577 lines
20 KiB
TypeScript
577 lines
20 KiB
TypeScript
"use client"
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import {
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CheckCircle2,
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Clock,
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Filter,
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Gamepad2,
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Search,
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SlidersHorizontal,
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Star,
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Store,
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User,
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XCircle,
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} from "lucide-react"
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import Link from "next/link"
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import { useRouter, useSearchParams } from "next/navigation"
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import { Suspense, useEffect, useMemo, useState } from "react"
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import { Avatar, AvatarFallback, AvatarImage } from "@/components/ui/avatar"
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import { Badge } from "@/components/ui/badge"
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import { Button } from "@/components/ui/button"
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import { Card, CardContent, CardFooter, CardHeader } from "@/components/ui/card"
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import { Checkbox } from "@/components/ui/checkbox"
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import { Input } from "@/components/ui/input"
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import { Label } from "@/components/ui/label"
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import {
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Select,
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SelectContent,
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SelectItem,
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SelectTrigger,
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SelectValue,
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} from "@/components/ui/select"
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import { Separator } from "@/components/ui/separator"
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import {
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Sheet,
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SheetClose,
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SheetContent,
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SheetDescription,
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SheetFooter,
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SheetHeader,
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SheetTitle,
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SheetTrigger,
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} from "@/components/ui/sheet"
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import { Switch } from "@/components/ui/switch"
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import { GameIcon } from "@/lib/game-icons"
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import { mockGames, mockPlayers } from "@/lib/mock-data"
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import type { Player } from "@/lib/types"
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import { cn } from "@/lib/utils"
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function StatusBadge({ status }: { status: Player["status"] }) {
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switch (status) {
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case "available":
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return (
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<Badge variant="outline" className="bg-green-50 text-green-700 border-green-200 gap-1">
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<CheckCircle2 className="w-3 h-3" />
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可接单
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</Badge>
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)
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case "busy":
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return (
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<Badge variant="outline" className="bg-yellow-50 text-yellow-700 border-yellow-200 gap-1">
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<Clock className="w-3 h-3" />
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忙碌中
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</Badge>
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)
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case "offline":
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return (
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<Badge variant="outline" className="bg-gray-50 text-gray-500 border-gray-200 gap-1">
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<XCircle className="w-3 h-3" />
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离线
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</Badge>
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)
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default:
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return null
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}
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}
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function PlayerCard({ player }: { player: Player }) {
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const minPrice = useMemo(() => {
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if (!player.services || player.services.length === 0) return 0
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return Math.min(...player.services.map((s) => s.price))
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}, [player.services])
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const unit = useMemo(() => {
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if (!player.services || player.services.length === 0) return "局"
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const cheapestService = player.services.reduce((prev, curr) =>
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prev.price < curr.price ? prev : curr,
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)
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return cheapestService.unit
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}, [player.services])
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return (
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<Link href={`/player/${player.id}`} className="block h-full">
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<Card className="h-full hover:shadow-md transition-shadow duration-200 overflow-hidden flex flex-col">
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<CardHeader className="p-4 pb-2 flex flex-row items-start justify-between space-y-0">
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<div className="flex items-center gap-3">
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<Avatar className="h-12 w-12 border-2 border-white shadow-sm">
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<AvatarImage src={player.user.avatar} alt={player.user.nickname} />
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<AvatarFallback>{player.user.nickname.slice(0, 2)}</AvatarFallback>
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</Avatar>
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<div>
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<h3 className="font-semibold text-base leading-none mb-1">{player.user.nickname}</h3>
