64 lines
1.4 KiB
Go
64 lines
1.4 KiB
Go
// Code scaffolded by goctl. Safe to edit.
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// goctl 1.9.2
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package player
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import (
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"context"
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"errors"
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"juwan-backend/app/player/rpc/pb"
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"juwan-backend/common/utils/contextj"
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"juwan-backend/app/player/api/internal/svc"
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"juwan-backend/app/player/api/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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"google.golang.org/grpc/status"
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)
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type UpdatePlayerStatusLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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// 更新接单状态
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func NewUpdatePlayerStatusLogic(ctx context.Context, svcCtx *svc.ServiceContext) *UpdatePlayerStatusLogic {
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return &UpdatePlayerStatusLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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func (l *UpdatePlayerStatusLogic) UpdatePlayerStatus(req *types.UpdatePlayerStatusReq) (resp *types.EmptyResp, err error) {
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userId, err := contextj.UserIDFrom(l.ctx)
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if err != nil {
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return nil, err
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}
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playerResp, err := l.svcCtx.PlayerRpc.GetPlayerByUserId(l.ctx, &pb.SearchPlayersReq{UserId: &userId})
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if err != nil {
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st, _ := status.FromError(err)
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if st.Code().String() == "NotFound" {
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return nil, errors.New("player not initialized")
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}
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return nil, err
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}
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player := playerResp.GetPlayers()
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if player == nil {
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return nil, errors.New("player not initialized")
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}
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_, err = l.svcCtx.PlayerRpc.UpdatePlayers(l.ctx, &pb.UpdatePlayersReq{
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Id: player.Id,
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Status: &req.Status,
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})
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if err != nil {
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return nil, err
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}
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return
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}
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