refactor(orders): replace local state machine with minimal cache
Strip store/orders.ts to a thin local cache with setOrders and updateOrder only. Remove all client-side state transition logic, actor validation, chat sync, notification generation, and wallet integration — these are now handled by the backend API. Fix components/order-actions.tsx and stores that depended on the removed order store methods (markDisputed, autoTimeout*).
This commit is contained in:
@@ -5,9 +5,10 @@ import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card"
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import { EmptyState } from "@/components/ui/empty-state"
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import { Separator } from "@/components/ui/separator"
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import { StatusBadge } from "@/components/ui/status-badge"
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import { getOrderById, listChatSessions, listReviewsByOrder } from "@/lib/api"
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import { getOrderById, getPlayerById, getUserById, listReviewsByOrder } from "@/lib/api"
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import { statusLabels } from "@/lib/constants"
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import type { OrderStatus } from "@/lib/types"
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import type { OrderStatus, Player, User } from "@/lib/types"
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import { useAuthStore } from "@/store/auth"
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import { ArrowLeft, CheckCircle, Clock, Star } from "lucide-react"
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import Link from "next/link"
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import { use, useEffect, useState } from "react"
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@@ -46,32 +47,15 @@ const statusVariants: Record<OrderStatus, OrderStatusBadgeVariant> = {
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export default function OrderDetailPage({ params }: { params: Promise<{ id: string }> }) {
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const { id } = use(params)
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const [sessions, setSessions] = useState<Awaited<ReturnType<typeof listChatSessions>>>([])
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const currentUserId = useAuthStore((state) => state.user?.id)
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const [reviews, setReviews] = useState<Awaited<ReturnType<typeof listReviewsByOrder>>>([])
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const [chatTarget, setChatTarget] = useState<User | null>(null)
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const [player, setPlayer] = useState<Player | null>(null)
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const [order, setOrder] = useState<Awaited<ReturnType<typeof getOrderById>> | undefined>(
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undefined,
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)
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const [loading, setLoading] = useState(true)
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useEffect(() => {
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let cancelled = false
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void (async () => {
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try {
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const sessions = await Promise.resolve(listChatSessions())
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if (cancelled) return
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setSessions(sessions)
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} catch {
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if (cancelled) return
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setSessions([])
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}
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})()
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return () => {
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cancelled = true
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}
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}, [])
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useEffect(() => {
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let cancelled = false
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@@ -94,6 +78,42 @@ export default function OrderDetailPage({ params }: { params: Promise<{ id: stri
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}
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}, [id])
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useEffect(() => {
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let cancelled = false
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void (async () => {
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if (!order || !currentUserId) {
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setPlayer(null)
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setChatTarget(null)
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return
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}
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try {
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setPlayer(null)
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setChatTarget(null)
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const player = await getPlayerById(String(order.playerId))
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if (!cancelled) setPlayer(player ?? null)
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if (String(order.consumerId) === currentUserId) {
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if (!cancelled) setChatTarget(player?.user ?? null)
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return
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}
