Files
juwan-backend/app/player/api/internal/logic/player/createServiceLogic.go
T
zetaloop d80a21fe7d fix: 服务创建接口未返回数据
AddPlayerServicesResp 加 PlayerServices 字段,创建后查询回填。
PlayerService.Id 加 optional 避免请求解析时要求传 id。
2026-04-05 18:08:40 +08:00

87 lines
2.2 KiB
Go

// Code scaffolded by goctl. Safe to edit.
// goctl 1.9.2
package player
import (
"context"
"errors"
"juwan-backend/app/player/rpc/playerservice"
"juwan-backend/common/utils/contextj"
"juwan-backend/app/player/api/internal/svc"
"juwan-backend/app/player/api/internal/types"
"github.com/zeromicro/go-zero/core/logx"
"google.golang.org/grpc/status"
)
type CreateServiceLogic struct {
logx.Logger
ctx context.Context
svcCtx *svc.ServiceContext
}
// 创建服务
func NewCreateServiceLogic(ctx context.Context, svcCtx *svc.ServiceContext) *CreateServiceLogic {
return &CreateServiceLogic{
Logger: logx.WithContext(ctx),
ctx: ctx,
svcCtx: svcCtx,
}
}
func (l *CreateServiceLogic) CreateService(req *types.CreateServiceReq) (resp *types.PlayerService, err error) {
userID, err := contextj.UserIDFrom(l.ctx)
if err != nil {
return nil, err
}
playerResp, err := l.svcCtx.PlayerRpc.GetPlayerByUserId(l.ctx, &playerservice.SearchPlayersReq{UserId: &userID})
if err != nil {
st, _ := status.FromError(err)
if st.Code().String() == "NotFound" {
return nil, errors.New("player not initialized")
}
logx.Errorf("failed to get player by user id: %v", err)
return nil, errors.New("get player failed")
}
player := playerResp.GetPlayers()
if player == nil {
return nil, errors.New("player not initialized")
}
serviceResp, err := l.svcCtx.PlayerRpc.AddPlayerServices(l.ctx, &playerservice.AddPlayerServicesReq{
PlayerId: player.Id,
GameId: req.GameId,
Title: req.Title,
Description: req.Description,
Price: req.Price,
Unit: req.Unit,
RankRange: req.RankRange,
Availability: req.Availability,
})
if err != nil {
logx.Errorf("failed to create player service: %v", err)
return nil, errors.New("failed to create player service")
}
service := serviceResp.GetPlayerServices()
if service == nil {
return nil, errors.New("failed to create player service")
}
return &types.PlayerService{
Id: service.Id,
PlayerId: service.PlayerId,
GameId: service.GameId,
Title: service.Title,
Description: service.Description,
Price: service.Price,
Unit: service.Unit,
RankRange: service.RankRange,
Availability: service.Availability,
}, nil
}