19cc7a778c
- Deleted old gRPC service definitions in `game_grpc.pb.go` and `public.go`. - Added new API server implementations for objectstory, player, and shop services. - Introduced configuration files for new APIs in `etc/*.yaml`. - Created main entry points for each service in `objectstory.go`, `player.go`, and `shop.go`. - Removed unused user update handler and user API files. - Added utility functions for context management and HTTP header parsing. - Introduced PostgreSQL backup configuration in `backup/postgreSql.yaml`.
51 lines
1.4 KiB
Go
51 lines
1.4 KiB
Go
// Code generated by goctl. DO NOT EDIT.
|
|
// goctl 1.9.2
|
|
// Source: game.proto
|
|
|
|
package server
|
|
|
|
import (
|
|
"context"
|
|
|
|
"juwan-backend/app/game/rpc/internal/logic"
|
|
"juwan-backend/app/game/rpc/internal/svc"
|
|
"juwan-backend/app/game/rpc/pb"
|
|
)
|
|
|
|
type GameServiceServer struct {
|
|
svcCtx *svc.ServiceContext
|
|
pb.UnimplementedGameServiceServer
|
|
}
|
|
|
|
func NewGameServiceServer(svcCtx *svc.ServiceContext) *GameServiceServer {
|
|
return &GameServiceServer{
|
|
svcCtx: svcCtx,
|
|
}
|
|
}
|
|
|
|
// -----------------------games-----------------------
|
|
func (s *GameServiceServer) AddGames(ctx context.Context, in *pb.AddGamesReq) (*pb.AddGamesResp, error) {
|
|
l := logic.NewAddGamesLogic(ctx, s.svcCtx)
|
|
return l.AddGames(in)
|
|
}
|
|
|
|
func (s *GameServiceServer) UpdateGames(ctx context.Context, in *pb.UpdateGamesReq) (*pb.UpdateGamesResp, error) {
|
|
l := logic.NewUpdateGamesLogic(ctx, s.svcCtx)
|
|
return l.UpdateGames(in)
|
|
}
|
|
|
|
func (s *GameServiceServer) DelGames(ctx context.Context, in *pb.DelGamesReq) (*pb.DelGamesResp, error) {
|
|
l := logic.NewDelGamesLogic(ctx, s.svcCtx)
|
|
return l.DelGames(in)
|
|
}
|
|
|
|
func (s *GameServiceServer) GetGamesById(ctx context.Context, in *pb.GetGamesByIdReq) (*pb.GetGamesByIdResp, error) {
|
|
l := logic.NewGetGamesByIdLogic(ctx, s.svcCtx)
|
|
return l.GetGamesById(in)
|
|
}
|
|
|
|
func (s *GameServiceServer) SearchGames(ctx context.Context, in *pb.SearchGamesReq) (*pb.SearchGamesResp, error) {
|
|
l := logic.NewSearchGamesLogic(ctx, s.svcCtx)
|
|
return l.SearchGames(in)
|
|
}
|