Files
juwan-backend/app/player/api/internal/logic/player/getPlayerLogic.go
T
zetaloop f0048f9e12 fix: 游戏创建与打手详情接口未返回数据
AddGamesResp 加 Games 字段,创建后查询回填。Game.Id 加 optional
避免请求解析时要求传 id。getPlayerLogic 初始化 resp 避免 copier
写入 nil 指针。补跑 ent go generate 确保 userfollows schema 与
生成代码一致。
2026-04-05 17:43:57 +08:00

49 lines
1.1 KiB
Go

// Code scaffolded by goctl. Safe to edit.
// goctl 1.9.2
package player
import (
"context"
"errors"
"juwan-backend/app/player/rpc/playerservice"
"juwan-backend/app/player/api/internal/svc"
"juwan-backend/app/player/api/internal/types"
"github.com/jinzhu/copier"
"github.com/zeromicro/go-zero/core/logx"
)
type GetPlayerLogic struct {
logx.Logger
ctx context.Context
svcCtx *svc.ServiceContext
}
// 获取打手详情
func NewGetPlayerLogic(ctx context.Context, svcCtx *svc.ServiceContext) *GetPlayerLogic {
return &GetPlayerLogic{
Logger: logx.WithContext(ctx),
ctx: ctx,
svcCtx: svcCtx,
}
}
func (l *GetPlayerLogic) GetPlayer(req *types.GetPlayerReq) (resp *types.PlayerProfile, err error) {
player, err := l.svcCtx.PlayerRpc.GetPlayersById(l.ctx, &playerservice.GetPlayersByIdReq{
Id: req.Id,
})
if err != nil {
logx.Errorf("GetPlayerLogic.GetPlayers err: %v", err)
return nil, errors.New("failed to get player details")
}
resp = &types.PlayerProfile{}
err = copier.Copy(resp, &player)
if err != nil {
logx.Errorf("copier.Copy err: %v", err)
return nil, errors.New("copier.Copy err")
}
return
}