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if (player?.user.id === currentUserId) {
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const consumer = await getUserById(String(order.consumerId))
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if (!cancelled) setChatTarget(consumer ?? null)
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}
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} catch {
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if (!cancelled) setPlayer(null)
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if (!cancelled) setChatTarget(null)
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}
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})()
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return () => {
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cancelled = true
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}
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}, [currentUserId, order])
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useEffect(() => {
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let cancelled = false
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@@ -129,7 +149,6 @@ export default function OrderDetailPage({ params }: { params: Promise<{ id: stri
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)
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}
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const chatSession = sessions.find((session) => session.type === "order" && session.orderId === id)
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const statusSteps =
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order.status === "disputed"
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? disputedStatusSteps
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@@ -137,6 +156,7 @@ export default function OrderDetailPage({ params }: { params: Promise<{ id: stri
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? cancelledStatusSteps
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: normalStatusSteps
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const currentStepIndex = statusSteps.indexOf(order.status)
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const isPlayerParticipant = player?.user.id === currentUserId
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return (
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<div className="container mx-auto py-8 px-4 max-w-2xl">
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@@ -291,7 +311,8 @@ export default function OrderDetailPage({ params }: { params: Promise<{ id: stri
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order={order}
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onOrderChange={(next) => setOrder(next)}
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initialStatus={order.status}
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chatSessionId={chatSession?.id}
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chatTargetId={chatTarget?.id}
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isPlayerParticipant={isPlayerParticipant}
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serviceId={order.service.id}
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/>
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</div>
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+26
-14
@@ -6,7 +6,7 @@ import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card"
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import { EmptyState } from "@/components/ui/empty-state"
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import { StatusBadge } from "@/components/ui/status-badge"
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import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs"
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import { listChatSessions, listOrders } from "@/lib/api"
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import { getPlayerById, listOrders } from "@/lib/api"
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import { statusLabels } from "@/lib/constants"
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import {
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isActiveOrder,
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@@ -111,7 +111,7 @@ function OrderListContent({
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const orderRole = getOrderRole(currentRole)
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const [tab, setTab] = useState<TabFilter | "pending">("all")
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const [orders, setOrders] = useState<Awaited<ReturnType<typeof listOrders>>>([])
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const [sessions, setSessions] = useState<Awaited<ReturnType<typeof listChatSessions>>>([])
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const [chatTargets, setChatTargets] = useState<Record<string, string>>({})
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useEffect(() => {
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let cancelled = false
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@@ -143,27 +143,41 @@ function OrderListContent({
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void (async () => {
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try {
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const items = await Promise.resolve(listChatSessions())
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const entries = await Promise.all(
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orders.map(async (order) => {
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if (currentRole === "consumer") {
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const player = await getPlayerById(String(order.playerId))
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return [String(order.id), player?.user.id] as const
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}
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if (currentRole === "player")