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<div className="flex items-center gap-1 text-xs text-muted-foreground">
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{player.shopName ? (
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<span className="flex items-center gap-0.5 text-blue-600 bg-blue-50 px-1.5 py-0.5 rounded">
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<Store className="w-3 h-3" />
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{player.shopName}
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</span>
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) : (
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<span className="flex items-center gap-0.5 text-gray-600 bg-gray-100 px-1.5 py-0.5 rounded">
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<User className="w-3 h-3" />
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个人
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</span>
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)}
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</div>
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</div>
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</div>
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<StatusBadge status={player.status} />
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</CardHeader>
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<CardContent className="p-4 pt-2 flex-grow">
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<div className="flex items-center gap-4 mb-3 text-sm">
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<div className="flex items-center gap-1 text-yellow-500 font-medium">
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<Star className="w-4 h-4 fill-current" />
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{player.rating.toFixed(1)}
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</div>
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<div className="text-muted-foreground">接单 {player.totalOrders}</div>
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</div>
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<div className="flex flex-wrap gap-1.5 mb-3">
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{player.games.slice(0, 3).map((game) => (
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<Badge key={game} variant="secondary" className="text-xs font-normal">
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{game}
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</Badge>
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))}
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{player.games.length > 3 && (
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<Badge variant="secondary" className="text-xs font-normal">
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+{player.games.length - 3}
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</Badge>
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)}
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</div>
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<div className="flex flex-wrap gap-1">
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{player.tags.slice(0, 2).map((tag) => (
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<span
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key={tag}
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className="text-[10px] px-1.5 py-0.5 bg-muted rounded text-muted-foreground"
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>
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{tag}
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</span>
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))}
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</div>
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</CardContent>
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<Separator />
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<CardFooter className="p-3 bg-muted/20 flex items-center justify-between">
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<div className="flex items-baseline gap-1">
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<span className="text-xs text-muted-foreground">起</span>
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<span className="text-lg font-bold text-primary">¥{minPrice}</span>
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<span className="text-xs text-muted-foreground">/{unit}</span>
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</div>
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<Button size="sm" variant="ghost" className="h-8 px-3 text-xs">
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查看详情
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</Button>
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</CardFooter>
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</Card>
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</Link>
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)
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}
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interface FilterProps {
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selectedGames: string[]
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onGameChange: (game: string, checked: boolean) => void
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priceRange: { min: string; max: string }
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onPriceChange: (type: "min" | "max", value: string) => void
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onlyOnline: boolean
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onOnlineChange: (checked: boolean) => void
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minRating: string
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onRatingChange: (value: string) => void
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className?: string
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}
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function FilterSection({
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selectedGames,
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onGameChange,
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priceRange,
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onPriceChange,
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onlyOnline,
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onOnlineChange,
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minRating,
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onRatingChange,
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className,
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}: FilterProps) {
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return (
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<div className={cn("space-y-6", className)}>
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<div className="space-y-3">
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<h3 className="font-medium text-sm flex items-center gap-2">
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<Gamepad2 className="w-4 h-4" />
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游戏类型
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</h3>
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<div className="space-y-2">
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{mockGames.map((game) => (
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<div key={game.id} className="flex items-center space-x-2">
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<Checkbox
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id={`game-${game.id}`}
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checked={selectedGames.includes(game.name)}
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onCheckedChange={(checked) => onGameChange(game.name, checked as boolean)}
