Files
juwan-backend/app/dispute/rpc/internal/models/disputetimeline_update.go
T

460 lines
14 KiB
Go

// Code generated by ent, DO NOT EDIT.
package models
import (
"context"
"errors"
"fmt"
"juwan-backend/app/dispute/rpc/internal/models/disputetimeline"
"juwan-backend/app/dispute/rpc/internal/models/predicate"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// DisputeTimelineUpdate is the builder for updating DisputeTimeline entities.
type DisputeTimelineUpdate struct {
config
hooks []Hook
mutation *DisputeTimelineMutation
}
// Where appends a list predicates to the DisputeTimelineUpdate builder.
func (_u *DisputeTimelineUpdate) Where(ps ...predicate.DisputeTimeline) *DisputeTimelineUpdate {
_u.mutation.Where(ps...)
return _u
}
// SetDisputeID sets the "dispute_id" field.
func (_u *DisputeTimelineUpdate) SetDisputeID(v int64) *DisputeTimelineUpdate {
_u.mutation.ResetDisputeID()
_u.mutation.SetDisputeID(v)
return _u
}
// SetNillableDisputeID sets the "dispute_id" field if the given value is not nil.
func (_u *DisputeTimelineUpdate) SetNillableDisputeID(v *int64) *DisputeTimelineUpdate {
if v != nil {
_u.SetDisputeID(*v)
}
return _u
}
// AddDisputeID adds value to the "dispute_id" field.
func (_u *DisputeTimelineUpdate) AddDisputeID(v int64) *DisputeTimelineUpdate {
_u.mutation.AddDisputeID(v)
return _u
}
// SetEventType sets the "event_type" field.
func (_u *DisputeTimelineUpdate) SetEventType(v string) *DisputeTimelineUpdate {
_u.mutation.SetEventType(v)
return _u
}
// SetNillableEventType sets the "event_type" field if the given value is not nil.
func (_u *DisputeTimelineUpdate) SetNillableEventType(v *string) *DisputeTimelineUpdate {
if v != nil {
_u.SetEventType(*v)
}
return _u
}
// SetActorID sets the "actor_id" field.
func (_u *DisputeTimelineUpdate) SetActorID(v int64) *DisputeTimelineUpdate {
_u.mutation.ResetActorID()
_u.mutation.SetActorID(v)
return _u
}
// SetNillableActorID sets the "actor_id" field if the given value is not nil.
func (_u *DisputeTimelineUpdate) SetNillableActorID(v *int64) *DisputeTimelineUpdate {
if v != nil {
_u.SetActorID(*v)
}
return _u
}
// AddActorID adds value to the "actor_id" field.
func (_u *DisputeTimelineUpdate) AddActorID(v int64) *DisputeTimelineUpdate {
_u.mutation.AddActorID(v)
return _u
}
// ClearActorID clears the value of the "actor_id" field.
func (_u *DisputeTimelineUpdate) ClearActorID() *DisputeTimelineUpdate {
_u.mutation.ClearActorID()
return _u
}
// SetActorName sets the "actor_name" field.
func (_u *DisputeTimelineUpdate) SetActorName(v string) *DisputeTimelineUpdate {
_u.mutation.SetActorName(v)
return _u
}
// SetNillableActorName sets the "actor_name" field if the given value is not nil.
func (_u *DisputeTimelineUpdate) SetNillableActorName(v *string) *DisputeTimelineUpdate {
if v != nil {
_u.SetActorName(*v)
}
return _u
}
// ClearActorName clears the value of the "actor_name" field.
func (_u *DisputeTimelineUpdate) ClearActorName() *DisputeTimelineUpdate {
_u.mutation.ClearActorName()
return _u
}
// SetDetails sets the "details" field.
func (_u *DisputeTimelineUpdate) SetDetails(v map[string]interface{}) *DisputeTimelineUpdate {
_u.mutation.SetDetails(v)
return _u
}
// ClearDetails clears the value of the "details" field.
func (_u *DisputeTimelineUpdate) ClearDetails() *DisputeTimelineUpdate {
_u.mutation.ClearDetails()
return _u
}
// Mutation returns the DisputeTimelineMutation object of the builder.