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return [String(order.id), String(order.consumerId)] as const
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return [String(order.id), undefined] as const
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}),
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)
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if (cancelled) return
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setSessions(items)
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setChatTargets(
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Object.fromEntries(
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entries.filter((entry): entry is readonly [string, string] => Boolean(entry[1])),
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),
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)
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} catch {
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if (cancelled) return
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setSessions([])
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setChatTargets({})
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}
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})()
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return () => {
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cancelled = true
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}
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}, [])
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}, [currentRole, orders])
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const tabs =
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currentRole === "consumer" ? consumerTabs : currentRole === "player" ? playerTabs : ownerTabs
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const roleFiltered = orders.filter((order) => {
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if (currentRole === "consumer") return userId ? order.consumerId === userId : false
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if (currentRole === "player") return userId ? order.playerId === userId : false
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return ownerShopId ? order.shopId === ownerShopId : false
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if (currentRole === "consumer") return userId ? String(order.consumerId) === userId : false
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if (currentRole === "player") return true
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return ownerShopId ? String(order.shopId) === ownerShopId : false
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})
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const filtered = roleFiltered.filter((order) => {
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@@ -241,13 +255,11 @@ function OrderListContent({
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if (order.status !== "in_progress" && order.status !== "pending_close") {
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return null
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}
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const session = sessions.find(
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(item) => item.type === "order" && item.orderId === order.id,
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)
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if (!session) return null
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const chatTargetId = chatTargets[String(order.id)]
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if (!chatTargetId) return null
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return (
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<Button variant="outline" size="sm" asChild>
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<Link href={`/chat/${session.id}`}>
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<Link href={`/chat/${chatTargetId}?orderId=${order.id}`}>
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<MessageSquare className="mr-1 h-3.5 w-3.5" />
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聊天
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</Link>
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@@ -13,7 +13,6 @@ import type { ApiDecision } from "@/lib/errors"
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import { notifyInfo, notifySuccess } from "@/lib/toast"
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import type { Order, OrderStatus } from "@/lib/types"
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import { useAuthStore } from "@/store/auth"
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import { useOrderStore } from "@/store/orders"
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import {
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AlertTriangle,
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CheckCircle2,
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@@ -31,7 +30,8 @@ interface OrderActionsProps {
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order?: Order
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onOrderChange?: (order: Order) => void
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initialStatus: OrderStatus
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chatSessionId?: string
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chatTargetId?: string
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isPlayerParticipant?: boolean
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serviceId: string
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}
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@@ -44,14 +44,14 @@ export default function OrderActions({
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order: orderProp,
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onOrderChange,
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initialStatus,
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chatSessionId,