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/>
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<Label
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htmlFor={`game-${game.id}`}
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className="text-sm font-normal cursor-pointer flex items-center gap-2"
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>
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<GameIcon name={game.icon} className="h-4 w-4" />
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{game.name}
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</Label>
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</div>
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))}
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</div>
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</div>
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<Separator />
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<div className="space-y-3">
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<h3 className="font-medium text-sm">价格区间 (元)</h3>
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<div className="flex items-center gap-2">
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<Input
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type="number"
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placeholder="最低"
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className="h-8 text-sm"
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value={priceRange.min}
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onChange={(e) => onPriceChange("min", e.target.value)}
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min={0}
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/>
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<span className="text-muted-foreground">-</span>
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<Input
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type="number"
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placeholder="最高"
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className="h-8 text-sm"
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value={priceRange.max}
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onChange={(e) => onPriceChange("max", e.target.value)}
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min={0}
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/>
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</div>
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</div>
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<Separator />
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<div className="flex items-center justify-between">
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<Label htmlFor="online-mode" className="font-medium text-sm cursor-pointer">
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只看在线
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</Label>
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<Switch id="online-mode" checked={onlyOnline} onCheckedChange={onOnlineChange} />
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</div>
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<Separator />
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<div className="space-y-3">
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<h3 className="font-medium text-sm flex items-center gap-2">
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<Star className="w-4 h-4" />
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最低评分
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</h3>
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<Select value={minRating} onValueChange={onRatingChange}>
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<SelectTrigger className="h-9">
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<SelectValue placeholder="选择评分" />
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</SelectTrigger>
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<SelectContent>
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<SelectItem value="0">不限</SelectItem>
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<SelectItem value="4.0">4.0分以上</SelectItem>
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<SelectItem value="4.5">4.5分以上</SelectItem>
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<SelectItem value="4.8">4.8分以上</SelectItem>
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<SelectItem value="5.0">5.0分满分</SelectItem>
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</SelectContent>
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</Select>
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</div>
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</div>
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)
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}
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function SearchPageContent() {
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const searchParams = useSearchParams()
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const router = useRouter()
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const [searchQuery, setSearchQuery] = useState(searchParams.get("q") || "")
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const [selectedGames, setSelectedGames] = useState<string[]>([])
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const [priceRange, setPriceRange] = useState<{ min: string; max: string }>({ min: "", max: "" })
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const [onlyOnline, setOnlyOnline] = useState(false)
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const [minRating, setMinRating] = useState("0")
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const [sortBy, setSortBy] = useState("composite")
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const [visibleCount, setVisibleCount] = useState(12)
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useEffect(() => {
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const q = searchParams.get("q")
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if (q !== null && q !== searchQuery) {
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setSearchQuery(q)
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}
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}, [searchParams, searchQuery])
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useEffect(() => {
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const timer = setTimeout(() => {
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const params = new URLSearchParams(searchParams.toString())
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if (searchQuery) {
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params.set("q", searchQuery)
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} else {
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params.delete("q")
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}
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router.replace(`/search?${params.toString()}`, { scroll: false })
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}, 500)
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return () => clearTimeout(timer)
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}, [searchQuery, router, searchParams])
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const handleGameChange = (game: string, checked: boolean) => {
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setSelectedGames((prev) => (checked ? [...prev, game] : prev.filter((g) => g !== game)))
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}
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const handlePriceChange = (type: "min" | "max", value: string) => {
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setPriceRange((prev) => ({ ...prev, [type]: value }))