func (_u *DisputeTimelineUpdate) Mutation() *DisputeTimelineMutation {
return _u.mutation
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (_u *DisputeTimelineUpdate) Save(ctx context.Context) (int, error) {
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *DisputeTimelineUpdate) SaveX(ctx context.Context) int {
affected, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (_u *DisputeTimelineUpdate) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *DisputeTimelineUpdate) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *DisputeTimelineUpdate) check() error {
if v, ok := _u.mutation.EventType(); ok {
if err := disputetimeline.EventTypeValidator(v); err != nil {
return &ValidationError{Name: "event_type", err: fmt.Errorf(`models: validator failed for field "DisputeTimeline.event_type": %w`, err)}
}
}
if v, ok := _u.mutation.ActorName(); ok {
if err := disputetimeline.ActorNameValidator(v); err != nil {
return &ValidationError{Name: "actor_name", err: fmt.Errorf(`models: validator failed for field "DisputeTimeline.actor_name": %w`, err)}
}
}
return nil
}
func (_u *DisputeTimelineUpdate) sqlSave(ctx context.Context) (_node int, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(disputetimeline.Table, disputetimeline.Columns, sqlgraph.NewFieldSpec(disputetimeline.FieldID, field.TypeInt64))
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.DisputeID(); ok {
_spec.SetField(disputetimeline.FieldDisputeID, field.TypeInt64, value)
}
if value, ok := _u.mutation.AddedDisputeID(); ok {
_spec.AddField(disputetimeline.FieldDisputeID, field.TypeInt64, value)
}
if value, ok := _u.mutation.EventType(); ok {
_spec.SetField(disputetimeline.FieldEventType, field.TypeString, value)
}
if value, ok := _u.mutation.ActorID(); ok {
_spec.SetField(disputetimeline.FieldActorID, field.TypeInt64, value)
}
if value, ok := _u.mutation.AddedActorID(); ok {
_spec.AddField(disputetimeline.FieldActorID, field.TypeInt64, value)
}
if _u.mutation.ActorIDCleared() {
_spec.ClearField(disputetimeline.FieldActorID, field.TypeInt64)
}
if value, ok := _u.mutation.ActorName(); ok {
_spec.SetField(disputetimeline.FieldActorName, field.TypeString, value)
}
if _u.mutation.ActorNameCleared() {
_spec.ClearField(disputetimeline.FieldActorName, field.TypeString)
}
if value, ok := _u.mutation.Details(); ok {
_spec.SetField(disputetimeline.FieldDetails, field.TypeJSON, value)
}
if _u.mutation.DetailsCleared() {
_spec.ClearField(disputetimeline.FieldDetails, field.TypeJSON)
}
if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{disputetimeline.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return 0, err
}
_u.mutation.done = true
return _node, nil
}
// DisputeTimelineUpdateOne is the builder for updating a single DisputeTimeline entity.
type DisputeTimelineUpdateOne struct {
config
fields []string
hooks []Hook
mutation *DisputeTimelineMutation
}
// SetDisputeID sets the "dispute_id" field.
func (_u *DisputeTimelineUpdateOne) SetDisputeID(v int64) *DisputeTimelineUpdateOne {
_u.mutation.ResetDisputeID()
_u.mutation.SetDisputeID(v)
return _u
}
// SetNillableDisputeID sets the "dispute_id" field if the given value is not nil.
func (_u *DisputeTimelineUpdateOne) SetNillableDisputeID(v *int64) *DisputeTimelineUpdateOne {
if v != nil {
_u.SetDisputeID(*v)
}
return _u
}
// AddDisputeID adds value to the "dispute_id" field.
func (_u *DisputeTimelineUpdateOne) AddDisputeID(v int64) *DisputeTimelineUpdateOne {
_u.mutation.AddDisputeID(v)
return _u
}
// SetEventType sets the "event_type" field.
func (_u *DisputeTimelineUpdateOne) SetEventType(v string) *DisputeTimelineUpdateOne {
_u.mutation.SetEventType(v)
return _u
}
// SetNillableEventType sets the "event_type" field if the given value is not nil.
func (_u *DisputeTimelineUpdateOne) SetNillableEventType(v *string) *DisputeTimelineUpdateOne {
if v != nil {
_u.SetEventType(*v)
}
return _u
}
// SetActorID sets the "actor_id" field.
func (_u *DisputeTimelineUpdateOne) SetActorID(v int64) *DisputeTimelineUpdateOne {
_u.mutation.ResetActorID()
_u.mutation.SetActorID(v)
return _u
}
// SetNillableActorID sets the "actor_id" field if the given value is not nil.
func (_u *DisputeTimelineUpdateOne) SetNillableActorID(v *int64) *DisputeTimelineUpdateOne {
if v != nil {
_u.SetActorID(*v)
}
return _u
}
// AddActorID adds value to the "actor_id" field.
func (_u *DisputeTimelineUpdateOne) AddActorID(v int64) *DisputeTimelineUpdateOne {
_u.mutation.AddActorID(v)
return _u
}
// ClearActorID clears the value of the "actor_id" field.
func (_u *DisputeTimelineUpdateOne) ClearActorID() *DisputeTimelineUpdateOne {
_u.mutation.ClearActorID()
return _u
}
// SetActorName sets the "actor_name" field.
func (_u *DisputeTimelineUpdateOne) SetActorName(v string) *DisputeTimelineUpdateOne {
_u.mutation.SetActorName(v)
return _u
}
// SetNillableActorName sets the "actor_name" field if the given value is not nil.
