Files
juwan-backend/app/game/rpc/internal/server/publicServer.go
T
2026-02-28 05:33:16 +08:00

51 lines
1.4 KiB
Go

// Code generated by goctl. DO NOT EDIT.
// goctl 1.9.2
// Source: game.proto
package server
import (
"context"
"juwan-backend/app/game/rpc/internal/logic"
"juwan-backend/app/game/rpc/internal/svc"
"juwan-backend/app/game/rpc/pb"
)
type PublicServer struct {
svcCtx *svc.ServiceContext
pb.UnimplementedPublicServer
}
func NewPublicServer(svcCtx *svc.ServiceContext) *PublicServer {
return &PublicServer{
svcCtx: svcCtx,
}
}
// -----------------------games-----------------------
func (s *PublicServer) AddGames(ctx context.Context, in *pb.AddGamesReq) (*pb.AddGamesResp, error) {
l := logic.NewAddGamesLogic(ctx, s.svcCtx)
return l.AddGames(in)
}
func (s *PublicServer) UpdateGames(ctx context.Context, in *pb.UpdateGamesReq) (*pb.UpdateGamesResp, error) {
l := logic.NewUpdateGamesLogic(ctx, s.svcCtx)
return l.UpdateGames(in)
}
func (s *PublicServer) DelGames(ctx context.Context, in *pb.DelGamesReq) (*pb.DelGamesResp, error) {
l := logic.NewDelGamesLogic(ctx, s.svcCtx)
return l.DelGames(in)
}
func (s *PublicServer) GetGamesById(ctx context.Context, in *pb.GetGamesByIdReq) (*pb.GetGamesByIdResp, error) {
l := logic.NewGetGamesByIdLogic(ctx, s.svcCtx)
return l.GetGamesById(in)
}
func (s *PublicServer) SearchGames(ctx context.Context, in *pb.SearchGamesReq) (*pb.SearchGamesResp, error) {
l := logic.NewSearchGamesLogic(ctx, s.svcCtx)
return l.SearchGames(in)
}