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}
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const filteredPlayers = useMemo(() => {
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return mockPlayers.filter((player) => {
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if (searchQuery) {
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const query = searchQuery.toLowerCase()
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const matchName = player.user.nickname.toLowerCase().includes(query)
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const matchTags = player.tags.some((tag) => tag.toLowerCase().includes(query))
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const matchGames = player.games.some((game) => game.toLowerCase().includes(query))
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if (!matchName && !matchTags && !matchGames) return false
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}
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if (selectedGames.length > 0) {
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const hasGame = player.games.some((game) => selectedGames.includes(game))
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if (!hasGame) return false
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}
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const minP = priceRange.min ? Number(priceRange.min) : 0
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const maxP = priceRange.max ? Number(priceRange.max) : Infinity
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const playerMinPrice = Math.min(...(player.services?.map((s) => s.price) || [0]))
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if (playerMinPrice < minP) return false
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if (priceRange.max && playerMinPrice > maxP) return false
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if (onlyOnline && player.status !== "available") return false
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if (player.rating < Number(minRating)) return false
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return true
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})
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}, [searchQuery, selectedGames, priceRange, onlyOnline, minRating])
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const sortedPlayers = useMemo(() => {
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return [...filteredPlayers].sort((a, b) => {
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switch (sortBy) {
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case "rating":
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return b.rating - a.rating
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case "price_asc": {
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const priceA = Math.min(...(a.services?.map((s) => s.price) || [0]))
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const priceB = Math.min(...(b.services?.map((s) => s.price) || [0]))
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return priceA - priceB
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}
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case "price_desc": {
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const priceA = Math.min(...(a.services?.map((s) => s.price) || [0]))
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const priceB = Math.min(...(b.services?.map((s) => s.price) || [0]))
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return priceB - priceA
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}
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case "orders":
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return b.totalOrders - a.totalOrders
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case "composite": {
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const scoreA = a.rating * Math.log10(a.totalOrders + 1)
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const scoreB = b.rating * Math.log10(b.totalOrders + 1)
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return scoreB - scoreA
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}
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default:
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return 0
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}
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})
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}, [filteredPlayers, sortBy])
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const displayedPlayers = sortedPlayers.slice(0, visibleCount)
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return (
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<div className="container mx-auto px-4 py-6 min-h-screen">
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<div className="flex flex-col md:flex-row md:items-center justify-between gap-4 mb-8">
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<div>
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<h1 className="text-3xl font-bold tracking-tight">寻找陪玩</h1>
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<p className="text-muted-foreground mt-1">找到最适合你的游戏伙伴,一起畅玩游戏世界</p>
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</div>
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<div className="flex items-center gap-2 w-full md:w-auto">
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<div className="relative flex-1 md:w-80">
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<Search className="absolute left-2.5 top-2.5 h-4 w-4 text-muted-foreground" />
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<Input
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type="search"
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placeholder="搜索陪玩、游戏、标签..."
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className="pl-9"
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value={searchQuery}
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onChange={(e) => setSearchQuery(e.target.value)}
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/>
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</div>
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<Sheet>
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<SheetTrigger asChild>
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<Button variant="outline" size="icon" className="md:hidden shrink-0">
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<Filter className="h-4 w-4" />
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</Button>
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</SheetTrigger>
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<SheetContent side="left" className="w-[300px] sm:w-[400px] overflow-y-auto">
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<SheetHeader>
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<SheetTitle>筛选条件</SheetTitle>
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<SheetDescription>调整筛选条件以找到更匹配的陪玩</SheetDescription>
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</SheetHeader>
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<div className="py-6">
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<FilterSection
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selectedGames={selectedGames}
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onGameChange={handleGameChange}
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priceRange={priceRange}
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onPriceChange={handlePriceChange}
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onlyOnline={onlyOnline}
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onOnlineChange={setOnlyOnline}
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minRating={minRating}
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onRatingChange={setMinRating}
