Files
juwan-backend/app/game/rpc/gameservice/gameService.go
T
wwweww 19cc7a778c Refactor: Remove deprecated gRPC service files and implement new API structure
- Deleted old gRPC service definitions in `game_grpc.pb.go` and `public.go`.
- Added new API server implementations for objectstory, player, and shop services.
- Introduced configuration files for new APIs in `etc/*.yaml`.
- Created main entry points for each service in `objectstory.go`, `player.go`, and `shop.go`.
- Removed unused user update handler and user API files.
- Added utility functions for context management and HTTP header parsing.
- Introduced PostgreSQL backup configuration in `backup/postgreSql.yaml`.
2026-02-28 18:35:56 +08:00

74 lines
2.5 KiB
Go

// Code generated by goctl. DO NOT EDIT.
// goctl 1.9.2
// Source: game.proto
package gameservice
import (
"context"
"juwan-backend/app/game/rpc/pb"
"github.com/zeromicro/go-zero/zrpc"
"google.golang.org/grpc"
)
type (
AddGamesReq = pb.AddGamesReq
AddGamesResp = pb.AddGamesResp
DelGamesReq = pb.DelGamesReq
DelGamesResp = pb.DelGamesResp
Games = pb.Games
GetGamesByIdReq = pb.GetGamesByIdReq
GetGamesByIdResp = pb.GetGamesByIdResp
SearchGamesReq = pb.SearchGamesReq
SearchGamesResp = pb.SearchGamesResp
UpdateGamesReq = pb.UpdateGamesReq
UpdateGamesResp = pb.UpdateGamesResp
GameService interface {
// -----------------------games-----------------------
AddGames(ctx context.Context, in *AddGamesReq, opts ...grpc.CallOption) (*AddGamesResp, error)
UpdateGames(ctx context.Context, in *UpdateGamesReq, opts ...grpc.CallOption) (*UpdateGamesResp, error)
DelGames(ctx context.Context, in *DelGamesReq, opts ...grpc.CallOption) (*DelGamesResp, error)
GetGamesById(ctx context.Context, in *GetGamesByIdReq, opts ...grpc.CallOption) (*GetGamesByIdResp, error)
SearchGames(ctx context.Context, in *SearchGamesReq, opts ...grpc.CallOption) (*SearchGamesResp, error)
}
defaultGameService struct {
cli zrpc.Client
}
)
func NewGameService(cli zrpc.Client) GameService {
return &defaultGameService{
cli: cli,
}
}
// -----------------------games-----------------------
func (m *defaultGameService) AddGames(ctx context.Context, in *AddGamesReq, opts ...grpc.CallOption) (*AddGamesResp, error) {
client := pb.NewGameServiceClient(m.cli.Conn())
return client.AddGames(ctx, in, opts...)
}
func (m *defaultGameService) UpdateGames(ctx context.Context, in *UpdateGamesReq, opts ...grpc.CallOption) (*UpdateGamesResp, error) {
client := pb.NewGameServiceClient(m.cli.Conn())
return client.UpdateGames(ctx, in, opts...)
}
func (m *defaultGameService) DelGames(ctx context.Context, in *DelGamesReq, opts ...grpc.CallOption) (*DelGamesResp, error) {
client := pb.NewGameServiceClient(m.cli.Conn())
return client.DelGames(ctx, in, opts...)
}
func (m *defaultGameService) GetGamesById(ctx context.Context, in *GetGamesByIdReq, opts ...grpc.CallOption) (*GetGamesByIdResp, error) {
client := pb.NewGameServiceClient(m.cli.Conn())
return client.GetGamesById(ctx, in, opts...)
}
func (m *defaultGameService) SearchGames(ctx context.Context, in *SearchGamesReq, opts ...grpc.CallOption) (*SearchGamesResp, error) {
client := pb.NewGameServiceClient(m.cli.Conn())
return client.SearchGames(ctx, in, opts...)
}