19cc7a778c
- Deleted old gRPC service definitions in `game_grpc.pb.go` and `public.go`. - Added new API server implementations for objectstory, player, and shop services. - Introduced configuration files for new APIs in `etc/*.yaml`. - Created main entry points for each service in `objectstory.go`, `player.go`, and `shop.go`. - Removed unused user update handler and user API files. - Added utility functions for context management and HTTP header parsing. - Introduced PostgreSQL backup configuration in `backup/postgreSql.yaml`.
48 lines
1.0 KiB
Go
48 lines
1.0 KiB
Go
// Code scaffolded by goctl. Safe to edit.
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// goctl 1.9.2
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package player
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import (
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"context"
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"juwan-backend/app/player/rpc/pb"
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"juwan-backend/common/utils/contextj"
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"juwan-backend/app/player/api/internal/svc"
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"juwan-backend/app/player/api/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type UpdatePlayerStatusLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// 更新接单状态
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func NewUpdatePlayerStatusLogic(ctx context.Context, svcCtx *svc.ServiceContext) *UpdatePlayerStatusLogic {
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return &UpdatePlayerStatusLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *UpdatePlayerStatusLogic) UpdatePlayerStatus(req *types.UpdatePlayerStatusReq) (resp *types.EmptyResp, err error) {
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// todo: add your logic here and delete this line
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userId, err := contextj.UserIDFrom(l.ctx)
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if err != nil {
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return nil, err
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}
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_, err = l.svcCtx.PlayerRpc.UpdatePlayers(l.ctx, &pb.UpdatePlayersReq{
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Id: userId,
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Status: &req.Status,
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})
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if err != nil {
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return nil, err
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}
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return
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}
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