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/>
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</div>
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<SheetFooter>
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<SheetClose asChild>
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<Button className="w-full">查看 {filteredPlayers.length} 个结果</Button>
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</SheetClose>
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</SheetFooter>
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</SheetContent>
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</Sheet>
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</div>
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</div>
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<div className="flex flex-col md:flex-row gap-8">
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<aside className="hidden md:block w-64 shrink-0 space-y-6">
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<Card className="sticky top-24">
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<CardHeader className="pb-3">
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<div className="flex items-center justify-between">
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<h3 className="font-semibold">筛选</h3>
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{(selectedGames.length > 0 ||
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priceRange.min ||
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priceRange.max ||
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onlyOnline ||
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minRating !== "0") && (
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<Button
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variant="ghost"
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size="sm"
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className="h-auto p-0 text-xs text-muted-foreground hover:text-primary"
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onClick={() => {
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setSelectedGames([])
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setPriceRange({ min: "", max: "" })
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setOnlyOnline(false)
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setMinRating("0")
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}}
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>
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重置
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</Button>
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)}
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</div>
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</CardHeader>
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<CardContent>
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<FilterSection
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selectedGames={selectedGames}
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onGameChange={handleGameChange}
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priceRange={priceRange}
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onPriceChange={handlePriceChange}
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onlyOnline={onlyOnline}
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onOnlineChange={setOnlyOnline}
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minRating={minRating}
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onRatingChange={setMinRating}
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/>
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</CardContent>
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</Card>
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</aside>
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<main className="flex-1">
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<div className="flex items-center justify-between mb-6 bg-background/95 backdrop-blur supports-[backdrop-filter]:bg-background/60 sticky top-0 z-10 py-2 md:static md:bg-transparent md:p-0">
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<div className="flex items-center gap-2 overflow-x-auto pb-2 md:pb-0 no-scrollbar">
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<Button
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variant={sortBy === "composite" ? "secondary" : "ghost"}
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size="sm"
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onClick={() => setSortBy("composite")}
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className="whitespace-nowrap"
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>
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综合排序
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</Button>
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<Button
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variant={sortBy === "rating" ? "secondary" : "ghost"}
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size="sm"
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onClick={() => setSortBy("rating")}
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className="whitespace-nowrap"
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>
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评分最高
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</Button>
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<Button
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variant={sortBy === "orders" ? "secondary" : "ghost"}
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size="sm"
|
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onClick={() => setSortBy("orders")}
|
||
className="whitespace-nowrap"
|
||
>
|
||
接单最多
|
||
</Button>
|
||
<Button
|
||
variant={sortBy.startsWith("price") ? "secondary" : "ghost"}
|
||
size="sm"
|
||
onClick={() => setSortBy(sortBy === "price_asc" ? "price_desc" : "price_asc")}
|
||
className="whitespace-nowrap gap-1"
|
||
>
|
||
价格
|
||
<SlidersHorizontal className="w-3 h-3" />
|
||
</Button>
|
||
</div>
|
||
<div className="text-sm text-muted-foreground hidden sm:block">
|
||
共找到 {filteredPlayers.length} 位陪玩
|
||
</div>
|
||
</div>
|
||
|
||
{displayedPlayers.length > 0 ? (
|
||
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 xl:grid-cols-4 gap-4">
|
||
{displayedPlayers.map((player) => (
|
||
<PlayerCard key={player.id} player={player} />
|
||
))}
|
||
</div>
|
||
) : (
|
||
<div className="text-center py-20 bg-muted/30 rounded-lg border border-dashed">
|
||
<div className="mx-auto w-12 h-12 rounded-full bg-muted flex items-center justify-center mb-4">
|
||
<Search className="w-6 h-6 text-muted-foreground" />
|
||
</div>
|
||
<h3 className="text-lg font-medium">未找到相关陪玩</h3>
|
||
<p className="text-muted-foreground mt-1 max-w-sm mx-auto">
|
||
尝试调整筛选条件或更换搜索关键词
|
||
</p>
|
||
<Button
|
||
variant="outline"
|
||
className="mt-4"
|
||
onClick={() => {
|
||
setSearchQuery("")
|
||
setSelectedGames([])
|
||
setPriceRange({ min: "", max: "" })
|
||
setOnlyOnline(false)
|
||
setMinRating("0")
|
||
}}
|
||
>
|
||
清除所有筛选
|
||
</Button>
|
||
</div>
|
||
)}
|
||
|
||
{filteredPlayers.length > visibleCount && (
|
||
<div className="mt-8 text-center">
|
||
<Button
|
||
variant="outline"
|
||
size="lg"
|
||
onClick={() => setVisibleCount((prev) => prev + 12)}
|
||
>
|
||
加载更多
|
||
</Button>
|
||
</div>
|
||
)}
|
||
</main>
|
||
</div>
|
||
</div>
|
||
)
|
||
}
|
||
|
||
export default function SearchPage() {
|
||
return (
|
||
<Suspense
|
||
fallback={
|
||
<div className="container mx-auto px-4 py-6 flex items-center justify-center min-h-[400px]">
|
||
<div className="animate-spin rounded-full h-8 w-8 border-b-2 border-primary"></div>
|
||
</div>
|
||
}
|
||
>
|
||
<SearchPageContent />
|
||
</Suspense>
|
||
)
|
||
}
|