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chatTargetId,
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isPlayerParticipant,
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serviceId,
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}: OrderActionsProps) {
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const currentUserId = useAuthStore((state) => state.user?.id)
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const storeOrder = useOrderStore((state) => state.orders.find((item) => item.id === orderId))
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const order = orderProp ?? storeOrder
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const order = orderProp
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const [dispatchMode, setDispatchMode] = useState<"manual" | "auto" | null>(null)
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const resolvedChatSessionId = chatSessionId
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const resolvedChatTargetId = chatTargetId
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useEffect(() => {
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if (!order?.shopId) return
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@@ -79,8 +79,9 @@ export default function OrderActions({
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}, [order?.shopId])
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const status = order?.status ?? initialStatus
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const isConsumer = order?.consumerId === currentUserId
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const isPlayer = order?.playerId === currentUserId
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const isConsumer = String(order?.consumerId) === currentUserId
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const isPlayer = isPlayerParticipant === true
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const isParticipant = isConsumer || isPlayer
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type ActionResult = { decision: ApiDecision; order?: Order }
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@@ -110,34 +111,18 @@ export default function OrderActions({
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return (
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<div className="flex flex-wrap items-center gap-2">
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{status === "pending_payment" && isConsumer && (
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<>
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<Button
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variant="outline"
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className="border-border/60"
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onClick={() => {
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if (!currentUserId) {
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notifyInfo("请先登录")
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return
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}
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runAction("订单已取消", cancelPreAccept(orderId))
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}}
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>
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<XCircle className="mr-1 h-4 w-4" />
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取消订单
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</Button>
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<Button
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onClick={() => {
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if (!currentUserId) {
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notifyInfo("请先登录")
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return
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}
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runAction("订单支付成功", payOrder(orderId))
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}}
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>
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<CheckCircle2 className="mr-1 h-4 w-4" />
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确认支付
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</Button>
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</>
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<Button
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onClick={() => {
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if (!currentUserId) {
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notifyInfo("请先登录")
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return
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}
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runAction("订单支付成功", payOrder(orderId))
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}}
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>
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<CheckCircle2 className="mr-1 h-4 w-4" />
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确认支付
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</Button>
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)}
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{status === "pending_accept" && (
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@@ -181,9 +166,9 @@ export default function OrderActions({
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</>
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)}
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{(status === "in_progress" || status === "pending_close") && resolvedChatSessionId && (
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{(status === "in_progress" || status === "pending_close") && resolvedChatTargetId && (
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<Button variant="outline" className="border-border/60" asChild>
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<Link href={`/chat/${resolvedChatSessionId}`}>
