341 lines
10 KiB
Go
341 lines
10 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package models
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import (
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"context"
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"errors"
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"fmt"
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"juwan-backend/app/users/rpc/internal/models/userpreferences"
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"time"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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)
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// UserPreferencesCreate is the builder for creating a UserPreferences entity.
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type UserPreferencesCreate struct {
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config
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mutation *UserPreferencesMutation
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hooks []Hook
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}
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// SetUserID sets the "user_id" field.
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func (_c *UserPreferencesCreate) SetUserID(v int64) *UserPreferencesCreate {
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_c.mutation.SetUserID(v)
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return _c
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}
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// SetNotificationOrder sets the "notification_order" field.
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func (_c *UserPreferencesCreate) SetNotificationOrder(v bool) *UserPreferencesCreate {
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_c.mutation.SetNotificationOrder(v)
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return _c
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}
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// SetNillableNotificationOrder sets the "notification_order" field if the given value is not nil.
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func (_c *UserPreferencesCreate) SetNillableNotificationOrder(v *bool) *UserPreferencesCreate {
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if v != nil {
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_c.SetNotificationOrder(*v)
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}
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return _c
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}
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// SetNotificationCommunity sets the "notification_community" field.
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func (_c *UserPreferencesCreate) SetNotificationCommunity(v bool) *UserPreferencesCreate {
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_c.mutation.SetNotificationCommunity(v)
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return _c
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}
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// SetNillableNotificationCommunity sets the "notification_community" field if the given value is not nil.
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func (_c *UserPreferencesCreate) SetNillableNotificationCommunity(v *bool) *UserPreferencesCreate {
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if v != nil {
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_c.SetNotificationCommunity(*v)
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}
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return _c
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}
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// SetNotificationSystem sets the "notification_system" field.
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func (_c *UserPreferencesCreate) SetNotificationSystem(v bool) *UserPreferencesCreate {
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_c.mutation.SetNotificationSystem(v)
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return _c
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}
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// SetNillableNotificationSystem sets the "notification_system" field if the given value is not nil.
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func (_c *UserPreferencesCreate) SetNillableNotificationSystem(v *bool) *UserPreferencesCreate {
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if v != nil {
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_c.SetNotificationSystem(*v)
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}
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return _c
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}
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// SetTheme sets the "theme" field.
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func (_c *UserPreferencesCreate) SetTheme(v string) *UserPreferencesCreate {
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_c.mutation.SetTheme(v)
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return _c
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}
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// SetNillableTheme sets the "theme" field if the given value is not nil.
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func (_c *UserPreferencesCreate) SetNillableTheme(v *string) *UserPreferencesCreate {
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if v != nil {
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_c.SetTheme(*v)
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}
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return _c
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}
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// SetLanguage sets the "language" field.
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func (_c *UserPreferencesCreate) SetLanguage(v string) *UserPreferencesCreate {
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_c.mutation.SetLanguage(v)
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return _c
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}
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// SetNillableLanguage sets the "language" field if the given value is not nil.
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func (_c *UserPreferencesCreate) SetNillableLanguage(v *string) *UserPreferencesCreate {
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if v != nil {
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_c.SetLanguage(*v)
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}
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return _c
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}
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// SetUpdatedAt sets the "updated_at" field.
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func (_c *UserPreferencesCreate) SetUpdatedAt(v time.Time) *UserPreferencesCreate {
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_c.mutation.SetUpdatedAt(v)
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return _c
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}
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// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
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func (_c *UserPreferencesCreate) SetNillableUpdatedAt(v *time.Time) *UserPreferencesCreate {
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if v != nil {
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_c.SetUpdatedAt(*v)
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}
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return _c
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}
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// Mutation returns the UserPreferencesMutation object of the builder.
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func (_c *UserPreferencesCreate) Mutation() *UserPreferencesMutation {
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return _c.mutation
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}
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// Save creates the UserPreferences in the database.
