Files
juwan-backend/app/user_verifications/rpc/internal/logic/updateUserVerificationsLogic.go
T
2026-02-27 19:17:01 +08:00

58 lines
1.6 KiB
Go

package logic
import (
"context"
"encoding/json"
"errors"
"juwan-backend/app/user_verifications/rpc/internal/models/schema"
"juwan-backend/app/user_verifications/rpc/internal/svc"
"juwan-backend/app/user_verifications/rpc/pb"
"github.com/zeromicro/go-zero/core/logx"
)
type UpdateUserVerificationsLogic struct {
ctx context.Context
svcCtx *svc.ServiceContext
logx.Logger
}
func NewUpdateUserVerificationsLogic(ctx context.Context, svcCtx *svc.ServiceContext) *UpdateUserVerificationsLogic {
return &UpdateUserVerificationsLogic{
ctx: ctx,
svcCtx: svcCtx,
Logger: logx.WithContext(ctx),
}
}
func (l *UpdateUserVerificationsLogic) UpdateUserVerifications(in *pb.UpdateUserVerificationsReq) (*pb.UpdateUserVerificationsResp, error) {
var materials *schema.MaterialStruct
materials = nil
if in.Materials != nil {
err := json.Unmarshal([]byte(*in.Materials), &materials)
if err != nil {
logx.Errorf("Unmarshal materials failed, err:%v.", err)
return nil, errors.New("bad input materials")
}
if len(materials.GameScreenshots) > 20 {
logx.Errorf("User %v upload oo many game screenshots: %d", in.UserId, len(materials.GameScreenshots))
return nil, errors.New("too many game screenshots")
}
}
_, err := l.svcCtx.UserVeriModelRW.UpdateOneID(in.Id).
SetNillableRejectReason(in.RejectReason).
SetNillableMaterials(materials).
SetNillableRole(in.Role).
SetNillableStatus(in.Status).
SetReviewedBy(in.ReviewedBy).
Save(l.ctx)
if err != nil {
logx.Errorf("save user verifications failed, err:%v.", err)
return nil, errors.New("save user verifications failed")
}
return &pb.UpdateUserVerificationsResp{}, nil
}