Files

242 lines
8.6 KiB
Go

// Code generated by ent, DO NOT EDIT.
package models
import (
"fmt"
"juwan-backend/app/player/rpc/internal/models/playerservices"
"juwan-backend/pkg/types"
"strings"
"time"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"github.com/shopspring/decimal"
)
// PlayerServices is the model entity for the PlayerServices schema.
type PlayerServices struct {
config `json:"-"`
// ID of the ent.
ID int64 `json:"id,omitempty"`
// PlayerID holds the value of the "player_id" field.
PlayerID int64 `json:"player_id,omitempty"`
// GameID holds the value of the "game_id" field.
GameID int64 `json:"game_id,omitempty"`
// Title holds the value of the "title" field.
Title string `json:"title,omitempty"`
// Description holds the value of the "description" field.
Description *string `json:"description,omitempty"`
// Price holds the value of the "price" field.
Price decimal.Decimal `json:"price,omitempty"`
// Unit holds the value of the "unit" field.
Unit string `json:"unit,omitempty"`
// RankRange holds the value of the "rank_range" field.
RankRange *string `json:"rank_range,omitempty"`
// Availability holds the value of the "availability" field.
Availability []string `json:"availability,omitempty"`
// Rating holds the value of the "rating" field.
Rating decimal.Decimal `json:"rating,omitempty"`
// IsActive holds the value of the "is_active" field.
IsActive bool `json:"is_active,omitempty"`
// CreatedAt holds the value of the "created_at" field.
CreatedAt time.Time `json:"created_at,omitempty"`
// UpdatedAt holds the value of the "updated_at" field.
UpdatedAt time.Time `json:"updated_at,omitempty"`
selectValues sql.SelectValues
}
// scanValues returns the types for scanning values from sql.Rows.
func (*PlayerServices) scanValues(columns []string) ([]any, error) {
values := make([]any, len(columns))
for i := range columns {
switch columns[i] {
case playerservices.FieldAvailability:
values[i] = new(types.TextArray)
case playerservices.FieldPrice, playerservices.FieldRating:
values[i] = new(decimal.Decimal)
case playerservices.FieldIsActive:
values[i] = new(sql.NullBool)
case playerservices.FieldID, playerservices.FieldPlayerID, playerservices.FieldGameID:
values[i] = new(sql.NullInt64)
case playerservices.FieldTitle, playerservices.FieldDescription, playerservices.FieldUnit, playerservices.FieldRankRange:
values[i] = new(sql.NullString)
case playerservices.FieldCreatedAt, playerservices.FieldUpdatedAt:
values[i] = new(sql.NullTime)
default:
values[i] = new(sql.UnknownType)
}
}
return values, nil
}
// assignValues assigns the values that were returned from sql.Rows (after scanning)
// to the PlayerServices fields.
func (_m *PlayerServices) assignValues(columns []string, values []any) error {
if m, n := len(values), len(columns); m < n {
return fmt.Errorf("mismatch number of scan values: %d != %d", m, n)
}
for i := range columns {
switch columns[i] {
case playerservices.FieldID:
value, ok := values[i].(*sql.NullInt64)
if !ok {
return fmt.Errorf("unexpected type %T for field id", value)
}
_m.ID = int64(value.Int64)
case playerservices.FieldPlayerID:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field player_id", values[i])
} else if value.Valid {
_m.PlayerID = value.Int64
}
case playerservices.FieldGameID:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field game_id", values[i])
} else if value.Valid {
_m.GameID = value.Int64
}
case playerservices.FieldTitle:
if value, ok := values[i].(*sql.NullString); !ok {
return fmt.Errorf("unexpected type %T for field title", values[i])
} else if value.Valid {
_m.Title = value.String
}
case playerservices.FieldDescription:
if value, ok := values[i].(*sql.NullString); !ok {
return fmt.Errorf("unexpected type %T for field description", values[i])
} else if value.Valid {
_m.Description = new(string)
*_m.Description = value.String
}
case playerservices.FieldPrice:
if value, ok := values[i].(*decimal.Decimal); !ok {
return fmt.Errorf("unexpected type %T for field price", values[i])
} else if value != nil {
_m.Price = *value
}
case playerservices.FieldUnit:
if value, ok := values[i].(*sql.NullString); !ok {
return fmt.Errorf("unexpected type %T for field unit", values[i])
} else if value.Valid {
_m.Unit = value.String
}
case playerservices.FieldRankRange:
if value, ok := values[i].(*sql.NullString); !ok {
return fmt.Errorf("unexpected type %T for field rank_range", values[i])
} else if value.Valid {
_m.RankRange = new(string)
*_m.RankRange = value.String
}
case playerservices.FieldAvailability:
if value, ok := values[i].(*types.TextArray); !ok {
return fmt.Errorf("unexpected type %T for field availability", values[i])
} else if value != nil {
_m.Availability = append([]string{}, value.Elements...)
