *ShopInvitations {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// Hooks returns the client hooks.
func (c *ShopInvitationsClient) Hooks() []Hook {
return c.hooks.ShopInvitations
}
// Interceptors returns the client interceptors.
func (c *ShopInvitationsClient) Interceptors() []Interceptor {
return c.inters.ShopInvitations
}
func (c *ShopInvitationsClient) mutate(ctx context.Context, m *ShopInvitationsMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&ShopInvitationsCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&ShopInvitationsUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&ShopInvitationsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&ShopInvitationsDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("models: unknown ShopInvitations mutation op: %q", m.Op())
}
}
// ShopPlayersClient is a client for the ShopPlayers schema.
type ShopPlayersClient struct {
config
}
// NewShopPlayersClient returns a client for the ShopPlayers from the given config.
func NewShopPlayersClient(c config) *ShopPlayersClient {
return &ShopPlayersClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `shopplayers.Hooks(f(g(h())))`.
func (c *ShopPlayersClient) Use(hooks ...Hook) {
c.hooks.ShopPlayers = append(c.hooks.ShopPlayers, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `shopplayers.Intercept(f(g(h())))`.
func (c *ShopPlayersClient) Intercept(interceptors ...Interceptor) {
c.inters.ShopPlayers = append(c.inters.ShopPlayers, interceptors...)
}
// Create returns a builder for creating a ShopPlayers entity.
func (c *ShopPlayersClient) Create() *ShopPlayersCreate {
mutation := newShopPlayersMutation(c.config, OpCreate)
return &ShopPlayersCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of ShopPlayers entities.
func (c *ShopPlayersClient) CreateBulk(builders ...*ShopPlayersCreate) *ShopPlayersCreateBulk {
return &ShopPlayersCreateBulk{config: c.config, builders: builders}
}
// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
// a builder and applies setFunc on it.
func (c *ShopPlayersClient) MapCreateBulk(slice any, setFunc func(*ShopPlayersCreate, int)) *ShopPlayersCreateBulk {
rv := reflect.ValueOf(slice)
if rv.Kind() != reflect.Slice {
return &ShopPlayersCreateBulk{err: fmt.Errorf("calling to ShopPlayersClient.MapCreateBulk with wrong type %T, need slice", slice)}
}
builders := make([]*ShopPlayersCreate, rv.Len())
for i := 0; i < rv.Len(); i++ {
builders[i] = c.Create()
setFunc(builders[i], i)
}
return &ShopPlayersCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for ShopPlayers.
func (c *ShopPlayersClient) Update() *ShopPlayersUpdate {
mutation := newShopPlayersMutation(c.config, OpUpdate)
return &ShopPlayersUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *ShopPlayersClient) UpdateOne(_m *ShopPlayers) *ShopPlayersUpdateOne {
mutation := newShopPlayersMutation(c.config, OpUpdateOne, withShopPlayers(_m))
return &ShopPlayersUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *ShopPlayersClient) UpdateOneID(id int64) *ShopPlayersUpdateOne {
mutation := newShopPlayersMutation(c.config, OpUpdateOne, withShopPlayersID(id))
return &ShopPlayersUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for ShopPlayers.
func (c *ShopPlayersClient) Delete() *ShopPlayersDelete {
mutation := newShopPlayersMutation(c.config, OpDelete)
return &ShopPlayersDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *ShopPlayersClient) DeleteOne(_m *ShopPlayers) *ShopPlayersDeleteOne {
return c.DeleteOneID(_m.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *ShopPlayersClient) DeleteOneID(id int64) *ShopPlayersDeleteOne {
builder := c.Delete().Where(shopplayers.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &ShopPlayersDeleteOne{builder}
}
// Query returns a query builder for ShopPlayers.
func (c *ShopPlayersClient) Query() *ShopPlayersQuery {
return &ShopPlayersQuery{
config: c.config,
ctx: &QueryContext{Type: TypeShopPlayers},
inters: c.Interceptors(),
}
}
// Get returns a ShopPlayers entity by its id.
func (c *ShopPlayersClient) Get(ctx context.Context, id int64) (*ShopPlayers, error) {
return c.Query().Where(shopplayers.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *ShopPlayersClient) GetX(ctx context.Context, id int64) *ShopPlayers {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// Hooks returns the client hooks.
