Files
juwan-backend/app/player/api/internal/logic/player/updatePlayerStatusLogic.go
T
wwweww 19cc7a778c Refactor: Remove deprecated gRPC service files and implement new API structure
- Deleted old gRPC service definitions in `game_grpc.pb.go` and `public.go`.
- Added new API server implementations for objectstory, player, and shop services.
- Introduced configuration files for new APIs in `etc/*.yaml`.
- Created main entry points for each service in `objectstory.go`, `player.go`, and `shop.go`.
- Removed unused user update handler and user API files.
- Added utility functions for context management and HTTP header parsing.
- Introduced PostgreSQL backup configuration in `backup/postgreSql.yaml`.
2026-02-28 18:35:56 +08:00

48 lines
1.0 KiB
Go

// Code scaffolded by goctl. Safe to edit.
// goctl 1.9.2
package player
import (
"context"
"juwan-backend/app/player/rpc/pb"
"juwan-backend/common/utils/contextj"
"juwan-backend/app/player/api/internal/svc"
"juwan-backend/app/player/api/internal/types"
"github.com/zeromicro/go-zero/core/logx"
)
type UpdatePlayerStatusLogic struct {
logx.Logger
ctx context.Context
svcCtx *svc.ServiceContext
}
// 更新接单状态
func NewUpdatePlayerStatusLogic(ctx context.Context, svcCtx *svc.ServiceContext) *UpdatePlayerStatusLogic {
return &UpdatePlayerStatusLogic{
Logger: logx.WithContext(ctx),
ctx: ctx,
svcCtx: svcCtx,
}
}
func (l *UpdatePlayerStatusLogic) UpdatePlayerStatus(req *types.UpdatePlayerStatusReq) (resp *types.EmptyResp, err error) {
// todo: add your logic here and delete this line
userId, err := contextj.UserIDFrom(l.ctx)
if err != nil {
return nil, err
}
_, err = l.svcCtx.PlayerRpc.UpdatePlayers(l.ctx, &pb.UpdatePlayersReq{
Id: userId,
Status: &req.Status,
})
if err != nil {
return nil, err
}
return
}