}
case playerservices.FieldRating:
if value, ok := values[i].(*decimal.Decimal); !ok {
return fmt.Errorf("unexpected type %T for field rating", values[i])
} else if value != nil {
_m.Rating = *value
}
case playerservices.FieldIsActive:
if value, ok := values[i].(*sql.NullBool); !ok {
return fmt.Errorf("unexpected type %T for field is_active", values[i])
} else if value.Valid {
_m.IsActive = value.Bool
}
case playerservices.FieldCreatedAt:
if value, ok := values[i].(*sql.NullTime); !ok {
return fmt.Errorf("unexpected type %T for field created_at", values[i])
} else if value.Valid {
_m.CreatedAt = value.Time
}
case playerservices.FieldUpdatedAt:
if value, ok := values[i].(*sql.NullTime); !ok {
return fmt.Errorf("unexpected type %T for field updated_at", values[i])
} else if value.Valid {
_m.UpdatedAt = value.Time
}
default:
_m.selectValues.Set(columns[i], values[i])
}
}
return nil
}
// Value returns the ent.Value that was dynamically selected and assigned to the PlayerServices.
// This includes values selected through modifiers, order, etc.
func (_m *PlayerServices) Value(name string) (ent.Value, error) {
return _m.selectValues.Get(name)
}
// Update returns a builder for updating this PlayerServices.
// Note that you need to call PlayerServices.Unwrap() before calling this method if this PlayerServices
// was returned from a transaction, and the transaction was committed or rolled back.
func (_m *PlayerServices) Update() *PlayerServicesUpdateOne {
return NewPlayerServicesClient(_m.config).UpdateOne(_m)
}
// Unwrap unwraps the PlayerServices entity that was returned from a transaction after it was closed,
// so that all future queries will be executed through the driver which created the transaction.
func (_m *PlayerServices) Unwrap() *PlayerServices {
_tx, ok := _m.config.driver.(*txDriver)
if !ok {
panic("models: PlayerServices is not a transactional entity")
}
_m.config.driver = _tx.drv
return _m
}
// String implements the fmt.Stringer.
func (_m *PlayerServices) String() string {
var builder strings.Builder
builder.WriteString("PlayerServices(")
builder.WriteString(fmt.Sprintf("id=%v, ", _m.ID))
builder.WriteString("player_id=")
builder.WriteString(fmt.Sprintf("%v", _m.PlayerID))
builder.WriteString(", ")
builder.WriteString("game_id=")
builder.WriteString(fmt.Sprintf("%v", _m.GameID))
builder.WriteString(", ")
builder.WriteString("title=")
builder.WriteString(_m.Title)
builder.WriteString(", ")
if v := _m.Description; v != nil {
builder.WriteString("description=")
builder.WriteString(*v)
}
builder.WriteString(", ")
builder.WriteString("price=")
builder.WriteString(fmt.Sprintf("%v", _m.Price))
builder.WriteString(", ")
builder.WriteString("unit=")
builder.WriteString(_m.Unit)
builder.WriteString(", ")
if v := _m.RankRange; v != nil {
builder.WriteString("rank_range=")
builder.WriteString(*v)
}
builder.WriteString(", ")
builder.WriteString("availability=")
builder.WriteString(fmt.Sprintf("%v", _m.Availability))
builder.WriteString(", ")
builder.WriteString("rating=")
builder.WriteString(fmt.Sprintf("%v", _m.Rating))
builder.WriteString(", ")
builder.WriteString("is_active=")
builder.WriteString(fmt.Sprintf("%v", _m.IsActive))
builder.WriteString(", ")
builder.WriteString("created_at=")
builder.WriteString(_m.CreatedAt.Format(time.ANSIC))
builder.WriteString(", ")
builder.WriteString("updated_at=")
builder.WriteString(_m.UpdatedAt.Format(time.ANSIC))
builder.WriteByte(')')
return builder.String()
}
// PlayerServicesSlice is a parsable slice of PlayerServices.
type PlayerServicesSlice []*PlayerServices