func (c *ShopPlayersClient) Hooks() []Hook {
return c.hooks.ShopPlayers
}
// Interceptors returns the client interceptors.
func (c *ShopPlayersClient) Interceptors() []Interceptor {
return c.inters.ShopPlayers
}
func (c *ShopPlayersClient) mutate(ctx context.Context, m *ShopPlayersMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&ShopPlayersCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&ShopPlayersUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&ShopPlayersUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&ShopPlayersDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("models: unknown ShopPlayers mutation op: %q", m.Op())
}
}
// ShopsClient is a client for the Shops schema.
type ShopsClient struct {
config
}
// NewShopsClient returns a client for the Shops from the given config.
func NewShopsClient(c config) *ShopsClient {
return &ShopsClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `shops.Hooks(f(g(h())))`.
func (c *ShopsClient) Use(hooks ...Hook) {
c.hooks.Shops = append(c.hooks.Shops, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `shops.Intercept(f(g(h())))`.
func (c *ShopsClient) Intercept(interceptors ...Interceptor) {
c.inters.Shops = append(c.inters.Shops, interceptors...)
}
// Create returns a builder for creating a Shops entity.
func (c *ShopsClient) Create() *ShopsCreate {
mutation := newShopsMutation(c.config, OpCreate)
return &ShopsCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of Shops entities.
func (c *ShopsClient) CreateBulk(builders ...*ShopsCreate) *ShopsCreateBulk {
return &ShopsCreateBulk{config: c.config, builders: builders}
}
// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
// a builder and applies setFunc on it.
func (c *ShopsClient) MapCreateBulk(slice any, setFunc func(*ShopsCreate, int)) *ShopsCreateBulk {
rv := reflect.ValueOf(slice)
if rv.Kind() != reflect.Slice {
return &ShopsCreateBulk{err: fmt.Errorf("calling to ShopsClient.MapCreateBulk with wrong type %T, need slice", slice)}
}
builders := make([]*ShopsCreate, rv.Len())
for i := 0; i < rv.Len(); i++ {
builders[i] = c.Create()
setFunc(builders[i], i)
}
return &ShopsCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Shops.
func (c *ShopsClient) Update() *ShopsUpdate {
mutation := newShopsMutation(c.config, OpUpdate)
return &ShopsUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *ShopsClient) UpdateOne(_m *Shops) *ShopsUpdateOne {
mutation := newShopsMutation(c.config, OpUpdateOne, withShops(_m))
return &ShopsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *ShopsClient) UpdateOneID(id int64) *ShopsUpdateOne {
mutation := newShopsMutation(c.config, OpUpdateOne, withShopsID(id))
return &ShopsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Shops.
func (c *ShopsClient) Delete() *ShopsDelete {
mutation := newShopsMutation(c.config, OpDelete)
return &ShopsDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *ShopsClient) DeleteOne(_m *Shops) *ShopsDeleteOne {
return c.DeleteOneID(_m.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *ShopsClient) DeleteOneID(id int64) *ShopsDeleteOne {
builder := c.Delete().Where(shops.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &ShopsDeleteOne{builder}
}
// Query returns a query builder for Shops.
func (c *ShopsClient) Query() *ShopsQuery {
return &ShopsQuery{
config: c.config,
ctx: &QueryContext{Type: TypeShops},
inters: c.Interceptors(),
}
}
// Get returns a Shops entity by its id.
func (c *ShopsClient) Get(ctx context.Context, id int64) (*Shops, error) {
return c.Query().Where(shops.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *ShopsClient) GetX(ctx context.Context, id int64) *Shops {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// Hooks returns the client hooks.
func (c *ShopsClient) Hooks() []Hook {
return c.hooks.Shops
}
// Interceptors returns the client interceptors.
func (c *ShopsClient) Interceptors() []Interceptor {
return c.inters.Shops
}
func (c *ShopsClient) mutate(ctx context.Context, m *ShopsMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&ShopsCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&ShopsUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&ShopsUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&ShopsDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("models: unknown Shops mutation op: %q", m.Op())
}
}
// hooks and interceptors per client, for fast access.
type (
hooks struct {
ShopInvitations, ShopPlayers, Shops []ent.Hook
}
inters struct {
ShopInvitations, ShopPlayers, Shops []ent.Interceptor
}
)