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<Link href={`/chat/${resolvedChatTargetId}?orderId=${orderId}`}>
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<MessageSquare className="mr-1 h-4 w-4" />
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聊天
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</Link>
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@@ -192,24 +177,28 @@ export default function OrderActions({
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{status === "in_progress" && (
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<>
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<Button
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onClick={() => {
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if (!currentUserId) {
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notifyInfo("请先登录")
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return
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}
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{isPlayer && (
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<Button
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onClick={() => {
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if (!currentUserId) {
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notifyInfo("请先登录")
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return
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}
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runAction("已发起结单", requestClose(orderId))
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}}
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>
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发起结单
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</Button>
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<Button variant="destructive" asChild>
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<Link href={`/dispute/${orderId}`}>
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<AlertTriangle className="mr-1 h-4 w-4" />
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发起争议
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</Link>
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</Button>
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runAction("已发起结单", requestClose(orderId))
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}}
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>
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发起结单
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</Button>
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)}
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{isParticipant && (
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<Button variant="destructive" asChild>
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<Link href={`/dispute/${orderId}`}>
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<AlertTriangle className="mr-1 h-4 w-4" />
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发起争议
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</Link>
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</Button>
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)}
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</>
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)}
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@@ -228,16 +217,18 @@ export default function OrderActions({
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确认结单
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</Button>
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)}
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<Button variant="destructive" asChild>
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<Link href={`/dispute/${orderId}`}>
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<AlertTriangle className="mr-1 h-4 w-4" />
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发起争议
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</Link>
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</Button>
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{isParticipant && (
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<Button variant="destructive" asChild>
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<Link href={`/dispute/${orderId}`}>
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<AlertTriangle className="mr-1 h-4 w-4" />
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发起争议
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</Link>
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</Button>
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)}
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</>
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)}
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{status === "pending_review" && (
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{status === "pending_review" && isParticipant && (
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<Button asChild>
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<Link href={`/review/${orderId}`}>
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<Star className="mr-1 h-4 w-4" />
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@@ -264,7 +255,7 @@ export default function OrderActions({
|
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</Button>
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)}
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{status === "disputed" && (
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{status === "disputed" && isParticipant && (
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<Button variant="outline" className="border-border/60" asChild>
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<Link href={`/dispute/${orderId}`}>查看详情</Link>
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</Button>
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@@ -108,11 +108,6 @@ export const useDisputeStore = create<DisputeState>((set, get) => {
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return { decision: deny(403, "仅订单参与方可发起争议") }
