Files
juwan-backend/app/player/rpc/internal/server/playerServiceServer.go
2026-04-04 02:42:52 +08:00

82 lines
2.9 KiB
Go

// Code generated by goctl. DO NOT EDIT.
// goctl 1.9.2
// Source: player.proto
package server
import (
"context"
"juwan-backend/app/player/rpc/internal/logic"
"juwan-backend/app/player/rpc/internal/svc"
"juwan-backend/app/player/rpc/pb"
)
type PlayerServiceServer struct {
svcCtx *svc.ServiceContext
pb.UnimplementedPlayerServiceServer
}
func NewPlayerServiceServer(svcCtx *svc.ServiceContext) *PlayerServiceServer {
return &PlayerServiceServer{
svcCtx: svcCtx,
}
}
// -----------------------playerServices-----------------------
func (s *PlayerServiceServer) AddPlayerServices(ctx context.Context, in *pb.AddPlayerServicesReq) (*pb.AddPlayerServicesResp, error) {
l := logic.NewAddPlayerServicesLogic(ctx, s.svcCtx)
return l.AddPlayerServices(in)
}
func (s *PlayerServiceServer) UpdatePlayerServices(ctx context.Context, in *pb.UpdatePlayerServicesReq) (*pb.UpdatePlayerServicesResp, error) {
l := logic.NewUpdatePlayerServicesLogic(ctx, s.svcCtx)
return l.UpdatePlayerServices(in)
}
func (s *PlayerServiceServer) DelPlayerServices(ctx context.Context, in *pb.DelPlayerServicesReq) (*pb.DelPlayerServicesResp, error) {
l := logic.NewDelPlayerServicesLogic(ctx, s.svcCtx)
return l.DelPlayerServices(in)
}
func (s *PlayerServiceServer) GetPlayerServicesById(ctx context.Context, in *pb.GetPlayerServicesByIdReq) (*pb.GetPlayerServicesByIdResp, error) {
l := logic.NewGetPlayerServicesByIdLogic(ctx, s.svcCtx)
return l.GetPlayerServicesById(in)
}
func (s *PlayerServiceServer) SearchPlayerServices(ctx context.Context, in *pb.SearchPlayerServicesReq) (*pb.SearchPlayerServicesResp, error) {
l := logic.NewSearchPlayerServicesLogic(ctx, s.svcCtx)
return l.SearchPlayerServices(in)
}
// -----------------------players-----------------------
func (s *PlayerServiceServer) AddPlayers(ctx context.Context, in *pb.AddPlayersReq) (*pb.AddPlayersResp, error) {
l := logic.NewAddPlayersLogic(ctx, s.svcCtx)
return l.AddPlayers(in)
}
func (s *PlayerServiceServer) UpdatePlayers(ctx context.Context, in *pb.UpdatePlayersReq) (*pb.UpdatePlayersResp, error) {
l := logic.NewUpdatePlayersLogic(ctx, s.svcCtx)
return l.UpdatePlayers(in)
}
func (s *PlayerServiceServer) DelPlayers(ctx context.Context, in *pb.DelPlayersReq) (*pb.DelPlayersResp, error) {
l := logic.NewDelPlayersLogic(ctx, s.svcCtx)
return l.DelPlayers(in)
}
func (s *PlayerServiceServer) GetPlayersById(ctx context.Context, in *pb.GetPlayersByIdReq) (*pb.GetPlayersByIdResp, error) {
l := logic.NewGetPlayersByIdLogic(ctx, s.svcCtx)
return l.GetPlayersById(in)
}
func (s *PlayerServiceServer) GetPlayerByUserId(ctx context.Context, in *pb.SearchPlayersReq) (*pb.GetPlayersByIdResp, error) {
l := logic.NewGetPlayerByUserIdLogic(ctx, s.svcCtx)
return l.GetPlayerByUserId(in)
}
func (s *PlayerServiceServer) SearchPlayers(ctx context.Context, in *pb.SearchPlayersReq) (*pb.SearchPlayersResp, error) {
l := logic.NewSearchPlayersLogic(ctx, s.svcCtx)
return l.SearchPlayers(in)
}