19cc7a778c
- Deleted old gRPC service definitions in `game_grpc.pb.go` and `public.go`. - Added new API server implementations for objectstory, player, and shop services. - Introduced configuration files for new APIs in `etc/*.yaml`. - Created main entry points for each service in `objectstory.go`, `player.go`, and `shop.go`. - Removed unused user update handler and user API files. - Added utility functions for context management and HTTP header parsing. - Introduced PostgreSQL backup configuration in `backup/postgreSql.yaml`.
89 lines
2.2 KiB
Go
89 lines
2.2 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package models
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import (
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"context"
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"juwan-backend/app/game/rpc/internal/models/games"
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"juwan-backend/app/game/rpc/internal/models/predicate"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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)
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// GamesDelete is the builder for deleting a Games entity.
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type GamesDelete struct {
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config
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hooks []Hook
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mutation *GamesMutation
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}
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// Where appends a list predicates to the GamesDelete builder.
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func (_d *GamesDelete) Where(ps ...predicate.Games) *GamesDelete {
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_d.mutation.Where(ps...)
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return _d
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}
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// Exec executes the deletion query and returns how many vertices were deleted.
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func (_d *GamesDelete) Exec(ctx context.Context) (int, error) {
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return withHooks(ctx, _d.sqlExec, _d.mutation, _d.hooks)
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_d *GamesDelete) ExecX(ctx context.Context) int {
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n, err := _d.Exec(ctx)
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if err != nil {
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panic(err)
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}
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return n
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}
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func (_d *GamesDelete) sqlExec(ctx context.Context) (int, error) {
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_spec := sqlgraph.NewDeleteSpec(games.Table, sqlgraph.NewFieldSpec(games.FieldID, field.TypeInt64))
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if ps := _d.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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affected, err := sqlgraph.DeleteNodes(ctx, _d.driver, _spec)
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if err != nil && sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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_d.mutation.done = true
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return affected, err
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}
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// GamesDeleteOne is the builder for deleting a single Games entity.
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type GamesDeleteOne struct {
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_d *GamesDelete
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}
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// Where appends a list predicates to the GamesDelete builder.
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func (_d *GamesDeleteOne) Where(ps ...predicate.Games) *GamesDeleteOne {
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_d._d.mutation.Where(ps...)
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return _d
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}
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// Exec executes the deletion query.
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func (_d *GamesDeleteOne) Exec(ctx context.Context) error {
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n, err := _d._d.Exec(ctx)
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switch {
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case err != nil:
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return err
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case n == 0:
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return &NotFoundError{games.Label}
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default:
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return nil
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}
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_d *GamesDeleteOne) ExecX(ctx context.Context) {
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if err := _d.Exec(ctx); err != nil {
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panic(err)
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}
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}
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