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}
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const markResult = useOrderStore.getState().markDisputed(input.orderId, actor)
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if (!markResult.decision.ok) {
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return { decision: markResult.decision }
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}
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const createdAt = new Date().toISOString()
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const dispute: DisputeRecord = {
|
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id: generateId("disp"),
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|
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+10
-382
@@ -1,389 +1,17 @@
|
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import type { Actor } from "@/lib/actor"
|
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import { allow, deny } from "@/lib/decision"
|
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import { evaluateOrderTransition, type OrderAction } from "@/lib/domain/order-machine"
|
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import type { ApiDecision } from "@/lib/errors"
|
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import { generateId } from "@/lib/id"
|
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import type { Order, OrderStatus } from "@/lib/types"
|
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import { useAuthStore } from "@/store/auth"
|
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import { useChatStore } from "@/store/chat"
|
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import { useNotificationStore } from "@/store/notifications"
|
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import { usePlayerStore } from "@/store/players"
|
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import { useServiceStore } from "@/store/services"
|
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import { useWalletStore } from "@/store/wallet"
|
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import type { Order } from "@/lib/types"
|
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import { create } from "zustand"
|
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|
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interface CreateOrderInput {
|
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playerId: string
|
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serviceId: string
|
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shopId?: string
|
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quantity: number
|
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note?: string
|
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}
|
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|
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type CreatePaidOrderInput = CreateOrderInput
|
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|
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interface OrderMutationResult {
|
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decision: ApiDecision
|
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order?: Order
|
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}
|
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|
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interface OrderState {
|
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orders: Order[]
|
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createOrder: (input: CreateOrderInput, actor: Actor) => OrderMutationResult
|
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createPaidOrder: (input: CreatePaidOrderInput, actor: Actor) => OrderMutationResult
|
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payOrder: (orderId: string, actor: Actor) => OrderMutationResult
|
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acceptOrder: (orderId: string, actor: Actor) => OrderMutationResult
|
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requestClose: (orderId: string, actor: Actor) => OrderMutationResult
|
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confirmClose: (orderId: string, actor: Actor) => OrderMutationResult
|
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cancelPreAccept: (orderId: string, actor: Actor) => OrderMutationResult
|
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markDisputed: (orderId: string, actor: Actor) => OrderMutationResult
|
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autoTimeoutPendingAccept: (orderId: string) => OrderMutationResult
|
||||
autoTimeoutPendingClose: (orderId: string) => OrderMutationResult
|
||||
autoTimeoutPendingReview: (orderId: string) => OrderMutationResult
|
||||
resolveDispute: (orderId: string) => OrderMutationResult
|
||||
setOrders: (orders: Order[]) => void
|
||||
updateOrder: (orderId: string, patch: Partial<Order>) => void
|
||||
}
|
||||
|
||||
const pendingCreations = new Set<string>()
|
||||
|
||||
function isParticipant(order: Order, userId: string) {
|
||||
return order.consumerId === userId || order.playerId === userId
|
||||
}
|
||||
|
||||
function isOrderOwnerActor(order: Order, actor: Actor) {
|
||||
return actor.role === "owner" && Boolean(order.shopId) && actor.shopId === order.shopId
|
||||
}
|
||||
|
||||
function validateActorForAction(order: Order, action: OrderAction, actor?: Actor): ApiDecision {
|
||||
if (action.startsWith("AUTO_TIMEOUT_") || (action === "RESOLVE_DISPUTE" && !actor?.userId)) {
|
||||
return allow()
|
||||
}
|
||||
|
||||
if (!actor?.userId) {
|
||||
return deny(401, "请先登录")
|
||||
}
|
||||
|
||||
if (order.status === "disputed" && action !== "RESOLVE_DISPUTE") {
|
||||
return deny(400, "争议处理中,暂不可执行此操作")
|
||||
}
|
||||
|
||||
if (action === "PAY" || action === "CANCEL_PRE_ACCEPT" || action === "CONFIRM_CLOSE") {
|
||||
return order.consumerId === actor.userId ? allow() : deny(403, "仅下单客户可执行该操作")
|
||||
}
|
||||
|
||||
if (action === "ACCEPT") {
