Files
juwan-backend/app/game/rpc/internal/logic/addGamesLogic.go
T
zetaloop f0048f9e12 fix: 游戏创建与打手详情接口未返回数据
AddGamesResp 加 Games 字段,创建后查询回填。Game.Id 加 optional
避免请求解析时要求传 id。getPlayerLogic 初始化 resp 避免 copier
写入 nil 指针。补跑 ent go generate 确保 userfollows schema 与
生成代码一致。
2026-04-05 17:43:57 +08:00

66 lines
1.7 KiB
Go

package logic
import (
"context"
"errors"
"juwan-backend/app/game/rpc/internal/models/games"
"juwan-backend/app/snowflake/rpc/snowflake"
"juwan-backend/app/game/rpc/internal/svc"
"juwan-backend/app/game/rpc/pb"
"github.com/jinzhu/copier"
"github.com/zeromicro/go-zero/core/logx"
)
type AddGamesLogic struct {
ctx context.Context
svcCtx *svc.ServiceContext
logx.Logger
}
func NewAddGamesLogic(ctx context.Context, svcCtx *svc.ServiceContext) *AddGamesLogic {
return &AddGamesLogic{
ctx: ctx,
svcCtx: svcCtx,
Logger: logx.WithContext(ctx),
}
}
// -----------------------games-----------------------
func (l *AddGamesLogic) AddGames(in *pb.AddGamesReq) (*pb.AddGamesResp, error) {
idResp, err := l.svcCtx.Snowflake.NextId(l.ctx, &snowflake.NextIdReq{})
if err != nil {
logx.Errorf("AddGamesLogic.addGames err:%v", err)
return nil, errors.New("create game id failed")
}
_, err = l.svcCtx.GameModelRW.Games.Create().
SetID(idResp.Id).
SetName(in.Name).
SetIcon(in.Icon).
SetCategory(in.Category).
SetSortOrder(0).
Save(l.ctx)
if err != nil {
logx.Errorf("AddGamesLogic.addGames err:%v", err)
return nil, errors.New("add game failed")
}
game, err := l.svcCtx.GameModelRO.Games.Query().Where(games.IDEQ(idResp.Id)).First(l.ctx)
if err != nil {
logx.Errorf("AddGamesLogic.getGamesById err:%v", err)
return nil, errors.New("get game failed")
}
pbGame := pb.Games{}
err = copier.Copy(&pbGame, &game)
if err != nil {
logx.Errorf("AddGamesLogic.copier err:%v", err)
return nil, errors.New("get game failed")
}
pbGame.CreatedAt = game.CreatedAt.Unix()
pbGame.UpdatedAt = game.UpdatedAt.Unix()
return &pb.AddGamesResp{Games: &pbGame}, nil
}