51 lines
1.4 KiB
Go
51 lines
1.4 KiB
Go
// Code generated by goctl. DO NOT EDIT.
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// goctl 1.9.2
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// Source: game.proto
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package server
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import (
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"context"
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"juwan-backend/app/game/rpc/internal/logic"
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"juwan-backend/app/game/rpc/internal/svc"
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"juwan-backend/app/game/rpc/pb"
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)
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type PublicServer struct {
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svcCtx *svc.ServiceContext
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pb.UnimplementedPublicServer
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}
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func NewPublicServer(svcCtx *svc.ServiceContext) *PublicServer {
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return &PublicServer{
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svcCtx: svcCtx,
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}
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}
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// -----------------------games-----------------------
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func (s *PublicServer) AddGames(ctx context.Context, in *pb.AddGamesReq) (*pb.AddGamesResp, error) {
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l := logic.NewAddGamesLogic(ctx, s.svcCtx)
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return l.AddGames(in)
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}
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func (s *PublicServer) UpdateGames(ctx context.Context, in *pb.UpdateGamesReq) (*pb.UpdateGamesResp, error) {
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l := logic.NewUpdateGamesLogic(ctx, s.svcCtx)
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return l.UpdateGames(in)
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}
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func (s *PublicServer) DelGames(ctx context.Context, in *pb.DelGamesReq) (*pb.DelGamesResp, error) {
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l := logic.NewDelGamesLogic(ctx, s.svcCtx)
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return l.DelGames(in)
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}
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func (s *PublicServer) GetGamesById(ctx context.Context, in *pb.GetGamesByIdReq) (*pb.GetGamesByIdResp, error) {
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l := logic.NewGetGamesByIdLogic(ctx, s.svcCtx)
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return l.GetGamesById(in)
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}
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func (s *PublicServer) SearchGames(ctx context.Context, in *pb.SearchGamesReq) (*pb.SearchGamesResp, error) {
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l := logic.NewSearchGamesLogic(ctx, s.svcCtx)
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return l.SearchGames(in)
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}
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