|
||||
return order.playerId === actor.userId || isOrderOwnerActor(order, actor)
|
||||
? allow()
|
||||
: deny(403, "仅该订单打手或所属店主可执行接单")
|
||||
}
|
||||
|
||||
if (action === "REQUEST_CLOSE" || action === "OPEN_DISPUTE" || action === "SUBMIT_REVIEW") {
|
||||
return isParticipant(order, actor.userId) ? allow() : deny(403, "仅订单参与方可执行该操作")
|
||||
}
|
||||
|
||||
if (action === "RESOLVE_DISPUTE") {
|
||||
return isOrderOwnerActor(order, actor) ? allow() : deny(403, "仅订单所属店主可执行该操作")
|
||||
}
|
||||
|
||||
return allow()
|
||||
}
|
||||
|
||||
function applyStatus(order: Order, status: OrderStatus): Order {
|
||||
const now = new Date().toISOString()
|
||||
|
||||
switch (status) {
|
||||
case "in_progress":
|
||||
return {
|
||||
...order,
|
||||
status,
|
||||
acceptedAt: order.acceptedAt ?? now,
|
||||
}
|
||||
case "pending_close":
|
||||
case "pending_review":
|
||||
return {
|
||||
...order,
|
||||
status,
|
||||
}
|
||||
case "completed":
|
||||
return {
|
||||
...order,
|
||||
status,
|
||||
completedAt: order.completedAt ?? now,
|
||||
}
|
||||
default:
|
||||
return {
|
||||
...order,
|
||||
status,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function syncChatSession(order: Order, previousStatus: OrderStatus) {
|
||||
const chatStore = useChatStore.getState()
|
||||
if (order.status === "pending_payment") return
|
||||
|
||||
if (order.status === "cancelled") {
|
||||
const sessionExists = chatStore.sessions.some(
|
||||
(session) => session.type === "order" && session.orderId === order.id,
|
||||
)
|
||||
if (sessionExists) {
|
||||
chatStore.ensureOrderSession(order)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if (previousStatus !== order.status) {
|
||||
chatStore.ensureOrderSession(order)
|
||||
}
|
||||
}
|
||||
|
||||
function notifyOrderStatus(order: Order) {
|
||||
if (!useAuthStore.getState().notificationPrefs.order) {
|
||||
return
|
||||
}
|
||||
|
||||
const mapping: Partial<Record<OrderStatus, { title: string; content: string }>> = {
|
||||
pending_accept: {
|
||||
title: "订单待接单",
|
||||
content: `${order.service.title} 已支付,等待接单`,
|
||||
},
|
||||
in_progress: {
|
||||
title: "订单已接单",
|
||||
content: `订单 ${order.service.title} 已开始服务`,
|
||||
},
|
||||
pending_close: {
|
||||
title: "订单发起结单",
|
||||
content: `订单 ${order.id} 等待确认结单`,
|
||||
},
|
||||
pending_review: {
|
||||
title: "订单待评价",
|
||||
content: "服务已结束,可提交双向评价",
|
||||
},
|
||||
completed: {
|
||||
title: "订单已完成",
|
||||
content: `订单 ${order.id} 已完成`,
|
||||
},
|
||||
cancelled: {
|
||||
title: "订单已取消",
|
||||
content: `订单 ${order.id} 已取消`,
|
||||
},
|
||||
disputed: {
|
||||
title: "订单进入争议",
|
||||
content: "已发起争议,等待平台处理",
|
||||
},
|
||||
}
|
||||
|
||||
const payload = mapping[order.status]
|
||||
if (!payload) {
|
||||
return
|
||||
}
|
||||
|
||||
useNotificationStore.getState().addNotification({
|
||||
type: "order",
|
||||
title: payload.title,
|
||||
content: payload.content,
|
||||
link: `/order/${order.id}`,
|
||||
})
|
||||
}
|
||||
|
||||
export const useOrderStore = create<OrderState>((set, get) => {
|
||||
const applyTransition = (
|
||||
orderId: string,
|
||||
action: OrderAction,
|
||||
actor?: Actor,
|
||||
): OrderMutationResult => {
|
||||
const order = get().orders.find((item) => item.id === orderId)
|
||||
if (!order) return { decision: deny(404, "订单不存在") }
|
||||
|
||||
const actorDecision = validateActorForAction(order, action, actor)
|
||||
if (!actorDecision.ok) return { decision: actorDecision }
|
||||
|
||||
const transition = evaluateOrderTransition({ actor, order, action })
|
||||
if (!transition.decision.ok || !transition.nextStatus) {
|
||||
return { decision: transition.decision }
|
||||
}
|
||||
const nextStatus = transition.nextStatus
|
||||
|
||||
let previousOrder: Order | undefined
|
||||
let updatedOrder: Order | undefined
|
||||
|
||||
export const useOrderStore = create<OrderState>((set) => ({
|
||||
orders: [],
|
||||
setOrders: (orders) => set({ orders }),
|
||||
updateOrder: (orderId, patch) =>
|
||||
set((state) => ({
|
||||
orders: state.orders.map((item) => {
|
||||
if (item.id !== orderId) return item
|
||||
previousOrder = item
|
||||
updatedOrder = applyStatus(item, nextStatus)
|
||||
return updatedOrder
|
||||
}),
|
||||
}))
|
||||
|
||||
if (!updatedOrder || !previousOrder) {
|
||||
return { decision: deny(404, "订单不存在") }
|
||||
}
|
||||
|
||||
if (previousOrder.status !== "completed" && updatedOrder.status === "completed") {
|
||||
useWalletStore
|
||||
.getState()
|
||||
.addIncome(updatedOrder.id, updatedOrder.totalPrice, updatedOrder.shopId)
|
||||
}
|
||||
|
||||
if (previousOrder.status !== updatedOrder.status) {
|
||||
notifyOrderStatus(updatedOrder)
|
||||
}
|
||||
|
||||
const shouldRefund =
|
||||
previousOrder.status === "pending_accept" &&
|
||||
updatedOrder.status === "cancelled" &&
|
||||
(action === "CANCEL_PRE_ACCEPT" || action === "AUTO_TIMEOUT_PENDING_ACCEPT")
|
||||
|
||||
if (shouldRefund) {
|
||||
useWalletStore.getState().refundPayment(updatedOrder.id, updatedOrder.totalPrice)
|
||||
}
|
||||
|
||||
syncChatSession(updatedOrder, previousOrder.status)
|
||||
return { decision: allow(), order: updatedOrder }
|
||||
}
|
||||
|
||||
return {
|
||||
orders: [],
|
||||
createOrder: (input, actor) => {
|
||||
if (actor.role !== "consumer") {
|
||||
return { decision: deny(403, "仅客户可下单") }
|
||||
}
|
||||
|
||||
const consumer = useAuthStore.getState().user
|
||||
if (!consumer || consumer.id !== actor.userId) {
|
||||
return { decision: deny(403, "仅本人可下单") }
|
||||
}
|
||||
|
||||
const service = useServiceStore
|
||||
.getState()
|
||||
.services.find((item) => item.id === input.serviceId)
|
||||
if (!service) {
|
||||
return { decision: deny(404, "服务不存在") }
|
||||
}
|
||||
|
||||
const player = usePlayerStore.getState().players.find((item) => item.id === input.playerId)
|
||||
if (!player) {
|
||||
return { decision: deny(404, "打手不存在") }
|
||||
}
|
||||
|
||||
if (service.playerId !== player.id) {
|
||||
return { decision: deny(400, "服务与打手不匹配") }
|
||||
}
|
||||
|
||||
const resolvedShopId = input.shopId ?? player.shopId