func (_u *DisputeTimelineUpdateOne) SetNillableActorName(v *string) *DisputeTimelineUpdateOne {
if v != nil {
_u.SetActorName(*v)
}
return _u
}
// ClearActorName clears the value of the "actor_name" field.
func (_u *DisputeTimelineUpdateOne) ClearActorName() *DisputeTimelineUpdateOne {
_u.mutation.ClearActorName()
return _u
}
// SetDetails sets the "details" field.
func (_u *DisputeTimelineUpdateOne) SetDetails(v map[string]interface{}) *DisputeTimelineUpdateOne {
_u.mutation.SetDetails(v)
return _u
}
// ClearDetails clears the value of the "details" field.
func (_u *DisputeTimelineUpdateOne) ClearDetails() *DisputeTimelineUpdateOne {
_u.mutation.ClearDetails()
return _u
}
// Mutation returns the DisputeTimelineMutation object of the builder.
func (_u *DisputeTimelineUpdateOne) Mutation() *DisputeTimelineMutation {
return _u.mutation
}
// Where appends a list predicates to the DisputeTimelineUpdate builder.
func (_u *DisputeTimelineUpdateOne) Where(ps ...predicate.DisputeTimeline) *DisputeTimelineUpdateOne {
_u.mutation.Where(ps...)
return _u
}
// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (_u *DisputeTimelineUpdateOne) Select(field string, fields ...string) *DisputeTimelineUpdateOne {
_u.fields = append([]string{field}, fields...)
return _u
}
// Save executes the query and returns the updated DisputeTimeline entity.
func (_u *DisputeTimelineUpdateOne) Save(ctx context.Context) (*DisputeTimeline, error) {
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (_u *DisputeTimelineUpdateOne) SaveX(ctx context.Context) *DisputeTimeline {
node, err := _u.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (_u *DisputeTimelineUpdateOne) Exec(ctx context.Context) error {
_, err := _u.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_u *DisputeTimelineUpdateOne) ExecX(ctx context.Context) {
if err := _u.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_u *DisputeTimelineUpdateOne) check() error {
if v, ok := _u.mutation.EventType(); ok {
if err := disputetimeline.EventTypeValidator(v); err != nil {
return &ValidationError{Name: "event_type", err: fmt.Errorf(`models: validator failed for field "DisputeTimeline.event_type": %w`, err)}
}
}
if v, ok := _u.mutation.ActorName(); ok {
if err := disputetimeline.ActorNameValidator(v); err != nil {
return &ValidationError{Name: "actor_name", err: fmt.Errorf(`models: validator failed for field "DisputeTimeline.actor_name": %w`, err)}
}
}
return nil
}
func (_u *DisputeTimelineUpdateOne) sqlSave(ctx context.Context) (_node *DisputeTimeline, err error) {
if err := _u.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(disputetimeline.Table, disputetimeline.Columns, sqlgraph.NewFieldSpec(disputetimeline.FieldID, field.TypeInt64))
id, ok := _u.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`models: missing "DisputeTimeline.id" for update`)}
}
_spec.Node.ID.Value = id
if fields := _u.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, disputetimeline.FieldID)
for _, f := range fields {
if !disputetimeline.ValidColumn(f) {
return nil, &ValidationError{Name: f, err: fmt.Errorf("models: invalid field %q for query", f)}
}
if f != disputetimeline.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, f)
}
}
}
if ps := _u.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := _u.mutation.DisputeID(); ok {
_spec.SetField(disputetimeline.FieldDisputeID, field.TypeInt64, value)
}
if value, ok := _u.mutation.AddedDisputeID(); ok {
_spec.AddField(disputetimeline.FieldDisputeID, field.TypeInt64, value)
}
if value, ok := _u.mutation.EventType(); ok {
_spec.SetField(disputetimeline.FieldEventType, field.TypeString, value)
}
if value, ok := _u.mutation.ActorID(); ok {
_spec.SetField(disputetimeline.FieldActorID, field.TypeInt64, value)
}
if value, ok := _u.mutation.AddedActorID(); ok {
_spec.AddField(disputetimeline.FieldActorID, field.TypeInt64, value)
}
if _u.mutation.ActorIDCleared() {
_spec.ClearField(disputetimeline.FieldActorID, field.TypeInt64)
}
if value, ok := _u.mutation.ActorName(); ok {
_spec.SetField(disputetimeline.FieldActorName, field.TypeString, value)
}
if _u.mutation.ActorNameCleared() {
_spec.ClearField(disputetimeline.FieldActorName, field.TypeString)
}
if value, ok := _u.mutation.Details(); ok {
_spec.SetField(disputetimeline.FieldDetails, field.TypeJSON, value)
}
if _u.mutation.DetailsCleared() {
_spec.ClearField(disputetimeline.FieldDetails, field.TypeJSON)
}
_node = &DisputeTimeline{config: _u.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues
if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{disputetimeline.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
_u.mutation.done = true
return _node, nil
}