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func (_c *UserPreferencesCreate) Save(ctx context.Context) (*UserPreferences, error) {
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_c.defaults()
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *UserPreferencesCreate) SaveX(ctx context.Context) *UserPreferences {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *UserPreferencesCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *UserPreferencesCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *UserPreferencesCreate) defaults() {
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if _, ok := _c.mutation.NotificationOrder(); !ok {
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v := userpreferences.DefaultNotificationOrder
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_c.mutation.SetNotificationOrder(v)
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}
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if _, ok := _c.mutation.NotificationCommunity(); !ok {
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v := userpreferences.DefaultNotificationCommunity
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_c.mutation.SetNotificationCommunity(v)
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}
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if _, ok := _c.mutation.NotificationSystem(); !ok {
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v := userpreferences.DefaultNotificationSystem
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_c.mutation.SetNotificationSystem(v)
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}
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if _, ok := _c.mutation.Theme(); !ok {
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v := userpreferences.DefaultTheme
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_c.mutation.SetTheme(v)
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}
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if _, ok := _c.mutation.Language(); !ok {
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v := userpreferences.DefaultLanguage
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_c.mutation.SetLanguage(v)
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}
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if _, ok := _c.mutation.UpdatedAt(); !ok {
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v := userpreferences.DefaultUpdatedAt()
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_c.mutation.SetUpdatedAt(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *UserPreferencesCreate) check() error {
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if _, ok := _c.mutation.UserID(); !ok {
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return &ValidationError{Name: "user_id", err: errors.New(`models: missing required field "UserPreferences.user_id"`)}
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}
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if _, ok := _c.mutation.NotificationOrder(); !ok {
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return &ValidationError{Name: "notification_order", err: errors.New(`models: missing required field "UserPreferences.notification_order"`)}
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}
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if _, ok := _c.mutation.NotificationCommunity(); !ok {
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return &ValidationError{Name: "notification_community", err: errors.New(`models: missing required field "UserPreferences.notification_community"`)}
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}
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if _, ok := _c.mutation.NotificationSystem(); !ok {
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return &ValidationError{Name: "notification_system", err: errors.New(`models: missing required field "UserPreferences.notification_system"`)}
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}
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if _, ok := _c.mutation.Theme(); !ok {
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return &ValidationError{Name: "theme", err: errors.New(`models: missing required field "UserPreferences.theme"`)}
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}
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if _, ok := _c.mutation.Language(); !ok {
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return &ValidationError{Name: "language", err: errors.New(`models: missing required field "UserPreferences.language"`)}
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}
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if _, ok := _c.mutation.UpdatedAt(); !ok {
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return &ValidationError{Name: "updated_at", err: errors.New(`models: missing required field "UserPreferences.updated_at"`)}
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}
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return nil
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}
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func (_c *UserPreferencesCreate) sqlSave(ctx context.Context) (*UserPreferences, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *UserPreferencesCreate) createSpec() (*UserPreferences, *sqlgraph.CreateSpec) {
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var (
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_node = &UserPreferences{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(userpreferences.Table, sqlgraph.NewFieldSpec(userpreferences.FieldID, field.TypeInt))
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)
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if value, ok := _c.mutation.UserID(); ok {
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_spec.SetField(userpreferences.FieldUserID, field.TypeInt64, value)
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_node.UserID = value
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}
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if value, ok := _c.mutation.NotificationOrder(); ok {
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_spec.SetField(userpreferences.FieldNotificationOrder, field.TypeBool, value)
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_node.NotificationOrder = value
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}
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if value, ok := _c.mutation.NotificationCommunity(); ok {
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_spec.SetField(userpreferences.FieldNotificationCommunity, field.TypeBool, value)
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_node.NotificationCommunity = value
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}
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if value, ok := _c.mutation.NotificationSystem(); ok {
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_spec.SetField(userpreferences.FieldNotificationSystem, field.TypeBool, value)
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_node.NotificationSystem = value
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}
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if value, ok := _c.mutation.Theme(); ok {
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_spec.SetField(userpreferences.FieldTheme, field.TypeString, value)
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_node.Theme = value
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}
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if value, ok := _c.mutation.Language(); ok {
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_spec.SetField(userpreferences.FieldLanguage, field.TypeString, value)
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_node.Language = value
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}
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if value, ok := _c.mutation.UpdatedAt(); ok {
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_spec.SetField(userpreferences.FieldUpdatedAt, field.TypeTime, value)
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_node.UpdatedAt = value
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}
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return _node, _spec
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}
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// UserPreferencesCreateBulk is the builder for creating many UserPreferences entities in bulk.
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type UserPreferencesCreateBulk struct {
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config
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err error
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builders []*UserPreferencesCreate
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}
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// Save creates the UserPreferences entities in the database.
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func (_c *UserPreferencesCreateBulk) Save(ctx context.Context) ([]*UserPreferences, error) {
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if _c.err != nil {
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return nil, _c.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
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nodes := make([]*UserPreferences, len(_c.builders))
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mutators := make([]Mutator, len(_c.builders))
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for i := range _c.builders {
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func(i int, root context.Context) {
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builder := _c.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*UserPreferencesMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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if specs[i].ID.Value != nil {
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int(id)
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}
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_c *UserPreferencesCreateBulk) SaveX(ctx context.Context) []*UserPreferences {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *UserPreferencesCreateBulk) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *UserPreferencesCreateBulk) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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