|
||||
if (input.shopId && player.shopId && input.shopId !== player.shopId) {
|
||||
return { decision: deny(400, "店铺信息与打手不匹配") }
|
||||
}
|
||||
|
||||
const quantity = Number.isFinite(input.quantity) ? Math.floor(input.quantity) : Number.NaN
|
||||
if (!quantity || quantity < 1) {
|
||||
return { decision: deny(400, "数量不合法") }
|
||||
}
|
||||
|
||||
const totalPrice = service.price * quantity
|
||||
const order: Order = {
|
||||
id: generateId("ord"),
|
||||
consumerId: consumer.id,
|
||||
playerId: player.id,
|
||||
shopId: resolvedShopId,
|
||||
service,
|
||||
status: "pending_payment",
|
||||
totalPrice,
|
||||
note: input.note?.trim() ? input.note.trim() : undefined,
|
||||
createdAt: new Date().toISOString(),
|
||||
}
|
||||
|
||||
set((state) => ({
|
||||
orders: [order, ...state.orders],
|
||||
}))
|
||||
|
||||
return { decision: allow(), order }
|
||||
},
|
||||
createPaidOrder: (input, actor) => {
|
||||
if (actor.role !== "consumer") {
|
||||
return { decision: deny(403, "仅客户可下单支付") }
|
||||
}
|
||||
|
||||
const consumer = useAuthStore.getState().user
|
||||
if (!consumer || consumer.id !== actor.userId) {
|
||||
return { decision: deny(403, "仅本人可下单支付") }
|
||||
}
|
||||
|
||||
const service = useServiceStore
|
||||
.getState()
|
||||
.services.find((item) => item.id === input.serviceId)
|
||||
if (!service) {
|
||||
return { decision: deny(404, "服务不存在") }
|
||||
}
|
||||
|
||||
const player = usePlayerStore.getState().players.find((item) => item.id === input.playerId)
|
||||
if (!player) {
|
||||
return { decision: deny(404, "打手不存在") }
|
||||
}
|
||||
|
||||
if (service.playerId !== player.id) {
|
||||
return { decision: deny(400, "服务与打手不匹配") }
|
||||
}
|
||||
|
||||
const resolvedShopId = input.shopId ?? player.shopId
|
||||
if (input.shopId && player.shopId && input.shopId !== player.shopId) {
|
||||
return { decision: deny(400, "店铺信息与打手不匹配") }
|
||||
}
|
||||
|
||||
const quantity = Number.isFinite(input.quantity) ? Math.floor(input.quantity) : Number.NaN
|
||||
if (!quantity || quantity < 1) {
|
||||
return { decision: deny(400, "数量不合法") }
|
||||
}
|
||||
|
||||
const totalPrice = service.price * quantity
|
||||
const dedupeKey = `${consumer.id}-${service.id}`
|
||||
if (pendingCreations.has(dedupeKey)) {
|
||||
return { decision: deny(400, "订单正在创建中,请勿重复提交") }
|
||||
}
|
||||
pendingCreations.add(dedupeKey)
|
||||
const orderId = generateId("ord")
|
||||
const paid = useWalletStore.getState().deductBalance(orderId, totalPrice)
|
||||
if (!paid) {
|
||||
pendingCreations.delete(dedupeKey)
|
||||
return { decision: deny(400, "余额不足或订单已支付") }
|
||||
}
|
||||
|
||||
const order: Order = {
|
||||
id: orderId,
|
||||
consumerId: consumer.id,
|
||||
playerId: player.id,
|
||||
shopId: resolvedShopId,
|
||||
service,
|
||||
status: "pending_accept",
|
||||
totalPrice,
|
||||
note: input.note?.trim() ? input.note.trim() : undefined,
|
||||
createdAt: new Date().toISOString(),
|
||||
}
|
||||
|
||||
set((state) => ({
|
||||
orders: [order, ...state.orders],
|
||||
}))
|
||||
|
||||
useChatStore.getState().ensureOrderSession(order)
|
||||
notifyOrderStatus(order)
|
||||
setTimeout(() => pendingCreations.delete(dedupeKey), 2000)
|
||||
return { decision: allow(), order }
|
||||
},
|
||||
payOrder: (orderId, actor) => {
|
||||
const order = get().orders.find((item) => item.id === orderId)
|
||||
if (!order) return { decision: deny(404, "订单不存在") }
|
||||
const paid = useWalletStore.getState().deductBalance(orderId, order.totalPrice)
|
||||
if (!paid) return { decision: deny(400, "余额不足或订单已支付") }
|
||||
return applyTransition(orderId, "PAY", actor)
|
||||
},
|
||||
acceptOrder: (orderId, actor) => applyTransition(orderId, "ACCEPT", actor),
|
||||
requestClose: (orderId, actor) => applyTransition(orderId, "REQUEST_CLOSE", actor),
|
||||
confirmClose: (orderId, actor) => applyTransition(orderId, "CONFIRM_CLOSE", actor),
|
||||
cancelPreAccept: (orderId, actor) => applyTransition(orderId, "CANCEL_PRE_ACCEPT", actor),
|
||||
markDisputed: (orderId, actor) => applyTransition(orderId, "OPEN_DISPUTE", actor),
|
||||
autoTimeoutPendingAccept: (orderId) => applyTransition(orderId, "AUTO_TIMEOUT_PENDING_ACCEPT"),
|
||||
autoTimeoutPendingClose: (orderId) => applyTransition(orderId, "AUTO_TIMEOUT_PENDING_CLOSE"),
|
||||
autoTimeoutPendingReview: (orderId) => applyTransition(orderId, "AUTO_TIMEOUT_PENDING_REVIEW"),
|
||||
resolveDispute: (orderId) => applyTransition(orderId, "RESOLVE_DISPUTE"),
|
||||
}
|
||||
})
|
||||
orders: state.orders.map((o) => (o.id === orderId ? { ...o, ...patch } : o)),
|
||||
})),
|
||||
}))
|
||||
|
||||
@@ -2,7 +2,6 @@ import { allow, deny } from "@/lib/decision"
|
||||
import type { ApiDecision } from "@/lib/errors"
|
||||
import { generateId } from "@/lib/id"
|
||||
import type { Review } from "@/lib/types"
|
||||
import { useOrderStore } from "@/store/orders"
|
||||
import { create } from "zustand"
|
||||
|
||||
interface SubmitReviewInput {
|
||||
@@ -33,21 +32,6 @@ export const useReviewStore = create<ReviewState>((set, get) => ({
|
||||
return deny(400, "评分范围应为 1-5")
|
||||
}
|
||||
|
||||
const order = useOrderStore.getState().orders.find((item) => item.id === input.orderId)
|
||||
if (!order) {
|
||||
return deny(404, "订单不存在")
|
||||
}
|
||||
|
||||
if (order.status !== "pending_review") {
|
||||
return deny(400, "仅待评价订单可提交评价")
|
||||
}
|
||||
|
||||
const isParticipant =
|
||||
order.consumerId === input.fromUserId || order.playerId === input.fromUserId
|
||||
if (!isParticipant) {
|
||||
return deny(403, "仅订单参与方可评价")
|
||||
}
|
||||
|
||||
const exists = get().hasUserReviewed(input.orderId, input.fromUserId)
|
||||
if (exists) {
|
||||
return deny(400, "该订单已提交过评价")
|
||||
@@ -75,7 +59,6 @@ export const useReviewStore = create<ReviewState>((set, get) => ({
|
||||
item.orderId === input.orderId ? { ...item, sealed: false } : item,
|
||||
),
|
||||
}))
|
||||
useOrderStore.getState().autoTimeoutPendingReview(input.orderId)
|
||||
}
|
||||
|
||||
return allow()
|
||||
|
||||
Reference in New Issue
Block a user